Player Matchup

Jormungandr
Jormungandr
Bataclysm
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,776 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MíaKhalífa
Cu Chulainn
Level 42
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
ThisGameIsMyLife
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,252 Elo+
Party 1
Chang'e
Chang'e
Vampwood
Chang'e
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 13L
1,500 Elo+
Party 1
Discordia
Discordia
mondank
Discordia
Level 148
God Stats
0W - 3L
1,492 SR
Queue Stats
26W - 26L
1,786 Elo+
Party 1
Team Averages
Level 122
1,542 SR
1,563 Elo+

VS

Team Averages
Level 122
1,493 SR
1,566 Elo+
Hades
Hades
JustSome1Awkward
Hades
Level 103
God Stats
6W - 6L
1,251 SR
Queue Stats
379W - 387L
1,591 Elo+
Solo
Persephone
Persephone
Porchard
Persephone
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,561 Elo+
Solo
Nemesis
Nemesis
tullydin
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,387 Elo+
Solo
Horus
Horus
vududu
Horus
Level 145
God Stats
7W - 3L
1,715 SR
Queue Stats
316W - 307L
1,571 Elo+
Solo
Jormungandr
Jormungandr
öxÿgën
Jormungandr
Level 97
God Stats
8W - 1L
1,500 SR
Queue Stats
528W - 526L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bataclysm
Jormungandr
18
7 / 5 / 15
10,755
896
12,645
18,303
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
MíaKhalífa
Cu Chulainn
18
7 / 5 / 23
11,563
964
17,098
25,590
34,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 5 / 12
10,484
874
12,835
13,592
9,962
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Vampwood
Chang'e
17
7 / 6 / 19
9,955
830
15,217
16,461
6,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
mondank
Discordia
13
2 / 7 / 14
8,789
732
9,198
12,498
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 15
11,252
938
15,182
21,628
27,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Porchard
Persephone
18
5 / 5 / 12
10,971
914
16,951
9,156
3,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
tullydin
Nemesis
18
7 / 7 / 12
10,925
910
10,822
16,745
12,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
vududu
Horus
18
7 / 6 / 13
11,113
926
7,727
16,148
19,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
öxÿgën
Jormungandr
15
3 / 7 / 15
10,151
846
12,770
17,159
17,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
95
32
Kills
28
28
Deaths
32
83
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bataclysm
Jormungandr
7
5
15
2.9
W
6
7
15
1.93
L
Cu Chulainn
MíaKhalífa
Cu Chulainn
7
5
23
3.7
W
Persephone
Porchard
Persephone
5
5
12
2.2
L
9
5
12
3
L
Chang'e
Vampwood
Chang'e
7
6
19
2.75
L
Discordia
mondank
Discordia
2
7
14
1.29
W
Nemesis
tullydin
Nemesis
7
7
12
1.86
W
Horus
vududu
Horus
7
6
13
2.25
W
Jormungandr
öxÿgën
Jormungandr
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,993
Damage
63,452
86,444
Taken
80,836
73,649
Mitigated
80,325
30,115
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bataclysm
Jormungandr
12,645
2,600
1,270
2,354
18,303
17,822
266
8,889
9,414
33,301
0
W
15,182
1,171
2,058
6,837
21,628
27,176
936
14,223
7,405
30,233
0
L
Cu Chulainn
MíaKhalífa
Cu Chulainn
17,098
4,214
4,097
4,554
25,590
34,054
813
9,812
15,778
0
29,131
W
Persephone
Porchard
Persephone
16,951
1,925
0
1,192
9,156
3,803
1,177
5,961
3,190
28,093
0
L
12,835
2,412
2,223
2,208
13,592
9,962
1,415
7,980
5,612
21,840
0
L
Chang'e
Vampwood
Chang'e
15,217
1,573
6,252
4,420
16,461
6,595
989
10,638
5,823
27,502
0
L
Discordia
mondank
Discordia
9,198
1,048
1,152
1,585
12,498
5,216
430
7,584
4,914
17,906
0
W
Nemesis
tullydin
Nemesis
10,822
5,110
1,501
1,937
16,745
12,356
1,436
8,126
8,619
0
26,018
W
Horus
vududu
Horus
7,727
3,750
7,315
4,843
16,148
19,753
774
9,557
6,591
0
18,337
W
Jormungandr
öxÿgën
Jormungandr
12,770
3,627
1,097
2,863
17,159
17,237
769
12,024
5,135
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
54,412
116
Minions Killed
122
0
Camps Cleared
0
973,340
Distance Traveled
1,001,898
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,755
896
27
2
0
185,072
0
W
Hades
11,252
938
37
3
0
180,554
3
L
Cu Chulainn
11,563
964
25
2
0
205,343
2
W
Persephone
10,971
914
25
2
0
223,548
0
L
Nox
10,484
874
26
2
0
193,198
2
L
Chang'e
9,955
830
23
2
0
212,321
0
L
Discordia
8,789
732
15
1
0
177,406
1
W
Nemesis
10,925
910
19
2
0
207,306
0
W
Horus
11,113
926
17
1
0
195,211
5
W
Jormungandr
10,151
846
24
2
0
195,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role