Player Matchup

Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DrunkBurnout
Discordia
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 126L
1,303 Elo+
Party 1
Ah Puch
Ah Puch
KimJong_Unable
Ah Puch
Level 84
God Stats
2W - 0L
1,178 SR
Queue Stats
12W - 26L
1,292 Elo+
Solo
Jormungandr
Jormungandr
Soulz IX
Jormungandr
Level 130
God Stats
2W - 0L
1,176 SR
Queue Stats
62W - 56L
1,954 Elo+
Party 2
Set
Set
Vaeldawn
Set
Level 85
God Stats
1W - 0L
1,490 SR
Queue Stats
48W - 41L
1,730 Elo+
Party 2
Team Averages
Level 115
1,369 SR
1,556 Elo+

VS

Team Averages
Level 126
1,471 SR
1,517 Elo+
Merlin
Merlin
GR33DMF
Merlin
Level 120
God Stats
1W - 7L
1,500 SR
Queue Stats
154W - 175L
1,484 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IIIGUMBOIII
Tsukuyomi
Level 152
God Stats
17W - 18L
1,176 SR
Queue Stats
1,197W - 1,227L
1,453 Elo+
Solo
Izanami
Izanami
Itz Me Coketoh
Izanami
Level 107
God Stats
2W - 2L
1,673 SR
Queue Stats
200W - 203L
1,601 Elo+
Party 3
Thoth
Thoth
XIIIBriareosIIIX
Thoth
Level 160
God Stats
22W - 18L
1,505 SR
Queue Stats
1,231W - 1,316L
1,530 Elo+
Solo
Olorun
Olorun
XoVo_6godX
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 3 / 12
12,275
767
10,024
14,576
5,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DrunkBurnout
Discordia
19
5 / 3 / 7
11,868
742
12,961
11,949
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 4 / 5
12,360
773
18,301
10,490
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Soulz IX
Jormungandr
20
6 / 3 / 19
12,971
811
12,258
28,845
43,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 4 / 10
11,583
724
15,016
17,408
20,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GR33DMF
Merlin
14
0 / 6 / 7
8,862
554
7,678
11,744
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
IIIGUMBOIII
Tsukuyomi
20
8 / 6 / 8
12,022
751
18,229
19,955
9,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 8
10,290
643
8,039
16,380
7,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 8
11,288
706
13,881
10,193
4,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
XoVo_6godX
Olorun
17
3 / 5 / 6
10,342
646
8,358
14,860
9,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
27
Kills
16
17
Deaths
27
53
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
3
12
4
W
Discordia
DrunkBurnout
Discordia
5
3
7
2.83
L
Merlin
GR33DMF
Merlin
0
6
7
0.58
L
Tsukuyomi
IIIGUMBOIII
Tsukuyomi
8
6
8
2
L
2
7
8
0.86
W
4
4
5
1.63
W
Jormungandr
Soulz IX
Jormungandr
6
3
19
5.17
W
6
4
10
2.75
L
3
3
8
2.33
L
Olorun
XoVo_6godX
Olorun
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,560
Damage
56,185
83,268
Taken
73,132
78,348
Mitigated
34,765
42,792
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,024
4,008
10,914
5,640
14,576
5,828
1,943
5,817
8,759
0
19,101
W
Discordia
DrunkBurnout
Discordia
12,961
204
4,176
2,516
11,949
4,722
1,048
5,294
6,655
32,328
0
L
Merlin
GR33DMF
Merlin
7,678
98
1,354
1,655
11,744
4,603
0
7,148
4,596
20,179
0
L
Tsukuyomi
IIIGUMBOIII
Tsukuyomi
18,229
3,914
1,681
2,092
19,955
9,937
132
9,118
10,837
0
39,426
L
8,039
4,261
1,604
2,804
16,380
7,058
0
10,583
5,797
0
20,265
W
18,301
0
1,119
1,828
10,490
4,270
1,055
4,215
6,275
52,450
0
W
Jormungandr
Soulz IX
Jormungandr
12,258
1,205
1,364
4,449
28,845
43,109
452
8,730
20,115
28,999
0
W
15,016
5,858
3,984
6,802
17,408
20,419
540
5,861
11,547
0
22,912
L
13,881
851
742
1,472
10,193
4,107
171
6,123
4,070
33,057
0
L
Olorun
XoVo_6godX
Olorun
8,358
3,677
7,191
5,497
14,860
9,060
0
10,548
4,312
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,057
Gold Earned
52,804
175
Minions Killed
148
0
Camps Cleared
0
1,441,038
Distance Traveled
1,381,242
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,275
767
18
1
0
297,422
0
W
Discordia
11,868
742
35
2
0
279,991
0
L
Merlin
8,862
554
17
1
0
288,590
0
L
Tsukuyomi
12,022
751
34
2
0
278,948
0
L
Izanami
10,290
643
34
2
0
247,703
0
W
Ah Puch
12,360
773
82
5
0
266,712
1
W
Jormungandr
12,971
811
24
2
0
286,326
0
W
Set
11,583
724
16
1
0
310,587
0
L
Thoth
11,288
706
40
3
0
315,805
0
L
Olorun
10,342
646
23
1
0
250,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role