Player Matchup

Merlin
Merlin
JayKlem
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,525 Elo+
Party 1
Achilles
Achilles
Matts_N01
Achilles
Level 47
God Stats
10W - 15L
1,441 SR
Queue Stats
263W - 244L
1,515 Elo+
Solo
Apollo
Apollo
Soap1816
Apollo
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 80L
1,815 Elo+
Solo
Ravana
Ravana
Wucci
Ravana
Level 75
God Stats
8W - 7L
1,793 SR
Queue Stats
33W - 35L
1,586 Elo+
Party 1
He Bo
He Bo
billybill169
He Bo
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 178L
1,542 Elo+
Party 1
Team Averages
Level 63
1,547 SR
1,597 Elo+

VS

Team Averages
Level 73
1,479 SR
1,504 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Depletionz
Discordia
Level 40
God Stats
1W - 0L
1,300 SR
Queue Stats
22W - 16L
1,314 Elo+
Party 2
Kali
Kali
ImMarioJudah
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,488 Elo+
Party 2
Cerberus
Cerberus
Jinxtapose
Cerberus
Level 34
God Stats
7W - 7L
1,610 SR
Queue Stats
250W - 228L
1,753 Elo+
Party 2
Amaterasu
Amaterasu
LettuceLadd
Amaterasu
Level 44
God Stats
6W - 5L
1,484 SR
Queue Stats
353W - 350L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JayKlem
Merlin
11
1 / 3 / 0
6,276
418
4,161
4,973
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Matts_N01
Achilles
13
3 / 0 / 0
7,573
505
8,600
9,381
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Soap1816
Apollo
13
1 / 4 / 1
7,451
497
4,673
9,415
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Wucci
Ravana
11
0 / 3 / 2
6,790
453
4,356
7,665
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 6 / 2
6,267
418
4,622
7,225
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 2 / 5
8,108
541
5,695
8,076
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Depletionz
Discordia
13
5 / 0 / 4
8,006
534
4,535
4,295
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 1 / 4
8,951
597
9,120
14,957
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Jinxtapose
Cerberus
11
2 / 1 / 3
7,594
506
3,312
8,422
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
LettuceLadd
Amaterasu
12
0 / 2 / 0
6,906
460
3,602
10,743
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
5
1.75
W
Discordia
Depletionz
Discordia
5
0
4
7
W
8
1
4
10
L
Merlin
JayKlem
Merlin
1
3
0
0.33
W
Cerberus
Jinxtapose
Cerberus
2
1
3
3.5
W
Amaterasu
LettuceLadd
Amaterasu
0
2
0
0
L
Achilles
Matts_N01
Achilles
3
0
0
3
L
Apollo
Soap1816
Apollo
1
4
1
0.38
L
Ravana
Wucci
Ravana
0
3
2
0.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
26,264
38,659
Taken
46,493
14,396
Mitigated
21,119
9,883
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,695
4,616
0
3,445
8,076
2,375
764
978
6,984
0
56,307
W
Discordia
Depletionz
Discordia
4,535
0
89
1,894
4,295
1,340
446
2,159
2,136
32,015
0
W
9,120
4,145
0
5,098
14,957
5,170
0
3,386
11,138
0
52,308
L
Merlin
JayKlem
Merlin
4,161
209
0
780
4,973
1,455
0
2,800
1,927
33,464
0
W
Cerberus
Jinxtapose
Cerberus
3,312
16
181
2,167
8,422
6,197
206
2,260
5,989
27,764
0
W
Amaterasu
LettuceLadd
Amaterasu
3,602
1,310
0
3,230
10,743
6,037
201
0
9,997
629
27,785
L
Achilles
Matts_N01
Achilles
8,600
3,475
0
2,340
9,381
6,709
0
0
8,857
0
37,631
L
Apollo
Soap1816
Apollo
4,673
2,141
0
3,006
9,415
2,279
114
1,703
7,676
0
43,276
L
Ravana
Wucci
Ravana
4,356
1,420
0
2,527
7,665
2,495
0
410
7,229
0
44,858
L
4,622
138
0
1,230
7,225
1,458
0
2,424
4,599
28,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
39,565
362
Minions Killed
388
0
Camps Cleared
0
1,389,815
Distance Traveled
1,460,436
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,108
541
118
8
0
278,310
2
W
Discordia
8,006
534
69
5
0
296,012
0
W
Kali
8,951
597
80
5
0
335,976
3
L
Merlin
6,276
418
59
4
0
256,880
3
W
Cerberus
7,594
506
53
4
0
287,097
0
W
Amaterasu
6,906
460
68
5
0
263,041
2
L
Achilles
7,573
505
69
5
0
290,159
4
L
Apollo
7,451
497
91
6
0
259,472
1
L
Ravana
6,790
453
91
6
0
300,343
0
L
He Bo
6,267
418
52
3
0
282,961
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role