Player Matchup

Kumbhakarna
Kumbhakarna
FugitiveSumo2
Kumbhakarna
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 327L
1,411 Elo+
Solo
Cernunnos
Cernunnos
THE PREST1CLE
Cernunnos
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 85L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
alexder215
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
434W - 448L
1,361 Elo+
Solo
Nu Wa
Nu Wa
eternalfatkid
Nu Wa
Level 114
God Stats
3W - 5L
1,500 SR
Queue Stats
472W - 485L
1,466 Elo+
Party 1
Ratatoskr
Ratatoskr
killer2170
Ratatoskr
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 208L
1,361 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,419 Elo+

VS

Team Averages
Level 74
1,543 SR
1,427 Elo+
Nike
Nike
Mchanzo314
Nike
Level 65
God Stats
3W - 2L
1,715 SR
Queue Stats
136W - 153L
1,430 Elo+
Party 2
Ullr
Ullr
RPAxDROTIMES314
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,520 Elo+
Party 2
Osiris
Osiris
SleepinSiren614
Osiris
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 251L
1,262 Elo+
Solo
Janus
Janus
asonintrigue
Janus
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
678W - 717L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
xXerOnoX
Baron Samedi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 100L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FugitiveSumo2
Kumbhakarna
19
3 / 5 / 23
13,221
826
8,504
22,353
26,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
THE PREST1CLE
Cernunnos
20
7 / 4 / 18
12,571
786
22,022
15,214
6,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
alexder215
Baron Samedi
20
12 / 7 / 13
13,185
824
24,985
23,547
11,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 22
11,562
723
22,024
9,796
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
killer2170
Ratatoskr
17
5 / 6 / 9
11,551
722
9,113
17,251
7,910
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
11,347
709
11,323
25,293
21,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 10 / 3
9,769
611
6,680
17,405
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 5 / 10
11,120
695
9,410
19,886
19,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 4 / 15
12,560
785
24,027
15,095
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
xXerOnoX
Baron Samedi
20
6 / 6 / 13
12,237
765
18,308
22,172
11,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
76
31
Kills
24
25
Deaths
31
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FugitiveSumo2
Kumbhakarna
3
5
23
2.9
L
4
6
11
1.58
L
1
10
3
0.25
L
5
5
10
2
W
Cernunnos
THE PREST1CLE
Cernunnos
7
4
18
4
W
Baron Samedi
alexder215
Baron Samedi
12
7
13
2.64
L
8
4
15
3.88
W
4
3
22
5
W
Ratatoskr
killer2170
Ratatoskr
5
6
9
1.58
L
Baron Samedi
xXerOnoX
Baron Samedi
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,648
Damage
69,748
88,161
Taken
99,851
55,726
Mitigated
64,471
39,464
Healing
39,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FugitiveSumo2
Kumbhakarna
8,504
550
1,354
4,322
22,353
26,100
311
9,945
11,929
22,220
0
L
11,323
1,664
3,369
5,091
25,293
21,532
130
12,261
13,032
0
26,678
L
6,680
3,524
741
1,152
17,405
5,958
1,890
11,433
5,972
0
16,556
L
9,410
2,631
2,523
3,807
19,886
19,449
1,249
10,325
9,561
0
21,583
W
Cernunnos
THE PREST1CLE
Cernunnos
22,022
9,431
934
5,353
15,214
6,603
2,977
8,320
6,846
0
43,402
W
Baron Samedi
alexder215
Baron Samedi
24,985
2,853
5,853
9,045
23,547
11,793
1,381
10,148
13,128
34,463
0
L
24,027
2,871
1,850
3,602
15,095
6,160
1,171
7,704
7,391
57,528
0
W
22,024
9,379
2,363
2,654
9,796
3,320
533
6,101
3,647
48,384
0
W
Ratatoskr
killer2170
Ratatoskr
9,113
2,321
2,142
5,444
17,251
7,910
380
7,821
9,270
0
20,316
L
Baron Samedi
xXerOnoX
Baron Samedi
18,308
794
9,973
7,256
22,172
11,372
811
13,790
8,382
41,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
57,033
153
Minions Killed
191
0
Camps Cleared
0
1,235,142
Distance Traveled
1,221,516
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,221
826
26
2
0
303,433
2
L
Nike
11,347
709
27
2
0
256,900
0
L
Ullr
9,769
611
17
1
0
177,892
0
L
Osiris
11,120
695
25
2
0
282,849
0
W
Cernunnos
12,571
786
45
3
0
225,929
0
W
Baron Samedi
13,185
824
13
1
0
216,211
0
L
Janus
12,560
785
76
5
0
250,772
0
W
Nu Wa
11,562
723
42
3
0
233,372
0
W
Ratatoskr
11,551
722
27
2
0
256,197
0
L
Baron Samedi
12,237
765
46
3
0
253,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role