Player Matchup

Merlin
Merlin
ABucci0303
Merlin
Level 76
God Stats
15W - 9L
1,770 SR
Queue Stats
219W - 166L
1,682 Elo+
Party 2
Jormungandr
Jormungandr
TheRubino09
Jormungandr
Level 39
God Stats
77W - 43L
1,499 SR
Queue Stats
203W - 178L
1,520 Elo+
Party 2
Bastet
Bastet
gx5cpx
Bastet
Level 68
God Stats
18W - 8L
1,919 SR
Queue Stats
285W - 231L
1,630 Elo+
Party 2
Team Averages
Level 61
1,729 SR
1,610 Elo+

VS

Team Averages
Level 103
1,623 SR
1,505 Elo+
Atlas
Atlas
Juanpancho4428
Atlas
Level 73
God Stats
1W - 1L
1,869 SR
Queue Stats
59W - 71L
1,430 Elo+
Party 1
Medusa
Medusa
VinzHeathen
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Scylla
Scylla
airfenix
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 86L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ABucci0303
Merlin
19
4 / 0 / 8
12,551
697
22,843
8,029
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
TheRubino09
Jormungandr
18
2 / 1 / 9
12,974
721
14,103
19,713
28,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
gx5cpx
Bastet
18
7 / 0 / 4
12,101
672
19,775
14,925
7,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
10,549
586
6,659
27,041
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
12
0 / 8 / 1
9,359
520
10,417
20,893
3,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
airfenix
Scylla
15
1 / 1 / 0
10,541
586
12,435
12,532
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
ABucci0303
Merlin
4
0
8
8
L
0
4
1
0.13
W
Jormungandr
TheRubino09
Jormungandr
2
1
9
6.5
L
Medusa
0
8
1
0.06
L
Scylla
airfenix
Scylla
1
1
0
1
W
Bastet
gx5cpx
Bastet
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,721
Damage
29,511
42,667
Taken
60,466
39,320
Mitigated
26,178
13,815
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ABucci0303
Merlin
22,843
742
0
1,227
8,029
3,507
1,300
4,308
3,547
93,093
0
L
6,659
2,011
139
6,695
27,041
19,270
0
16,297
10,744
20,349
0
W
Jormungandr
TheRubino09
Jormungandr
14,103
3,022
797
5,890
19,713
28,722
470
7,136
11,967
33,154
0
L
Medusa
10,417
4,293
245
1,848
20,893
3,646
204
12,989
7,904
0
29,958
L
Scylla
airfenix
Scylla
12,435
1,625
0
1,529
12,532
3,262
152
7,706
4,826
44,606
0
W
Bastet
gx5cpx
Bastet
19,775
3,515
0
5,901
14,925
7,091
0
7,372
7,351
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
30,449
245
Minions Killed
162
16
Camps Cleared
0
1,078,966
Distance Traveled
954,695
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,551
697
136
8
3
349,009
0
L
Atlas
10,549
586
28
2
0
321,614
6
W
Jormungandr
12,974
721
37
2
1
355,371
2
L
Medusa
9,359
520
39
2
0
311,870
1
L
Scylla
10,541
586
95
5
0
321,211
3
W
Bastet
12,101
672
72
4
12
374,586
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role