Player Matchup

Sylvanus
Sylvanus
EntangledSenpai
Sylvanus
Level 13
God Stats
8W - 10L
1,726 SR
Queue Stats
25W - 40L
1,482 Elo+
Party 1
Merlin
Merlin
LeedleLeeFTW
Merlin
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 15L
1,602 Elo+
Solo
Neith
Neith
Pakefu
Neith
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 46L
1,581 Elo+
Solo
Mulan
Mulan
Rzn Ghstgunr
Mulan
Level 24
God Stats
3W - 2L
1,797 SR
Queue Stats
146W - 175L
1,547 Elo+
Solo
Scylla
Scylla
SinlessMoon4
Scylla
Level 122
God Stats
2W - 1L
1,309 SR
Queue Stats
10W - 18L
1,494 Elo+
Party 1
Team Averages
Level 42
1,566 SR
1,541 Elo+

VS

Team Averages
Level 36
1,485 SR
1,419 Elo+
Fenrir
Fenrir
BackThePACK2794
Fenrir
Level 18
God Stats
11W - 11L
1,427 SR
Queue Stats
62W - 70L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
DarkJourneys
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,169 Elo+
Solo
Amaterasu
Amaterasu
Grumbowl
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,188 Elo+
Solo
Charybdis
Charybdis
RIP4nem2X
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 177L
1,574 Elo+
Solo
Nu Wa
Nu Wa
ttvsean
Nu Wa
Level 125
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 86L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 0 / 16
10,043
773
7,825
13,474
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
5 / 2 / 10
9,666
744
10,500
8,049
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pakefu
Neith
18
4 / 1 / 10
10,595
815
13,209
11,785
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 11
10,332
795
12,487
9,560
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
18
5 / 2 / 11
10,394
800
10,774
6,631
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,608
585
1,355
14,049
6,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
DarkJourneys
Cthulhu
16
2 / 7 / 2
8,981
691
12,800
20,469
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Grumbowl
Amaterasu
12
1 / 4 / 1
7,831
602
2,030
9,235
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
RIP4nem2X
Charybdis
15
1 / 6 / 3
8,744
673
8,235
13,379
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ttvsean
Nu Wa
16
1 / 2 / 3
8,891
684
9,002
6,528
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
22
Kills
5
5
Deaths
22
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cthulhu
DarkJourneys
Cthulhu
2
7
2
0.43
W
Sylvanus
2
0
16
10
L
Amaterasu
Grumbowl
Amaterasu
1
4
1
0.38
W
Merlin
5
2
10
5
W
Neith
Pakefu
Neith
4
1
10
9
L
Charybdis
RIP4nem2X
Charybdis
1
6
3
0.42
W
6
0
11
11.5
W
Scylla
5
2
11
5.25
L
Nu Wa
ttvsean
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,795
Damage
33,422
49,499
Taken
63,660
34,756
Mitigated
29,670
22,445
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,355
323
0
3,659
14,049
6,672
0
6,191
7,224
0
3,282
L
Cthulhu
DarkJourneys
Cthulhu
12,800
590
159
4,934
20,469
12,854
0
10,544
9,275
25,506
0
W
Sylvanus
7,825
1,546
5,115
5,957
13,474
15,943
693
4,209
8,958
11,620
0
L
Amaterasu
Grumbowl
Amaterasu
2,030
534
628
902
9,235
3,380
0
3,380
5,560
0
6,216
W
Merlin
10,500
1,043
275
1,309
8,049
2,802
1,299
4,731
3,078
27,208
0
W
Neith
Pakefu
Neith
13,209
6,234
0
6,566
11,785
4,099
4,388
6,305
4,089
0
57,265
L
Charybdis
RIP4nem2X
Charybdis
8,235
2,502
0
3,449
13,379
4,731
0
4,856
8,189
0
38,488
W
12,487
2,501
0
2,219
9,560
9,229
917
2,403
7,015
0
35,191
W
Scylla
10,774
465
0
1,004
6,631
2,683
1,840
3,193
3,357
39,012
0
L
Nu Wa
ttvsean
Nu Wa
9,002
2,823
0
1,004
6,528
2,033
0
2,713
3,589
36,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
42,055
257
Minions Killed
203
0
Camps Cleared
0
1,268,396
Distance Traveled
1,230,170
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,608
585
13
1
0
272,114
2
L
Cthulhu
8,981
691
40
3
0
227,955
1
W
Sylvanus
10,043
773
8
1
0
271,186
3
L
Amaterasu
7,831
602
7
1
0
260,952
0
W
Merlin
9,666
744
34
3
0
234,954
0
W
Neith
10,595
815
93
7
0
264,402
3
L
Charybdis
8,744
673
73
6
0
223,524
0
W
Mulan
10,332
795
45
3
0
253,497
3
W
Scylla
10,394
800
77
6
0
244,357
0
L
Nu Wa
8,891
684
70
5
0
245,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role