Player Matchup

Bakasura
Bakasura
BiggestBoi05
Bakasura
Level 96
God Stats
2W - 0L
1,465 SR
Queue Stats
7W - 6L
1,685 Elo+
Party 2
Charybdis
Charybdis
Evan_brower
Charybdis
Level 129
God Stats
7W - 5L
1,499 SR
Queue Stats
94W - 81L
1,609 Elo+
Party 3
Awilix
Awilix
Failiureman
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,685 Elo+
Party 2
Ganesha
Ganesha
heatflar3
Ganesha
Level 119
God Stats
3W - 2L
1,750 SR
Queue Stats
31W - 29L
1,685 Elo+
Party 2
Nu Wa
Nu Wa
kiwii-milk
Nu Wa
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 35L
1,447 Elo+
Party 3
Team Averages
Level 115
1,543 SR
1,622 Elo+

VS

Team Averages
Level 128
1,574 SR
1,554 Elo+
Scylla
Scylla
Blanck 300
Scylla
Level 125
God Stats
28W - 26L
1,530 SR
Queue Stats
994W - 1,000L
1,484 Elo+
Party 1
Geb
Geb
CallMeMommyZzx
Geb
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 296L
1,641 Elo+
Solo
Cupid
Cupid
FelipeDePrata
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,531 Elo+
Solo
Osiris
Osiris
SharperLemming
Osiris
Level 128
God Stats
8W - 13L
1,516 SR
Queue Stats
397W - 367L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
XxTheRedOnexX
Ne Zha
Level 136
God Stats
2W - 1L
1,824 SR
Queue Stats
100W - 79L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiggestBoi05
Bakasura
9
1 / 2 / 2
5,335
593
1,157
5,740
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Evan_brower
Charybdis
10
4 / 1 / 0
6,135
682
3,373
4,459
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
9
0 / 3 / 1
5,389
599
3,385
7,749
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
heatflar3
Ganesha
8
0 / 1 / 3
4,954
550
960
4,081
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
9
0 / 1 / 2
5,016
557
1,976
3,221
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blanck 300
Scylla
10
1 / 1 / 1
5,512
612
2,408
2,439
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,674
186
0
288
48
6
1 / 2 / 0
4,485
498
1,769
4,573
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 1
6,095
677
4,953
5,275
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 1
5,921
658
3,805
5,548
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
8
8
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BiggestBoi05
Bakasura
1
2
2
1
L
Scylla
Blanck 300
Scylla
1
1
1
1.5
L
0
0
0
0
W
Charybdis
Evan_brower
Charybdis
4
1
0
4
W
Awilix
0
3
1
0.17
L
1
2
0
0.5
L
3
0
1
3.5
L
3
2
1
1.75
W
Ganesha
heatflar3
Ganesha
0
1
3
1.5
W
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,851
Damage
12,935
25,250
Taken
18,123
8,440
Mitigated
7,213
8,850
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BiggestBoi05
Bakasura
1,157
733
0
2,401
5,740
1,381
0
122
5,618
0
14,090
L
Scylla
Blanck 300
Scylla
2,408
177
0
342
2,439
577
0
1,001
1,209
30,843
0
L
0
0
0
0
288
48
0
238
0
0
0
W
Charybdis
Evan_brower
Charybdis
3,373
1,712
0
2,030
4,459
1,030
1,500
0
4,459
0
34,855
W
Awilix
3,385
1,107
0
1,745
7,749
3,279
0
0
7,749
0
26,687
L
1,769
1,016
0
1,412
4,573
814
0
412
4,111
0
14,834
L
4,953
2,579
0
2,526
5,275
4,127
0
214
4,624
0
33,025
L
3,805
874
0
837
5,548
1,647
0
795
4,592
0
33,056
W
Ganesha
heatflar3
Ganesha
960
61
176
1,303
4,081
1,979
0
384
3,697
13,530
0
W
Nu Wa
1,976
378
0
1,195
3,221
771
0
1,902
1,319
26,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
23,687
280
Minions Killed
232
0
Camps Cleared
0
845,206
Distance Traveled
645,171
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,335
593
51
6
0
190,637
0
L
Scylla
5,512
612
56
6
0
164,737
4
L
Geb
1,674
186
0
0
0
0
0
W
Charybdis
6,135
682
86
10
0
153,065
4
W
Awilix
5,389
599
70
8
0
180,051
1
L
Cupid
4,485
498
31
3
0
116,830
2
L
Osiris
6,095
677
79
9
0
173,431
3
L
Ne Zha
5,921
658
66
7
0
190,173
1
W
Ganesha
4,954
550
11
1
0
162,902
0
W
Nu Wa
5,016
557
62
7
0
158,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role