Player Matchup

The Morrigan
The Morrigan
BackWithDaMilk_
The Morrigan
Level 78
God Stats
10W - 4L
1,500 SR
Queue Stats
303W - 303L
1,551 Elo+
Party 2
Anhur
Anhur
DkapAlot-
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Jacepeek7
Sun Wukong
Level 9
God Stats
2W - 3L
1,515 SR
Queue Stats
2W - 4L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
MixedTyrone
Gilgamesh
Level 48
God Stats
26W - 21L
1,473 SR
Queue Stats
191W - 200L
1,602 Elo+
Party 2
Atlas
Atlas
hinge817
Atlas
Level 106
God Stats
3W - 3L
1,733 SR
Queue Stats
311W - 330L
1,487 Elo+
Party 2
Team Averages
Level 54
1,544 SR
1,541 Elo+

VS

Team Averages
Level 57
1,424 SR
1,421 Elo+
Atlas
Atlas
Bluballz44
Atlas
Level 47
God Stats
9W - 11L
1,562 SR
Queue Stats
227W - 243L
1,465 Elo+
Solo
Bakasura
Bakasura
LatePen34153888
Bakasura
Level 87
God Stats
4W - 7L
1,287 SR
Queue Stats
51W - 53L
1,483 Elo+
Party 1
Zeus
Zeus
Sidtegamer
Zeus
Level 66
God Stats
2W - 1L
1,285 SR
Queue Stats
55W - 63L
1,357 Elo+
Party 1
Charybdis
Charybdis
SpideryDonkey70
Charybdis
Level 84
God Stats
14W - 16L
1,486 SR
Queue Stats
40W - 51L
1,297 Elo+
Party 1
Tyr
Tyr
TPAB
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BackWithDaMilk_
The Morrigan
12
2 / 4 / 0
6,967
464
3,673
5,880
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
DkapAlot-
Anhur
10
0 / 8 / 0
5,847
390
3,292
9,213
1,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jacepeek7
Sun Wukong
13
1 / 1 / 0
7,384
492
3,636
8,329
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
MixedTyrone
Gilgamesh
11
0 / 3 / 3
6,553
437
5,849
11,424
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
hinge817
Atlas
10
0 / 3 / 2
6,212
414
6,542
13,380
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
4 / 0 / 9
8,773
585
6,854
12,118
9,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
15
3 / 1 / 1
8,492
566
4,733
9,651
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 3
7,720
515
5,275
5,746
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SpideryDonkey70
Charybdis
15
10 / 0 / 2
9,305
620
12,462
9,135
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
TPAB
Tyr
13
2 / 0 / 1
8,371
558
4,527
4,871
5,303
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
19
19
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BackWithDaMilk_
The Morrigan
2
4
0
0.5
W
Atlas
4
0
9
8.5
L
Anhur
DkapAlot-
Anhur
0
8
0
0
L
Sun Wukong
Jacepeek7
Sun Wukong
1
1
0
1
W
Bakasura
3
1
1
3.5
L
Gilgamesh
MixedTyrone
Gilgamesh
0
3
3
0.5
W
0
2
3
0.75
W
Charybdis
SpideryDonkey70
Charybdis
10
0
2
11
W
Tyr
TPAB
Tyr
2
0
1
2.5
L
Atlas
hinge817
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
33,851
48,226
Taken
41,521
17,844
Mitigated
24,926
9,983
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BackWithDaMilk_
The Morrigan
3,673
758
0
913
5,880
1,542
0
2,790
2,727
40,607
2,597
W
Atlas
6,854
2,668
2,331
4,330
12,118
9,568
617
3,289
8,739
30,298
0
L
Anhur
DkapAlot-
Anhur
3,292
2,032
0
0
9,213
1,344
705
2,248
6,965
0
21,253
L
Sun Wukong
Jacepeek7
Sun Wukong
3,636
873
0
791
8,329
5,020
0
88
8,017
2,512
33,472
W
Bakasura
4,733
2,652
0
4,398
9,651
5,106
1,449
1,082
8,486
0
45,878
L
Gilgamesh
MixedTyrone
Gilgamesh
5,849
1,395
0
3,260
11,424
3,871
0
1,649
9,011
0
37,682
W
5,275
145
0
483
5,746
1,902
762
2,718
3,006
43,625
0
W
Charybdis
SpideryDonkey70
Charybdis
12,462
7,262
0
4,296
9,135
3,047
2,027
2,707
6,428
0
72,497
W
Tyr
TPAB
Tyr
4,527
791
0
1,721
4,871
5,303
532
49
4,444
0
40,120
L
Atlas
hinge817
Atlas
6,542
2,123
1,910
3,109
13,380
6,067
0
4,982
8,208
22,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
42,661
308
Minions Killed
463
0
Camps Cleared
0
1,381,176
Distance Traveled
1,409,208
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,967
464
90
6
0
241,800
4
W
Atlas
8,773
585
33
2
0
249,548
0
L
Anhur
5,847
390
42
3
0
244,769
0
L
Sun Wukong
7,384
492
84
6
0
288,325
0
W
Bakasura
8,492
566
117
8
0
348,925
3
L
Gilgamesh
6,553
437
71
5
0
310,515
1
W
Zeus
7,720
515
77
5
0
262,978
0
W
Charybdis
9,305
620
145
10
0
256,495
1
W
Tyr
8,371
558
91
6
0
291,262
1
L
Atlas
6,212
414
21
1
0
295,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role