Player Matchup

Scylla
Scylla
ChaosGamingTTV
Scylla
Level 106
God Stats
1W - 1L
1,456 SR
Queue Stats
10W - 13L
1,392 Elo+
Party 3
Atlas
Atlas
Gooosbupps
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Solo
Skadi
Skadi
Koto Hyuga
Skadi
Level 149
God Stats
2W - 2L
1,428 SR
Queue Stats
54W - 72L
1,412 Elo+
Party 3
Bellona
Bellona
Skytoofine
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Xori Laurel
Baron Samedi
Level 76
God Stats
5W - 13L
1,235 SR
Queue Stats
29W - 41L
1,434 Elo+
Party 3
Team Averages
Level 76
1,424 SR
1,432 Elo+

VS

Team Averages
Level 82
1,494 SR
1,369 Elo+
Eset
Eset
Beastmastrix
Eset
Level 127
God Stats
97W - 59L
1,625 SR
Queue Stats
247W - 207L
1,726 Elo+
Party 1
Atlas
Atlas
JRareAngel
Atlas
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 128L
1,266 Elo+
Party 2
Achilles
Achilles
RareAspects
Achilles
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 91L
1,266 Elo+
Party 2
Neith
Neith
ScarletWitch643
Neith
Level 46
God Stats
2W - 4L
1,305 SR
Queue Stats
10W - 15L
954 Elo+
Solo
Baba Yaga
Baba Yaga
rgomez013
Baba Yaga
Level 47
God Stats
17W - 14L
1,542 SR
Queue Stats
17W - 14L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
6,863
686
7,675
8,113
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
0 / 6 / 8
7,478
748
6,411
12,727
9,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
15
5 / 4 / 2
8,826
883
6,730
9,361
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Skytoofine
Bellona
12
2 / 6 / 3
6,968
697
3,386
10,015
6,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Xori Laurel
Baron Samedi
13
2 / 6 / 2
7,135
714
4,480
11,013
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 7
9,779
978
14,392
8,096
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
3 / 2 / 14
8,143
814
6,721
10,514
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
RareAspects
Achilles
14
4 / 4 / 9
7,833
783
5,374
10,503
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 1 / 10
7,428
743
6,708
8,206
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
rgomez013
Baba Yaga
15
5 / 1 / 17
8,328
833
13,476
6,006
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
9
Kills
28
28
Deaths
10
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
15
2
7
9.25
L
0
6
6
0.5
L
Atlas
0
6
8
0.67
W
Atlas
3
2
14
5
L
Skadi
5
4
2
1.5
W
Achilles
RareAspects
Achilles
4
4
9
2.13
W
1
1
10
6
L
Bellona
Skytoofine
Bellona
2
6
3
0.58
L
Baron Samedi
Xori Laurel
Baron Samedi
2
6
2
0.5
W
Baba Yaga
rgomez013
Baba Yaga
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
46,671
51,229
Taken
43,325
27,100
Mitigated
25,700
9,914
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,392
903
1,558
2,001
8,096
3,916
291
3,181
4,766
30,008
0
L
7,675
415
711
965
8,113
3,071
0
5,741
2,288
20,172
0
L
Atlas
6,411
2,048
1,474
1,517
12,727
9,642
0
7,069
5,542
17,410
0
W
Atlas
6,721
2,159
825
1,685
10,514
8,962
241
4,349
5,986
18,061
0
L
Skadi
6,730
2,755
0
789
9,361
3,678
0
7,276
2,056
0
19,177
W
Achilles
RareAspects
Achilles
5,374
1,204
0
1,092
10,503
7,557
985
2,647
7,637
0
16,453
W
6,708
2,986
0
2,604
8,206
2,638
583
4,389
3,485
0
22,409
L
Bellona
Skytoofine
Bellona
3,386
471
0
555
10,015
6,049
0
6,538
3,369
0
5,300
L
Baron Samedi
Xori Laurel
Baron Samedi
4,480
396
1,666
2,237
11,013
4,660
0
7,965
2,942
17,208
0
W
Baba Yaga
rgomez013
Baba Yaga
13,476
445
0
1,557
6,006
2,627
436
3,015
2,885
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
41,511
126
Minions Killed
156
0
Camps Cleared
0
871,026
Distance Traveled
1,002,648
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,779
978
41
4
0
201,280
0
L
Scylla
6,863
686
40
4
0
179,985
1
L
Atlas
7,478
748
20
2
0
181,896
1
W
Atlas
8,143
814
26
3
0
207,992
5
L
Skadi
8,826
883
26
3
0
177,290
0
W
Achilles
7,833
783
28
3
0
180,230
0
W
Neith
7,428
743
33
3
0
197,621
2
L
Bellona
6,968
697
3
0
0
162,888
2
L
Baron Samedi
7,135
714
37
4
0
168,967
1
W
Baba Yaga
8,328
833
28
3
0
215,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role