Player Matchup

Sun Wukong
Sun Wukong
C4PIT0_ML
Sun Wukong
Level 34
God Stats
10W - 7L
1,500 SR
Queue Stats
350W - 345L
1,459 Elo+
Solo
Fafnir
Fafnir
Commander KA
Fafnir
Level 107
God Stats
9W - 15L
1,443 SR
Queue Stats
152W - 175L
1,282 Elo+
Solo
Anubis
Anubis
Lobegdoh
Anubis
Level 46
God Stats
3W - 5L
1,300 SR
Queue Stats
130W - 164L
1,275 Elo+
Party 2
Heimdallr
Heimdallr
ek14thatsright
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
racso23_23
Serqet
Level 84
God Stats
5W - 7L
1,365 SR
Queue Stats
100W - 91L
1,446 Elo+
Solo
Team Averages
Level 60
1,422 SR
1,392 Elo+

VS

Team Averages
Level 75
1,507 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nopnom
Chaac
Level 29
God Stats
4W - 3L
1,720 SR
Queue Stats
72W - 80L
1,589 Elo+
Party 1
Bacchus
Bacchus
marakas1225
Bacchus
Level 67
God Stats
10W - 13L
1,228 SR
Queue Stats
182W - 187L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
stealthvest
Gilgamesh
Level 128
God Stats
1W - 1L
1,585 SR
Queue Stats
101W - 95L
1,405 Elo+
Solo
Vulcan
Vulcan
texdiggler
Vulcan
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C4PIT0_ML
Sun Wukong
15
2 / 5 / 0
9,181
459
7,246
16,488
13,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
13
4 / 5 / 2
9,194
460
6,187
18,916
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Lobegdoh
Anubis
15
2 / 3 / 1
8,740
437
5,678
8,468
3,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
ek14thatsright
Heimdallr
14
0 / 9 / 3
8,588
429
6,728
15,916
6,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
racso23_23
Serqet
14
1 / 4 / 4
9,128
456
5,712
15,526
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 0 / 8
12,161
608
17,790
11,956
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Nopnom
Chaac
18
4 / 1 / 1
11,086
554
8,545
11,767
9,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
marakas1225
Bacchus
15
2 / 2 / 17
10,918
546
9,167
14,351
17,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
stealthvest
Gilgamesh
16
4 / 5 / 10
9,975
499
8,534
18,434
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
texdiggler
Vulcan
16
3 / 2 / 8
10,236
512
11,712
6,294
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
26
26
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
0
8
17
L
Sun Wukong
C4PIT0_ML
Sun Wukong
2
5
0
0.4
L
Fafnir
4
5
2
1
L
Anubis
Lobegdoh
Anubis
2
3
1
0.83
W
Chaac
Nopnom
Chaac
4
1
1
4.5
L
Heimdallr
ek14thatsright
Heimdallr
0
9
3
0.17
W
Bacchus
marakas1225
Bacchus
2
2
17
5.25
L
Serqet
racso23_23
Serqet
1
4
4
0.75
W
Gilgamesh
stealthvest
Gilgamesh
4
5
10
1.8
W
Vulcan
texdiggler
Vulcan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
55,748
75,314
Taken
62,802
50,840
Mitigated
43,906
20,263
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,790
7,398
0
4,593
11,956
5,526
2,314
1,924
9,846
0
92,256
L
Sun Wukong
C4PIT0_ML
Sun Wukong
7,246
1,352
0
3,260
16,488
13,632
738
2,706
13,528
8,536
47,081
L
Fafnir
6,187
1,077
340
4,841
18,916
21,557
8
6,725
11,815
27,931
0
L
Anubis
Lobegdoh
Anubis
5,678
562
0
2,852
8,468
3,913
0
4,149
4,077
50,183
0
W
Chaac
Nopnom
Chaac
8,545
2,276
0
5,322
11,767
9,481
1,484
1,206
10,561
1,252
68,451
L
Heimdallr
ek14thatsright
Heimdallr
6,728
2,311
0
1,924
15,916
6,429
114
2,696
13,065
0
63,604
W
Bacchus
marakas1225
Bacchus
9,167
1,229
3,476
2,886
14,351
17,998
156
3,091
10,596
30,925
0
L
Serqet
racso23_23
Serqet
5,712
985
0
7,046
15,526
5,309
0
4,178
10,950
0
52,090
W
Gilgamesh
stealthvest
Gilgamesh
8,534
1,838
0
3,752
18,434
9,013
432
4,261
13,739
0
56,241
W
Vulcan
texdiggler
Vulcan
11,712
2,957
0
500
6,294
1,888
1,626
2,900
2,908
62,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
54,376
489
Minions Killed
520
0
Camps Cleared
0
1,749,598
Distance Traveled
2,042,922
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,161
608
137
7
0
433,515
3
L
Sun Wukong
9,181
459
109
5
0
398,127
4
L
Fafnir
9,194
460
35
2
0
303,489
0
L
Anubis
8,740
437
113
6
0
297,776
1
W
Chaac
11,086
554
151
8
0
417,536
0
L
Heimdallr
8,588
429
130
7
0
313,553
0
W
Bacchus
10,918
546
38
2
0
420,749
1
L
Serqet
9,128
456
102
5
0
436,653
3
W
Gilgamesh
9,975
499
89
4
0
378,346
3
W
Vulcan
10,236
512
105
5
0
392,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role