Player Matchup

Neith
Neith
Angel-Infernium
Neith
Level 89
God Stats
0W - 1L
1,740 SR
Queue Stats
12W - 13L
1,537 Elo+
Party 2
Arachne
Arachne
AngelKurumu
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,676 Elo+
Party 2
Charybdis
Charybdis
Dravar538
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Party 2
Sol
Sol
Keiry-_-
Sol
Level 149
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 4L
1,594 Elo+
Party 2
Athena
Athena
Kira4189
Athena
Level 113
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 126
1,525 SR
1,580 Elo+

VS

Team Averages
Level 135
1,599 SR
1,548 Elo+
Skadi
Skadi
EscanorChillin
Skadi
Level 156
God Stats
1W - 0L
1,199 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
PlanWAFFLEO
Zeus
Level 147
God Stats
3W - 1L
1,954 SR
Queue Stats
86W - 74L
1,781 Elo+
Party 1
Tyr
Tyr
TragikKaos
Tyr
Level 109
God Stats
4W - 4L
1,646 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 1
Fafnir
Fafnir
XI Grizzley IX
Fafnir
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,240 Elo+
Party 1
Ullr
Ullr
spurge27
Ullr
Level 141
God Stats
6W - 1L
1,696 SR
Queue Stats
11W - 5L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 6
11,431
672
13,698
14,551
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
AngelKurumu
Arachne
17
1 / 5 / 4
10,689
629
5,618
19,462
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Dravar538
Charybdis
17
2 / 7 / 1
10,683
628
5,078
14,891
5,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 7 / 3
11,787
693
14,097
15,964
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Kira4189
Athena
17
3 / 7 / 1
11,114
654
8,874
28,934
35,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
13,161
774
21,015
18,764
8,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 0 / 6
13,409
789
26,103
6,460
2,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 14
11,271
663
5,111
13,749
16,420
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 1 / 22
13,159
774
7,830
19,931
26,338
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
20
11 / 2 / 14
13,824
813
25,028
14,412
7,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
9
Kills
31
31
Deaths
9
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Arachne
AngelKurumu
Arachne
1
5
4
0.6
L
Charybdis
Dravar538
Charybdis
2
7
1
0.36
W
8
4
14
3.75
L
2
7
3
0.5
L
Athena
Kira4189
Athena
3
7
1
0.5
W
10
0
6
13
W
1
2
14
4
W
1
1
22
12
W
Ullr
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,365
Damage
85,087
93,802
Taken
73,316
60,502
Mitigated
61,183
10,980
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,698
2,728
72
3,132
14,551
6,146
0
5,450
9,101
0
53,219
L
Arachne
AngelKurumu
Arachne
5,618
4,215
0
2,050
19,462
7,479
414
5,889
13,573
0
26,432
L
Charybdis
Dravar538
Charybdis
5,078
3,146
134
1,261
14,891
5,187
258
4,971
9,920
0
30,682
W
21,015
13,834
0
6,651
18,764
8,288
5,570
5,157
13,407
0
63,246
L
14,097
2,685
0
2,071
15,964
6,583
1,924
5,097
10,867
51,430
0
L
Athena
Kira4189
Athena
8,874
2,123
210
2,050
28,934
35,107
200
12,526
16,408
20,477
0
W
26,103
1,479
584
4,132
6,460
2,980
1,532
1,417
5,027
81,446
0
W
5,111
589
325
3,243
13,749
16,420
893
3,773
9,834
0
20,810
W
7,830
1,626
874
5,680
19,931
26,338
1,417
6,018
13,665
27,958
0
W
Ullr
25,028
8,245
0
853
14,412
7,157
1,465
5,798
8,412
0
74,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
64,824
303
Minions Killed
358
0
Camps Cleared
0
1,493,685
Distance Traveled
1,613,019
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,431
672
103
6
0
305,669
1
L
Arachne
10,689
629
42
2
0
343,445
0
L
Charybdis
10,683
628
49
3
0
266,075
0
W
Skadi
13,161
774
78
5
0
283,461
3
L
Sol
11,787
693
85
5
0
284,252
2
L
Athena
11,114
654
24
1
0
294,244
3
W
Zeus
13,409
789
111
7
0
316,681
1
W
Tyr
11,271
663
30
2
0
334,384
2
W
Fafnir
13,159
774
19
1
0
324,944
2
W
Ullr
13,824
813
120
7
0
353,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role