Player Matchup

Nemesis
Nemesis
Bronze III
FrSkylek
Nemesis
Bronze III
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
HousTheWarlord
Charybdis
Silver I
Level 160
God Stats
3W - 4L
1,564 SR
Queue Stats
142W - 141L
1,315 MMR
Party 1
Bakasura
Bakasura
Bronze III
SoloShow
Bakasura
Bronze III
Level 93
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 22L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Stalfosse
Khepri
Bronze III
Level 123
God Stats
12W - 14L
1,656 SR
Queue Stats
70W - 69L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
Stelios13
Thoth
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,688 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,544 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,501 SR
1,500 MMR
Anhur
Anhur
Bronze III
Drezzul
Anhur
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 57L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Evoqz
Mulan
Bronze III
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 57L
1,500 MMR
Solo
Loki
Loki
Bronze III
Seqsunia
Loki
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,500 MMR
Solo
Janus
Janus
Bronze III
ma0rtinez4000
Janus
Bronze III
Level 73
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
xXHottieLegateXx
Chang'e
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrSkylek
Nemesis
19
3 / 1 / 8
13,107
546
9,055
14,328
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
HousTheWarlord
Charybdis
20
4 / 4 / 9
14,343
598
14,878
15,732
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
SoloShow
Bakasura
20
9 / 1 / 2
18,915
788
16,047
25,865
16,489
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Stalfosse
Khepri
18
0 / 1 / 14
11,649
485
4,920
10,971
16,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Stelios13
Thoth
20
14 / 2 / 6
15,721
655
22,513
14,839
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaCliodhnaGebGilgamesh

VS

Bans
AtlasKaliYemojaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drezzul
Anhur
18
3 / 4 / 2
11,017
459
7,772
15,866
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Evoqz
Mulan
15
2 / 7 / 2
9,768
407
9,494
23,041
24,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
19
4 / 6 / 1
12,031
501
14,104
18,829
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 8 / 0
9,735
406
5,330
13,076
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
0 / 5 / 1
11,221
468
12,221
17,547
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
30
Kills
9
9
Deaths
30
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Drezzul
Anhur
3
4
2
1
L
Mulan
Evoqz
Mulan
2
7
2
0.43
W
Nemesis
FrSkylek
Nemesis
3
1
8
7
W
Charybdis
HousTheWarlord
Charybdis
4
4
9
2.13
L
Loki
4
6
1
0.75
W
Bakasura
SoloShow
Bakasura
9
1
2
10
W
Khepri
Stalfosse
Khepri
0
1
14
7
W
Thoth
Stelios13
Thoth
14
2
6
8.5
L
0
8
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,413
Damage
48,921
81,735
Taken
88,359
51,665
Mitigated
42,365
33,860
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Drezzul
Anhur
7,772
3,690
0
4,359
15,866
3,553
0
6,606
9,188
0
73,238
L
Mulan
Evoqz
Mulan
9,494
848
1,128
3,868
23,041
24,260
0
7,130
15,649
0
43,173
W
Nemesis
FrSkylek
Nemesis
9,055
3,043
0
3,944
14,328
7,533
0
2,640
11,688
0
78,599
W
Charybdis
HousTheWarlord
Charybdis
14,878
10,670
0
8,186
15,732
5,056
5,810
1,295
14,437
0
130,348
L
Loki
14,104
2,745
0
3,536
18,829
6,188
0
3,914
14,300
0
89,451
W
Bakasura
SoloShow
Bakasura
16,047
12,486
0
15,729
25,865
16,489
2,753
9,904
15,961
0
152,764
W
Khepri
Stalfosse
Khepri
4,920
901
1,195
2,699
10,971
16,574
1,260
1,165
9,806
35,076
0
W
Thoth
Stelios13
Thoth
22,513
1,274
0
2,107
14,839
6,013
1,601
3,948
10,891
119,687
2,306
L
5,330
62
0
430
13,076
3,131
0
6,111
6,369
70,333
0
L
12,221
904
107
7,671
17,547
5,233
0
3,014
12,464
90,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,735
Gold Earned
53,772
877
Minions Killed
670
0
Camps Cleared
0
2,563,964
Distance Traveled
2,256,306
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,017
459
146
6
0
421,962
8
L
Mulan
9,768
407
53
2
0
464,819
7
W
Nemesis
13,107
546
115
5
0
556,027
12
W
Charybdis
14,343
598
200
8
0
424,004
5
L
Loki
12,031
501
155
6
0
471,883
3
W
Bakasura
18,915
788
327
14
0
597,282
9
W
Khepri
11,649
485
52
2
0
519,379
4
W
Thoth
15,721
655
183
8
0
467,272
4
L
Janus
9,735
406
125
5
0
425,001
3
L
Chang'e
11,221
468
191
8
0
472,641
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role