Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Flibbity
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,741 Elo+
Party 1
Hou Yi
Hou Yi
JJizzie
Hou Yi
Level 7
God Stats
2W - 1L
1,829 SR
Queue Stats
12W - 13L
1,579 Elo+
Solo
Thor
Thor
TuckBTW
Thor
Level 6
God Stats
0W - 1L
1,646 SR
Queue Stats
5W - 6L
1,385 Elo+
Solo
Xing Tian
Xing Tian
WALSRU
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 1
Team Averages
Level 63
1,595 SR
1,575 Elo+

VS

Team Averages
Level 53
1,781 SR
1,623 Elo+
Ah Puch
Ah Puch
Benisuma
Ah Puch
Level 27
God Stats
5W - 5L
1,607 SR
Queue Stats
24W - 18L
1,659 Elo+
Party 2
Jormungandr
Jormungandr
Coolguy85
Jormungandr
Level 112
God Stats
6W - 2L
2,022 SR
Queue Stats
29W - 16L
1,760 Elo+
Party 2
Bastet
Bastet
PONtheOriginal
Bastet
Level 46
God Stats
22W - 12L
1,798 SR
Queue Stats
131W - 130L
1,642 Elo+
Party 3
Sun Wukong
Sun Wukong
PaytonMan
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,418 Elo+
Solo
Cernunnos
Cernunnos
TheBigOzz
Cernunnos
Level 42
God Stats
12W - 4L
1,976 SR
Queue Stats
156W - 145L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 6 / 7
8,404
700
9,550
14,928
12,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Flibbity
Thoth
16
2 / 5 / 7
9,343
779
8,648
10,356
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
JJizzie
Hou Yi
16
6 / 4 / 0
9,629
802
8,103
9,910
3,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
TuckBTW
Thor
15
1 / 4 / 5
8,351
696
5,560
8,999
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
WALSRU
Xing Tian
15
2 / 7 / 6
8,515
710
7,607
17,101
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Benisuma
Ah Puch
15
3 / 4 / 13
9,275
773
12,330
8,412
2,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Coolguy85
Jormungandr
17
6 / 1 / 14
10,139
845
12,581
11,827
10,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 2 / 9
10,604
884
13,860
12,468
4,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
PaytonMan
Sun Wukong
15
3 / 5 / 6
9,035
753
5,945
11,309
9,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TheBigOzz
Cernunnos
17
4 / 1 / 13
9,705
809
8,362
6,811
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
13
Kills
26
26
Deaths
13
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
7
0.92
W
Ah Puch
Benisuma
Ah Puch
3
4
13
2.38
W
Jormungandr
Coolguy85
Jormungandr
6
1
14
13
L
Thoth
Flibbity
Thoth
2
5
7
1.1
L
Hou Yi
JJizzie
Hou Yi
6
4
0
1.5
W
10
2
9
7.25
W
Sun Wukong
PaytonMan
Sun Wukong
3
5
6
1.2
W
Cernunnos
TheBigOzz
Cernunnos
4
1
13
10.5
L
Thor
TuckBTW
Thor
1
4
5
0.88
L
Xing Tian
WALSRU
Xing Tian
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
53,078
61,294
Taken
50,827
35,213
Mitigated
28,908
7,448
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,550
575
0
3,591
14,928
12,981
0
5,906
9,022
0
23,449
W
Ah Puch
Benisuma
Ah Puch
12,330
313
0
1,747
8,412
2,545
426
2,433
5,940
25,663
0
W
Jormungandr
Coolguy85
Jormungandr
12,581
3,571
0
910
11,827
10,392
513
4,893
5,387
37,748
0
L
Thoth
Flibbity
Thoth
8,648
315
0
881
10,356
2,870
0
5,090
5,266
34,031
0
L
Hou Yi
JJizzie
Hou Yi
8,103
2,926
0
1,303
9,910
3,070
0
2,857
6,955
0
34,304
W
13,860
3,996
0
3,705
12,468
4,082
290
2,716
9,148
0
33,049
W
Sun Wukong
PaytonMan
Sun Wukong
5,945
1,144
316
2,823
11,309
9,277
606
2,923
8,115
0
25,685
W
Cernunnos
TheBigOzz
Cernunnos
8,362
4,480
0
3,040
6,811
2,612
1,770
790
5,982
0
33,202
L
Thor
TuckBTW
Thor
5,560
889
0
187
8,999
3,137
0
3,379
5,620
0
17,829
L
Xing Tian
WALSRU
Xing Tian
7,607
439
23
1,463
17,101
13,155
0
7,526
9,520
14,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
48,758
191
Minions Killed
224
0
Camps Cleared
0
1,237,933
Distance Traveled
1,281,585
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,404
700
28
2
0
253,799
1
W
Ah Puch
9,275
773
25
2
0
260,784
0
W
Jormungandr
10,139
845
46
4
0
270,635
7
L
Thoth
9,343
779
61
5
0
272,049
3
L
Hou Yi
9,629
802
56
5
0
240,857
1
W
Bastet
10,604
884
42
4
0
274,092
1
W
Sun Wukong
9,035
753
56
5
0
250,886
1
W
Cernunnos
9,705
809
55
5
0
225,188
0
L
Thor
8,351
696
28
2
0
246,403
0
L
Xing Tian
8,515
710
18
2
0
224,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role