Player Matchup

Horus
Horus
Bagylender
Horus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,478 Elo+
Party 1
Fenrir
Fenrir
MobiIis
Fenrir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,487 Elo+
Party 3
Vulcan
Vulcan
NotJigen
Vulcan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,582 Elo+
Solo
Tyr
Tyr
ShelbiteV2
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 98L
1,505 Elo+
Party 3
Apollo
Apollo
muroto
Apollo
Level 147
God Stats
3W - 3L
1,715 SR
Queue Stats
49W - 56L
1,482 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,507 Elo+

VS

Team Averages
Level 114
1,545 SR
1,658 Elo+
Ymir
Ymir
CraX0
Ymir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,740 Elo+
Solo
Danzaburou
Danzaburou
TheBrokenGoat
Danzaburou
Level 86
God Stats
4W - 5L
1,478 SR
Queue Stats
9W - 16L
1,600 Elo+
Party 2
Kali
Kali
Veljo
Kali
Level 125
God Stats
11W - 5L
1,747 SR
Queue Stats
400W - 387L
1,578 Elo+
Party 4
Kukulkan
Kukulkan
matija57
Kukulkan
Level 93
God Stats
7W - 10L
1,500 SR
Queue Stats
352W - 323L
1,607 Elo+
Party 4
Nu Wa
Nu Wa
softN
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 19L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 2 / 11
10,000
556
8,232
14,917
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
MobiIis
Fenrir
15
2 / 3 / 9
9,757
542
5,365
14,982
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
NotJigen
Vulcan
19
7 / 0 / 3
11,937
663
11,016
6,551
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 4
10,282
571
9,707
14,535
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
muroto
Apollo
17
7 / 2 / 4
10,836
602
9,752
11,274
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CraX0
Ymir
12
0 / 6 / 4
7,726
429
5,681
17,036
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheBrokenGoat
Danzaburou
16
2 / 5 / 1
9,056
503
7,142
12,793
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
Veljo
Kali
14
5 / 6 / 0
9,203
511
10,573
15,837
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
matija57
Kukulkan
15
0 / 3 / 0
8,950
497
5,369
6,902
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
softN
Nu Wa
15
0 / 3 / 0
8,780
488
8,668
7,644
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
7
7
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
3
2
11
4.25
L
Ymir
CraX0
Ymir
0
6
4
0.33
W
Fenrir
MobiIis
Fenrir
2
3
9
2.17
W
Vulcan
NotJigen
Vulcan
7
0
3
8.5
W
4
0
4
6
L
Danzaburou
TheBrokenGoat
Danzaburou
2
5
1
0.5
L
Kali
Veljo
Kali
5
6
0
0.83
L
Kukulkan
matija57
Kukulkan
0
3
0
0
W
Apollo
muroto
Apollo
7
2
4
4.5
L
Nu Wa
softN
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,072
Damage
37,433
62,259
Taken
60,212
30,130
Mitigated
34,418
21,770
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,232
2,835
1,697
5,806
14,917
11,147
0
3,136
10,710
7,620
29,977
L
Ymir
CraX0
Ymir
5,681
1,637
179
3,289
17,036
17,675
0
4,165
12,683
28,896
0
W
Fenrir
MobiIis
Fenrir
5,365
1,651
0
5,414
14,982
5,456
263
6,160
8,746
0
48,254
W
Vulcan
NotJigen
Vulcan
11,016
1,355
0
754
6,551
2,537
305
2,577
3,974
92,838
0
W
9,707
2,075
0
5,523
14,535
7,816
66
4,758
9,275
0
56,779
L
Danzaburou
TheBrokenGoat
Danzaburou
7,142
3,098
0
4,014
12,793
4,710
816
453
12,340
0
80,148
L
Kali
Veljo
Kali
10,573
4,841
0
4,441
15,837
7,237
0
3,948
11,362
0
56,923
L
Kukulkan
matija57
Kukulkan
5,369
276
0
246
6,902
2,015
0
3,886
2,777
65,549
0
W
Apollo
muroto
Apollo
9,752
5,987
0
2,576
11,274
3,174
3,258
2,442
8,832
0
80,156
L
Nu Wa
softN
Nu Wa
8,668
1,554
0
1,770
7,644
2,781
1,340
288
7,023
60,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
43,715
551
Minions Killed
543
0
Camps Cleared
0
1,925,509
Distance Traveled
1,608,182
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,000
556
50
3
0
362,459
2
L
Ymir
7,726
429
44
2
0
299,113
7
W
Fenrir
9,757
542
90
5
0
385,622
1
W
Vulcan
11,937
663
186
10
0
397,135
11
W
Tyr
10,282
571
98
5
0
420,129
8
L
Danzaburou
9,056
503
142
8
0
292,956
1
L
Kali
9,203
511
92
5
0
371,454
5
L
Kukulkan
8,950
497
136
8
0
358,509
4
W
Apollo
10,836
602
127
7
0
360,164
3
L
Nu Wa
8,780
488
129
7
0
286,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role