Player Matchup

Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
PapaWheelie
Jormungandr
Gold I
Level 160
God Stats
0W - 3L
1,274 SR
Queue Stats
647W - 656L
1,643 MMR
Party 1
Odin
Odin
Gold I
redchoo
Odin
Gold I
Level 142
God Stats
6W - 6L
1,500 SR
Queue Stats
608W - 591L
1,821 MMR
Solo
Cliodhna
Cliodhna
Platinum V
saguero28
Cliodhna
Platinum V
Level 129
God Stats
3W - 2L
1,837 SR
Queue Stats
53W - 38L
1,968 MMR
Solo
Scylla
Scylla
Platinum II
zohfia
Scylla
Platinum II
Level 79
God Stats
85W - 78L
1,683 SR
Queue Stats
118W - 106L
2,016 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,559 SR
1,790 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,678 SR
1,856 MMR
Janus
Janus
Platinum I
Fordyce
Janus
Platinum I
Level 159
God Stats
15W - 15L
1,716 SR
Queue Stats
346W - 311L
1,907 MMR
Solo
Athena
Athena
Platinum I
Jeezren
Athena
Platinum I
Level 121
God Stats
3W - 1L
1,959 SR
Queue Stats
60W - 57L
1,954 MMR
Solo
Fenrir
Fenrir
Silver I
Rorschαch
Fenrir
Silver I
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
62W - 43L
1,684 MMR
Party 2
Amaterasu
Amaterasu
Gold II
UpbeatBeau
Amaterasu
Gold II
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
161W - 140L
1,865 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
Vaerythh
Hou Yi
Platinum I
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 265L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 6 / 6
12,745
579
8,883
20,224
6,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
PapaWheelie
Jormungandr
16
5 / 7 / 4
11,424
519
16,377
28,792
30,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Odin
redchoo
Odin
16
2 / 8 / 6
10,528
479
7,733
27,488
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
saguero28
Cliodhna
18
3 / 7 / 3
11,290
513
14,199
18,395
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
zohfia
Scylla
16
3 / 9 / 5
10,633
483
11,263
14,120
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetGilgameshGebArtio

VS

Bans
TsukuyomiThothAchillesCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fordyce
Janus
20
13 / 3 / 9
15,822
719
26,853
11,760
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Jeezren
Athena
18
3 / 4 / 22
13,355
607
7,913
31,469
36,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Rorschαch
Fenrir
20
10 / 3 / 12
14,650
666
19,378
18,252
10,214
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
UpbeatBeau
Amaterasu
19
4 / 5 / 5
13,460
612
14,895
24,223
16,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Vaerythh
Hou Yi
20
7 / 1 / 12
14,572
662
18,691
14,344
6,193
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
16
Kills
37
37
Deaths
16
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
6
1
W
Janus
Fordyce
Janus
13
3
9
5.83
W
Athena
Jeezren
Athena
3
4
22
3.5
L
Jormungandr
PapaWheelie
Jormungandr
5
7
4
1
W
Fenrir
Rorschαch
Fenrir
10
3
12
5.33
W
Amaterasu
UpbeatBeau
Amaterasu
4
5
5
1.3
W
Hou Yi
Vaerythh
Hou Yi
7
1
12
13
L
Odin
redchoo
Odin
2
8
6
0.63
L
Cliodhna
saguero28
Cliodhna
3
7
3
0.64
L
Scylla
zohfia
Scylla
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,455
Damage
87,730
109,019
Taken
100,048
59,855
Mitigated
74,004
22,779
Healing
42,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,883
5,752
0
7,019
20,224
6,466
3,872
3,419
16,665
0
116,235
W
Janus
Fordyce
Janus
26,853
1,560
0
1,764
11,760
3,983
2,074
5,659
6,101
132,970
0
W
Athena
Jeezren
Athena
7,913
1,899
3,536
8,848
31,469
36,781
73
7,743
23,589
26,889
1,594
L
Jormungandr
PapaWheelie
Jormungandr
16,377
3,392
0
4,890
28,792
30,307
0
5,684
22,861
69,307
0
W
Fenrir
Rorschαch
Fenrir
19,378
7,460
0
9,139
18,252
10,214
10
5,133
13,014
0
97,177
W
Amaterasu
UpbeatBeau
Amaterasu
14,895
6,951
0
11,309
24,223
16,833
2,494
9,802
12,970
0
81,402
W
Hou Yi
Vaerythh
Hou Yi
18,691
9,937
0
7,904
14,344
6,193
9,719
2,286
12,058
0
127,084
L
Odin
redchoo
Odin
7,733
1,800
2,400
3,894
27,488
12,661
0
14,002
12,224
0
42,105
L
Cliodhna
saguero28
Cliodhna
14,199
1,381
0
4,127
18,395
5,978
0
3,251
14,960
0
92,806
L
Scylla
zohfia
Scylla
11,263
902
0
449
14,120
4,443
0
7,237
6,697
66,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,620
Gold Earned
71,859
645
Minions Killed
664
0
Camps Cleared
0
2,091,847
Distance Traveled
2,276,967
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,745
579
203
9
0
399,127
4
W
Janus
15,822
719
203
9
0
495,430
4
W
Athena
13,355
607
27
1
0
505,532
8
L
Jormungandr
11,424
519
135
6
0
368,760
5
W
Fenrir
14,650
666
133
6
0
479,310
0
W
Amaterasu
13,460
612
135
6
0
383,245
3
W
Hou Yi
14,572
662
166
8
0
413,450
8
L
Odin
10,528
479
61
3
0
432,346
6
L
Cliodhna
11,290
513
133
6
0
474,574
3
L
Scylla
10,633
483
113
5
0
417,040
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role