Player Matchup

Sol
Sol
Bvockuss
Sol
Level 104
God Stats
7W - 10L
1,313 SR
Queue Stats
480W - 416L
1,675 Elo+
Party 2
Eset
Eset
KarenDaWitch
Eset
Level 49
God Stats
26W - 29L
1,319 SR
Queue Stats
653W - 677L
1,528 Elo+
Party 1
Athena
Athena
Killermeister1
Athena
Level 46
God Stats
4W - 2L
1,809 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Oxymus5140
Ah Muzen Cab
Level 91
God Stats
9W - 5L
1,899 SR
Queue Stats
324W - 290L
1,744 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rasta Makku
Tsukuyomi
Level 144
God Stats
1W - 1L
1,277 SR
Queue Stats
82W - 81L
1,580 Elo+
Party 1
Team Averages
Level 87
1,524 SR
1,619 Elo+

VS

Team Averages
Level 60
1,467 SR
1,529 Elo+
Thor
Thor
AaronDimitri79
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,400 Elo+
Party 3
Tyr
Tyr
Arkan06
Tyr
Level 84
God Stats
0W - 4L
1,344 SR
Queue Stats
159W - 169L
1,518 Elo+
Party 4
Hachiman
Hachiman
MntDewMe69
Hachiman
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,924 Elo+
Solo
Scylla
Scylla
Rekasty1711
Scylla
Level 65
God Stats
1W - 2L
1,493 SR
Queue Stats
85W - 94L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
superninjab0y
Cthulhu
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
29W - 23L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,092
591
4,374
7,051
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 3
6,879
573
3,743
4,320
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 2
5,956
496
1,663
8,638
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Oxymus5140
Ah Muzen Cab
13
6 / 1 / 1
8,154
680
9,550
8,451
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rasta Makku
Tsukuyomi
12
6 / 1 / 4
7,546
629
7,788
6,638
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
6,918
577
3,187
9,367
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
10
0 / 5 / 0
5,753
479
4,162
9,068
6,604
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MntDewMe69
Hachiman
11
3 / 3 / 2
6,284
524
8,337
8,583
2,237
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 3 / 2
5,990
499
1,663
5,063
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
2 / 1 / 3
5,914
493
3,818
9,438
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
10
10
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Tyr
0
5
0
0
W
3
2
0
1.5
W
0
3
3
0.5
W
0
3
2
0.33
L
Hachiman
MntDewMe69
Hachiman
3
3
2
1.33
W
Ah Muzen Cab
Oxymus5140
Ah Muzen Cab
6
1
1
6.5
W
Tsukuyomi
Rasta Makku
Tsukuyomi
6
1
4
8
L
Scylla
1
3
2
0.67
L
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
21,167
35,098
Taken
41,519
11,964
Mitigated
17,389
9,487
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,187
454
0
3,023
9,367
2,932
0
395
8,966
0
28,166
L
Tyr
4,162
851
0
776
9,068
6,604
0
0
9,068
0
33,618
W
4,374
696
0
2,663
7,051
1,515
462
690
6,361
48,163
0
W
3,743
117
132
848
4,320
1,222
0
2,140
2,046
40,646
0
W
1,663
487
141
2,146
8,638
3,719
0
1,473
7,165
8,538
0
L
Hachiman
MntDewMe69
Hachiman
8,337
5,051
270
2,367
8,583
2,237
374
3,900
4,461
0
42,754
W
Ah Muzen Cab
Oxymus5140
Ah Muzen Cab
9,550
4,328
0
2,683
8,451
3,089
318
211
8,240
0
45,157
W
Tsukuyomi
Rasta Makku
Tsukuyomi
7,788
1,942
0
874
6,638
2,419
0
805
5,805
0
31,988
L
Scylla
1,663
301
0
330
5,063
1,250
0
1,161
3,902
25,646
0
L
Cthulhu
3,818
399
435
2,674
9,438
4,366
0
3,902
5,342
16,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
30,859
324
Minions Killed
293
0
Camps Cleared
0
1,224,570
Distance Traveled
1,162,447
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,918
577
56
5
0
231,172
4
L
Tyr
5,753
479
64
5
0
240,882
4
W
Sol
7,092
591
84
7
0
229,660
5
W
Eset
6,879
573
78
7
0
257,083
2
W
Athena
5,956
496
14
1
0
221,048
1
L
Hachiman
6,284
524
75
6
0
195,040
3
W
Ah Muzen Cab
8,154
680
89
7
0
232,909
4
W
Tsukuyomi
7,546
629
59
5
0
283,870
2
L
Scylla
5,990
499
69
6
0
227,083
4
L
Cthulhu
5,914
493
29
2
0
268,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role