Player Matchup

Medusa
Medusa
Bonedigger616
Medusa
Level 57
God Stats
52W - 46L
1,500 SR
Queue Stats
70W - 91L
1,593 Elo+
Party 3
Bellona
Bellona
DiaBeatEzz
Bellona
Level 57
God Stats
44W - 33L
1,586 SR
Queue Stats
115W - 123L
1,373 Elo+
Solo
Chronos
Chronos
FreddieGil
Chronos
Level 88
God Stats
3W - 10L
1,332 SR
Queue Stats
69W - 89L
1,830 Elo+
Party 3
Da Ji
Da Ji
ThePainTrain973
Da Ji
Level 86
God Stats
14W - 15L
1,403 SR
Queue Stats
118W - 139L
1,562 Elo+
Party 3
Athena
Athena
ferret664
Athena
Level 85
God Stats
9W - 16L
1,597 SR
Queue Stats
76W - 97L
1,593 Elo+
Party 3
Team Averages
Level 75
1,484 SR
1,590 Elo+

VS

Team Averages
Level 82
1,431 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Kruschevv
Ah Puch
Level 69
God Stats
7W - 6L
1,500 SR
Queue Stats
166W - 165L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
Paintitblack69
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,545 Elo+
Solo
Janus
Janus
StinkyBaby
Janus
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 176L
1,469 Elo+
Party 2
Cupid
Cupid
csquad2020
Cupid
Level 107
God Stats
11W - 8L
1,154 SR
Queue Stats
69W - 54L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,272
448
5,247
7,893
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DiaBeatEzz
Bellona
13
0 / 2 / 0
7,187
513
3,691
7,925
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
FreddieGil
Chronos
11
1 / 5 / 1
7,155
511
4,145
10,713
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 5 / 3
6,574
470
9,900
11,897
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
ferret664
Athena
10
2 / 1 / 4
6,844
489
3,603
11,632
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 1
7,355
525
2,373
6,163
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Kruschevv
Ah Puch
15
2 / 0 / 5
8,678
620
7,457
9,580
8,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Paintitblack69
Erlang Shen
13
5 / 2 / 4
8,356
597
4,711
12,223
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
13
7 / 2 / 3
8,462
604
9,404
6,793
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
12
2 / 2 / 1
6,748
482
8,068
11,306
3,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
17
17
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
L
1
4
3
0.63
L
Bellona
DiaBeatEzz
Bellona
0
2
0
0
L
Chronos
FreddieGil
Chronos
1
5
1
0.3
W
Ah Puch
Kruschevv
Ah Puch
2
0
5
4.5
W
Erlang Shen
Paintitblack69
Erlang Shen
5
2
4
3.5
W
Janus
7
2
3
4.25
L
3
5
3
0.9
W
Cupid
2
2
1
1.25
L
Athena
ferret664
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
32,013
50,060
Taken
46,065
23,664
Mitigated
24,375
11,969
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,373
505
3,933
2,213
6,163
3,641
156
887
5,276
19,117
0
L
5,247
1,732
0
1,259
7,893
2,540
0
1,920
5,924
0
34,869
L
Bellona
DiaBeatEzz
Bellona
3,691
690
0
1,720
7,925
4,997
396
3,908
4,017
0
44,800
L
Chronos
FreddieGil
Chronos
4,145
1,171
0
3,010
10,713
3,047
405
7,439
2,845
36,747
0
W
Ah Puch
Kruschevv
Ah Puch
7,457
781
0
6,845
9,580
8,507
536
1,177
8,403
57,473
0
W
Erlang Shen
Paintitblack69
Erlang Shen
4,711
1,920
0
4,519
12,223
6,445
364
1,344
10,879
0
52,578
W
Janus
9,404
943
0
1,336
6,793
2,054
764
2,709
4,084
36,652
0
L
9,900
2,819
297
1,624
11,897
3,832
0
2,130
9,663
0
35,840
W
Cupid
8,068
4,304
82
2,861
11,306
3,728
818
1,631
9,675
0
44,113
L
Athena
ferret664
Athena
3,603
773
532
3,527
11,632
9,248
13
3,157
8,377
16,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
39,599
325
Minions Killed
383
0
Camps Cleared
0
1,357,190
Distance Traveled
1,348,615
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,355
525
41
3
0
253,079
0
L
Medusa
6,272
448
63
5
0
267,618
10
L
Bellona
7,187
513
120
9
0
242,861
1
L
Chronos
7,155
511
76
5
0
267,589
5
W
Ah Puch
8,678
620
107
8
0
255,621
4
W
Erlang Shen
8,356
597
96
7
0
294,158
0
W
Janus
8,462
604
70
5
0
288,745
1
L
Da Ji
6,574
470
45
3
0
283,497
5
W
Cupid
6,748
482
69
5
0
257,012
5
L
Athena
6,844
489
21
2
0
295,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role