Player Matchup

He Bo
He Bo
Geb Bush7599
He Bo
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
1,149W - 905L
1,606 Elo+
Party 2
Chaac
Chaac
KaiMillz822
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 92L
1,881 Elo+
Solo
Atlas
Atlas
SKLZiiMoRTaL
Atlas
Level 139
God Stats
3W - 2L
1,794 SR
Queue Stats
50W - 61L
1,516 Elo+
Solo
Hachiman
Hachiman
urlocalbackpack
Hachiman
Level 159
God Stats
1W - 6L
1,249 SR
Queue Stats
477W - 416L
1,639 Elo+
Party 2
Bellona
Bellona
xRagingXDeathx
Bellona
Level 127
God Stats
1W - 2L
1,340 SR
Queue Stats
20W - 20L
1,766 Elo+
Solo
Team Averages
Level 138
1,477 SR
1,682 Elo+

VS

Team Averages
Level 132
1,488 SR
1,563 Elo+
Merlin
Merlin
Carmnarn
Merlin
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
57W - 36L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Erizgor
Ah Muzen Cab
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,622 Elo+
Party 1
Mercury
Mercury
Lilaiis
Mercury
Level 86
God Stats
2W - 1L
1,272 SR
Queue Stats
39W - 48L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
MidIntegral6442
Tsukuyomi
Level 126
God Stats
4W - 6L
1,451 SR
Queue Stats
237W - 182L
1,423 Elo+
Party 1
Sobek
Sobek
Myzenn
Sobek
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
406W - 238L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,562
437
2,089
6,740
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 0
8,104
540
7,634
13,353
9,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 3
6,423
428
4,272
15,747
10,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
14
2 / 4 / 3
8,187
546
5,792
11,837
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 2
7,737
516
5,472
11,268
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carmnarn
Merlin
14
1 / 1 / 9
8,341
556
9,414
4,240
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Erizgor
Ah Muzen Cab
16
3 / 2 / 2
9,894
660
10,057
8,063
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Lilaiis
Mercury
16
4 / 1 / 4
9,410
627
9,340
11,689
4,802
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
MidIntegral6442
Tsukuyomi
14
8 / 1 / 4
8,883
592
9,624
9,096
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Myzenn
Sobek
11
3 / 2 / 9
7,971
531
6,656
16,072
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
19
19
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Carmnarn
Merlin
1
1
9
5.5
W
Ah Muzen Cab
Erizgor
Ah Muzen Cab
3
2
2
2
L
0
4
0
0
L
1
3
0
0.33
W
Mercury
Lilaiis
Mercury
4
1
4
6
W
Tsukuyomi
MidIntegral6442
Tsukuyomi
8
1
4
10
W
Sobek
Myzenn
Sobek
3
2
9
3.75
L
1
5
3
0.5
L
Hachiman
2
4
3
0.88
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
45,091
58,945
Taken
49,160
30,085
Mitigated
28,421
14,213
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Carmnarn
Merlin
9,414
266
0
596
4,240
1,433
283
994
3,194
53,083
4,419
W
Ah Muzen Cab
Erizgor
Ah Muzen Cab
10,057
5,094
0
2,688
8,063
2,859
595
681
7,382
0
71,858
L
2,089
0
0
903
6,740
1,832
0
3,331
3,125
36,028
0
L
7,634
1,920
0
4,647
13,353
9,572
52
830
12,475
964
44,592
W
Mercury
Lilaiis
Mercury
9,340
5,490
0
4,176
11,689
4,802
0
494
11,195
0
68,658
W
Tsukuyomi
MidIntegral6442
Tsukuyomi
9,624
1,816
205
4,710
9,096
2,884
0
1,527
7,489
0
46,917
W
Sobek
Myzenn
Sobek
6,656
1,000
605
5,115
16,072
16,443
0
2,742
13,201
18,597
0
L
4,272
1,481
418
2,086
15,747
10,104
0
6,807
8,678
15,862
0
L
Hachiman
5,792
3,018
0
5,348
11,837
2,678
0
819
11,018
0
55,867
L
5,472
2,282
0
811
11,268
5,899
0
3,224
7,918
0
53,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
44,499
418
Minions Killed
467
0
Camps Cleared
0
1,371,128
Distance Traveled
1,610,549
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,341
556
114
8
0
308,383
4
W
Ah Muzen Cab
9,894
660
129
9
0
296,479
2
L
He Bo
6,562
437
81
5
0
240,177
1
L
Chaac
8,104
540
100
7
0
280,807
4
W
Mercury
9,410
627
130
9
0
378,215
4
W
Tsukuyomi
8,883
592
82
5
0
335,524
0
W
Sobek
7,971
531
12
1
0
291,948
5
L
Atlas
6,423
428
22
1
0
259,708
4
L
Hachiman
8,187
546
117
8
0
270,414
4
L
Bellona
7,737
516
98
7
0
320,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role