Player Matchup

Bastet
Bastet
Adam_HUN001
Bastet
Level 123
God Stats
9W - 5L
1,278 SR
Queue Stats
391W - 296L
1,468 Elo+
Party 1
Sol
Sol
DanetteDuett
Sol
Level 83
God Stats
2W - 0L
1,639 SR
Queue Stats
229W - 205L
1,614 Elo+
Party 1
Horus
Horus
Delta_F0S
Horus
Level 84
God Stats
9W - 9L
1,198 SR
Queue Stats
312W - 241L
1,530 Elo+
Party 1
Ares
Ares
IIALGOFLEXII
Ares
Level 81
God Stats
5W - 2L
1,706 SR
Queue Stats
49W - 41L
1,584 Elo+
Party 1
Izanami
Izanami
neuRgod
Izanami
Level 18
God Stats
4W - 4L
1,404 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 1
Team Averages
Level 78
1,445 SR
1,539 Elo+

VS

Team Averages
Level 72
1,467 SR
1,606 Elo+
Merlin
Merlin
RTG_zFlex4Bier
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 96L
1,572 Elo+
Party 3
Tyr
Tyr
Six_inch_Pounder
Tyr
Level 23
God Stats
2W - 3L
1,559 SR
Queue Stats
23W - 18L
1,715 Elo+
Party 2
Terra
Terra
ayecaramba13
Terra
Level 122
God Stats
10W - 10L
1,278 SR
Queue Stats
323W - 378L
1,287 Elo+
Solo
Danzaburou
Danzaburou
gamerbrother000
Danzaburou
Level 63
God Stats
7W - 15L
1,500 SR
Queue Stats
140W - 154L
1,831 Elo+
Party 3
Bakasura
Bakasura
leh1604
Bakasura
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 173L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
9 / 1 / 4
7,663
697
10,516
8,493
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 2
7,368
670
5,303
5,776
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Delta_F0S
Horus
9
3 / 2 / 5
6,608
601
4,964
10,443
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 3
6,807
619
6,146
8,109
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
neuRgod
Izanami
12
2 / 0 / 4
7,118
647
5,519
4,308
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,358
487
1,544
5,340
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,452
587
5,892
12,187
6,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 1
4,927
448
1,640
9,929
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
gamerbrother000
Danzaburou
8
0 / 6 / 0
4,941
449
4,197
8,442
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
leh1604
Bakasura
10
0 / 4 / 0
5,787
526
4,045
10,114
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
4
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
1
4
11
W
3
0
2
4
W
Horus
Delta_F0S
Horus
3
2
5
2.75
W
2
1
3
3.5
L
0
4
0
0
L
2
4
0
0.5
L
0
1
1
0.5
L
Danzaburou
gamerbrother000
Danzaburou
0
6
0
0
L
Bakasura
leh1604
Bakasura
0
4
0
0
W
Izanami
neuRgod
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
17,318
37,129
Taken
46,012
18,244
Mitigated
17,171
15,782
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,516
3,916
0
1,970
8,493
2,893
0
723
7,573
0
39,517
W
5,303
2,561
0
3,416
5,776
1,497
908
1,153
4,328
47,861
0
W
Horus
Delta_F0S
Horus
4,964
2,401
722
4,158
10,443
4,429
120
715
9,673
0
19,081
W
6,146
672
225
2,967
8,109
8,215
0
0
8,067
26,484
0
L
1,544
102
0
0
5,340
1,427
0
1,265
4,075
25,518
0
L
5,892
748
0
6,353
12,187
6,996
0
4,560
6,829
0
31,560
L
1,640
263
481
4,441
9,929
3,887
0
1,206
8,723
6,971
0
L
Danzaburou
gamerbrother000
Danzaburou
4,197
1,696
0
957
8,442
1,777
0
1,334
7,108
0
27,085
L
Bakasura
leh1604
Bakasura
4,045
2,636
0
1,906
10,114
3,084
0
2,216
7,828
0
33,444
W
Izanami
neuRgod
Izanami
5,519
3,708
0
2,324
4,308
1,210
540
338
3,915
0
54,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
27,465
343
Minions Killed
271
0
Camps Cleared
0
1,131,535
Distance Traveled
1,074,290
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,663
697
65
6
0
272,855
2
W
Sol
7,368
670
102
9
0
217,956
2
W
Horus
6,608
601
29
3
0
207,563
3
W
Ares
6,807
619
43
4
0
225,764
5
L
Merlin
5,358
487
54
5
0
207,782
7
L
Tyr
6,452
587
70
6
0
211,128
1
L
Terra
4,927
448
15
1
0
214,414
2
L
Danzaburou
4,941
449
48
4
0
196,924
0
L
Bakasura
5,787
526
84
8
0
244,042
3
W
Izanami
7,118
647
104
9
0
207,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role