Player Matchup

Loki
Loki
BurningSkull533
Loki
Level 106
God Stats
5W - 4L
1,944 SR
Queue Stats
19W - 22L
1,547 Elo+
Solo
Cabrakan
Cabrakan
LandoBando88
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,150 Elo+
Solo
Eset
Eset
RaulBethzalom2
Eset
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 110L
1,470 Elo+
Solo
Cupid
Cupid
Schwarzes_Loch_0
Cupid
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
297W - 297L
1,474 Elo+
Solo
Bastet
Bastet
stomach-stream
Bastet
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,620 Elo+
Solo
Team Averages
Level 110
1,589 SR
1,452 Elo+

VS

Team Averages
Level 95
1,439 SR
1,498 Elo+
Bakasura
Bakasura
LatePen34153888
Bakasura
Level 87
God Stats
4W - 7L
1,430 SR
Queue Stats
51W - 53L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
STH_69SERIOUSLY
Cabrakan
Level 141
God Stats
3W - 7L
1,500 SR
Queue Stats
144W - 130L
1,611 Elo+
Solo
Hou Yi
Hou Yi
ShadowReaper1202
Hou Yi
Level 95
God Stats
2W - 6L
1,236 SR
Queue Stats
151W - 156L
1,526 Elo+
Solo
Ra
Ra
Sidtegamer
Ra
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 63L
1,418 Elo+
Party 1
Charybdis
Charybdis
SpideryDonkey70
Charybdis
Level 84
God Stats
14W - 16L
1,528 SR
Queue Stats
40W - 51L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,984
665
2,537
5,694
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
LandoBando88
Cabrakan
6
0 / 3 / 1
4,254
473
1,682
6,459
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,485
721
3,834
4,762
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
4,726
525
3,034
4,335
673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 5 / 2
5,070
563
3,435
7,399
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
4 / 1 / 2
6,080
676
3,599
5,992
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
9
0 / 2 / 4
5,177
575
1,805
6,417
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 1 / 1
5,508
612
2,924
3,719
1,194
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 2
5,690
632
2,471
4,161
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SpideryDonkey70
Charybdis
10
7 / 0 / 0
6,049
672
7,067
4,722
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
14
14
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cabrakan
LandoBando88
Cabrakan
0
3
1
0.17
W
Bakasura
4
1
2
5
L
3
3
0
1
W
Cabrakan
0
2
4
1
L
1
2
1
0.75
W
0
1
1
0.5
W
3
3
2
1.33
W
Charybdis
SpideryDonkey70
Charybdis
7
0
0
7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,522
Damage
17,866
28,649
Taken
25,011
8,180
Mitigated
10,456
8,357
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,537
838
0
3,036
5,694
1,413
0
0
5,484
0
34,378
L
Cabrakan
LandoBando88
Cabrakan
1,682
361
0
1,465
6,459
3,311
0
1,090
5,369
8,821
0
W
Bakasura
3,599
2,241
0
2,583
5,992
2,390
0
510
5,113
0
21,643
L
3,834
402
0
1,355
4,762
1,316
646
1,727
2,494
39,837
0
W
Cabrakan
1,805
250
230
1,742
6,417
4,745
0
950
5,467
9,378
0
L
3,034
1,967
185
1,458
4,335
673
0
376
3,959
0
21,171
W
2,924
2,000
0
446
3,719
1,194
685
0
3,719
0
31,090
W
2,471
305
155
1,145
4,161
839
692
3,324
837
24,882
0
W
Charybdis
SpideryDonkey70
Charybdis
7,067
2,781
0
1,845
4,722
1,288
333
732
3,990
0
33,285
L
3,435
1,074
0
858
7,399
1,467
0
798
6,026
0
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
28,504
262
Minions Killed
272
0
Camps Cleared
0
839,048
Distance Traveled
898,647
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,984
665
77
9
0
199,742
3
L
Cabrakan
4,254
473
10
1
0
122,493
3
W
Bakasura
6,080
676
62
7
0
254,718
1
L
Eset
6,485
721
84
9
0
162,749
0
W
Cabrakan
5,177
575
11
1
0
164,910
3
L
Cupid
4,726
525
48
5
0
168,925
1
W
Hou Yi
5,508
612
68
8
0
152,985
1
W
Ra
5,690
632
54
6
0
155,228
0
W
Charybdis
6,049
672
77
9
0
170,806
1
L
Bastet
5,070
563
43
5
0
185,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role