Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Matope7
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 27L
1,062 Elo+
Party 1
Kukulkan
Kukulkan
jdajzi
Kukulkan
Level 17
God Stats
3W - 3L
1,113 SR
Queue Stats
3W - 4L
1,008 Elo+
Party 1
Xing Tian
Xing Tian
juriforlof
Xing Tian
Level 26
God Stats
2W - 1L
1,285 SR
Queue Stats
8W - 11L
1,008 Elo+
Party 1
Team Averages
Level 68
1,299 SR
1,026 Elo+

VS

Team Averages
Level 87
1,233 SR
1,235 Elo+
Artemis
Artemis
EchO_Le_Poulet
Artemis
Level 12
God Stats
0W - 4L
1,072 SR
Queue Stats
4W - 17L
1,043 Elo+
Party 2
Merlin
Merlin
vegito_7michaeld
Merlin
Level 100
God Stats
0W - 3L
1,129 SR
Queue Stats
4W - 17L
1,043 Elo+
Party 2
Kuzenbo
Kuzenbo
wranglerstarr
Kuzenbo
Level 148
God Stats
0W - 7L
1,500 SR
Queue Stats
545W - 700L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Matope7
Ah Muzen Cab
18
14 / 5 / 8
13,631
852
26,205
16,651
6,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
jdajzi
Kukulkan
18
6 / 4 / 14
12,731
796
8,886
13,898
4,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
juriforlof
Xing Tian
16
4 / 5 / 17
11,838
740
4,710
20,383
20,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 7
10,700
669
12,045
14,929
4,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 6 / 4
13,320
833
20,136
13,303
3,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
2 / 7 / 8
11,053
691
11,887
22,028
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
24
Kills
14
14
Deaths
24
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
W
Ah Muzen Cab
Matope7
Ah Muzen Cab
14
5
8
3.6
W
Kukulkan
jdajzi
Kukulkan
6
4
14
3.25
W
Xing Tian
juriforlof
Xing Tian
4
5
17
2.5
L
8
6
4
1.67
L
Kuzenbo
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,801
Damage
44,068
50,932
Taken
50,260
31,827
Mitigated
26,780
11,378
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,045
5,138
78
839
14,929
4,381
400
4,311
10,618
0
28,698
W
Ah Muzen Cab
Matope7
Ah Muzen Cab
26,205
10,604
554
4,760
16,651
6,022
1,707
10,988
5,299
0
68,454
W
Kukulkan
jdajzi
Kukulkan
8,886
945
101
2,497
13,898
4,914
990
9,938
3,533
44,464
0
W
Xing Tian
juriforlof
Xing Tian
4,710
539
741
2,725
20,383
20,891
309
10,458
9,575
15,577
0
L
20,136
1,920
143
1,094
13,303
3,412
727
3,016
10,287
62,514
0
L
Kuzenbo
11,887
3,149
28
4,104
22,028
18,987
33
7,387
14,641
31,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
35,073
180
Minions Killed
179
5
Camps Cleared
8
830,822
Distance Traveled
716,222
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,700
669
34
2
2
219,700
0
W
Ah Muzen Cab
13,631
852
87
5
2
250,930
2
W
Kukulkan
12,731
796
80
5
2
282,057
1
W
Xing Tian
11,838
740
13
1
1
297,835
4
L
Merlin
13,320
833
104
7
4
243,529
0
L
Kuzenbo
11,053
691
41
3
2
252,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role