Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deck2431
Geb
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 132L
1,359 Elo+
Solo
Zeus
Zeus
ItsSchmeaton
Zeus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 132L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
JSMK93
Heimdallr
Level 141
God Stats
5W - 5L
1,272 SR
Queue Stats
31W - 34L
1,427 Elo+
Solo
Nemesis
Nemesis
Pocket Latex
Nemesis
Level 98
God Stats
1W - 3L
1,216 SR
Queue Stats
115W - 136L
1,430 Elo+
Party 1
Team Averages
Level 104
1,398 SR
1,443 Elo+

VS

Team Averages
Level 94
1,545 SR
1,552 Elo+
Mulan
Mulan
CallMeMel0Yel0
Mulan
Level 127
God Stats
7W - 3L
1,975 SR
Queue Stats
204W - 209L
1,605 Elo+
Solo
Athena
Athena
Cejohnson_204
Athena
Level 89
God Stats
10W - 11L
1,544 SR
Queue Stats
34W - 40L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
KittySlayerUtley
Heimdallr
Level 124
God Stats
1W - 1L
1,241 SR
Queue Stats
47W - 41L
1,580 Elo+
Party 2
Chronos
Chronos
Prefactz
Chronos
Level 64
God Stats
2W - 2L
1,198 SR
Queue Stats
79W - 72L
1,554 Elo+
Solo
Cliodhna
Cliodhna
SGH-IMissHerBro
Cliodhna
Level 66
God Stats
12W - 6L
1,766 SR
Queue Stats
44W - 31L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 3 / 1
7,737
516
11,522
11,792
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 3
6,784
452
5,838
13,987
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 2
7,844
523
12,440
5,975
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JSMK93
Heimdallr
13
3 / 3 / 0
7,606
507
7,383
8,311
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Pocket Latex
Nemesis
12
1 / 3 / 3
7,249
483
6,674
11,780
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,161
544
6,622
14,678
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 0 / 5
9,021
601
7,055
12,429
11,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
13
2 / 3 / 6
7,729
515
10,493
10,879
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Prefactz
Chronos
15
1 / 1 / 3
8,668
578
5,806
12,639
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
15
3 / 2 / 1
8,232
549
8,930
12,760
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
13
13
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
1
0.83
W
1
2
2
1
W
6
0
5
8.5
L
0
3
3
0.5
L
2
1
2
3
L
Heimdallr
JSMK93
Heimdallr
3
3
0
1
W
Heimdallr
2
3
6
1.67
L
Nemesis
Pocket Latex
Nemesis
1
3
3
0.83
W
Chronos
Prefactz
Chronos
1
1
3
2.5
W
Cliodhna
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,857
Damage
38,906
51,845
Taken
63,385
19,712
Mitigated
37,918
17,736
Healing
25,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,522
3,797
0
6,124
11,792
3,964
216
360
10,867
43,985
0
W
6,622
1,272
0
5,781
14,678
12,754
0
9,004
5,674
0
44,218
W
7,055
1,669
3,052
4,281
12,429
11,263
365
5,002
7,223
24,319
5,221
L
5,838
318
1,962
2,414
13,987
7,617
0
4,507
9,480
20,850
0
L
12,440
271
0
1,044
5,975
1,526
0
2,509
3,466
54,069
0
L
Heimdallr
JSMK93
Heimdallr
7,383
3,214
0
2,754
8,311
2,076
0
1,866
6,445
0
42,279
W
Heimdallr
10,493
5,750
0
3,114
10,879
4,059
677
3,588
7,145
0
46,740
L
Nemesis
Pocket Latex
Nemesis
6,674
1,795
0
3,438
11,780
4,529
0
2,454
9,326
0
50,438
W
Chronos
Prefactz
Chronos
5,806
2,827
0
3,637
12,639
5,291
924
7,229
5,034
63,841
0
W
Cliodhna
8,930
1,415
0
5,998
12,760
4,551
0
4,081
8,509
0
65,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
41,811
372
Minions Killed
465
0
Camps Cleared
0
1,518,286
Distance Traveled
1,500,557
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,737
516
74
5
0
244,397
2
W
Mulan
8,161
544
102
7
0
268,170
2
W
Athena
9,021
601
36
2
0
318,366
0
L
Geb
6,784
452
19
1
0
366,146
1
L
Zeus
7,844
523
112
7
0
309,280
5
L
Heimdallr
7,606
507
85
6
0
259,686
2
W
Heimdallr
7,729
515
92
6
0
269,621
2
L
Nemesis
7,249
483
82
5
0
338,777
3
W
Chronos
8,668
578
129
9
0
291,562
1
W
Cliodhna
8,232
549
106
7
0
352,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role