Player Matchup

Hel
Hel
BrianOrBrian
Hel
Level 109
God Stats
9W - 15L
1,425 SR
Queue Stats
150W - 178L
1,271 Elo+
Party 3
Mulan
Mulan
crossmane
Mulan
Level 67
God Stats
16W - 14L
1,117 SR
Queue Stats
243W - 243L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
hotd-takashi9620
Danzaburou
Level 148
God Stats
3W - 1L
1,693 SR
Queue Stats
19W - 18L
1,465 Elo+
Party 1
Ganesha
Ganesha
patdeavers93
Ganesha
Level 137
God Stats
3W - 0L
1,693 SR
Queue Stats
8W - 4L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
slayer_raw
Ah Puch
Level 126
God Stats
10W - 8L
1,295 SR
Queue Stats
90W - 89L
1,336 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,390 Elo+

VS

Team Averages
Level 72
1,552 SR
1,564 Elo+
Bacchus
Bacchus
Hang_Man22
Bacchus
Level 61
God Stats
2W - 1L
1,516 SR
Queue Stats
6W - 4L
1,909 Elo+
Solo
Zeus
Zeus
LOLLYPOPIN OFF
Zeus
Level 88
God Stats
5W - 4L
1,633 SR
Queue Stats
179W - 205L
1,364 Elo+
Solo
Bakasura
Bakasura
THE KING 0621
Bakasura
Level 140
God Stats
1W - 2L
1,513 SR
Queue Stats
78W - 77L
1,631 Elo+
Party 2
Mulan
Mulan
adfeja83
Mulan
Level 64
God Stats
6W - 5L
1,598 SR
Queue Stats
49W - 61L
1,415 Elo+
Party 2
Artio
Artio
kids2470
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 10
9,077
908
12,179
11,214
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
crossmane
Mulan
14
5 / 2 / 7
8,188
819
7,025
8,108
8,066
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
hotd-takashi9620
Danzaburou
15
8 / 3 / 8
8,697
870
12,621
12,306
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
patdeavers93
Ganesha
14
0 / 4 / 14
8,267
827
5,525
14,968
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
slayer_raw
Ah Puch
14
2 / 2 / 8
7,646
765
6,494
5,036
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hang_Man22
Bacchus
14
2 / 4 / 5
8,006
801
9,092
12,280
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 5 / 4
8,272
827
9,055
10,126
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
THE KING 0621
Bakasura
14
5 / 5 / 0
7,530
753
5,810
13,056
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
adfeja83
Mulan
13
2 / 6 / 8
7,310
731
8,339
12,259
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
kids2470
Artio
11
0 / 3 / 0
6,300
630
101
4,173
1,796

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
23
Kills
14
14
Deaths
23
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Bacchus
Hang_Man22
Bacchus
2
4
5
1.13
L
5
5
4
1.4
L
Bakasura
THE KING 0621
Bakasura
5
5
0
1
L
Mulan
adfeja83
Mulan
2
6
8
1
W
Mulan
crossmane
Mulan
5
2
7
4.25
W
Danzaburou
hotd-takashi9620
Danzaburou
8
3
8
4
L
Artio
kids2470
Artio
0
3
0
0
W
Ganesha
patdeavers93
Ganesha
0
4
14
1.75
W
Ah Puch
slayer_raw
Ah Puch
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
32,397
51,632
Taken
51,894
30,755
Mitigated
29,512
19,713
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,179
304
5,869
5,910
11,214
4,138
968
5,215
5,558
33,273
0
L
Bacchus
Hang_Man22
Bacchus
9,092
788
440
2,708
12,280
11,219
0
5,313
6,967
16,207
0
L
9,055
1,274
267
1,053
10,126
3,523
162
4,347
5,779
29,268
0
L
Bakasura
THE KING 0621
Bakasura
5,810
3,970
0
1,731
13,056
5,112
0
8,069
4,987
0
14,740
L
Mulan
adfeja83
Mulan
8,339
1,150
0
2,247
12,259
7,862
0
4,251
8,008
0
19,025
W
Mulan
crossmane
Mulan
7,025
1,371
0
1,143
8,108
8,066
744
3,292
4,565
0
17,582
W
Danzaburou
hotd-takashi9620
Danzaburou
12,621
5,093
0
2,360
12,306
4,707
2,557
3,612
8,260
0
28,361
L
Artio
kids2470
Artio
101
101
0
0
4,173
1,796
0
2,218
1,955
2,239
0
W
Ganesha
patdeavers93
Ganesha
5,525
870
433
2,606
14,968
12,451
1,189
4,175
10,482
16,241
0
W
Ah Puch
slayer_raw
Ah Puch
6,494
402
0
1,392
5,036
1,393
524
1,954
2,957
17,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
37,418
174
Minions Killed
137
0
Camps Cleared
0
1,032,722
Distance Traveled
893,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,077
908
55
6
0
216,803
1
L
Bacchus
8,006
801
20
2
0
203,907
1
L
Zeus
8,272
827
52
5
0
184,819
0
L
Bakasura
7,530
753
34
3
0
200,821
0
L
Mulan
7,310
731
26
3
0
189,049
0
W
Mulan
8,188
819
28
3
0
204,722
0
W
Danzaburou
8,697
870
47
5
0
196,662
0
L
Artio
6,300
630
5
1
0
115,100
0
W
Ganesha
8,267
827
3
0
0
219,650
0
W
Ah Puch
7,646
765
41
4
0
194,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role