Player Matchup

King Arthur
King Arthur
Gold V
Laughedpeach4
King Arthur
Gold V
Level 128
God Stats
48W - 61L
1,250 SR
Queue Stats
404W - 404L
1,385 MMR
Party 1
Agni
Agni
Gold IV
Tony2Fat
Agni
Gold IV
Level 160
God Stats
13W - 9L
1,606 SR
Queue Stats
101W - 94L
1,322 MMR
Solo
Cupid
Cupid
Bronze IV
ZADDYYYYYYYY
Cupid
Bronze IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,316 MMR
Solo
Cerberus
Cerberus
Silver III
tenpants3
Cerberus
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 190L
1,268 MMR
Party 1
Nemesis
Nemesis
Silver II
x Gurpy
Nemesis
Silver II
Level 68
God Stats
30W - 27L
1,560 SR
Queue Stats
100W - 101L
1,331 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,483 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,578 SR
1,324 MMR
Loki
Loki
Gold IV
GaneshaTeMenace
Loki
Gold IV
Level 147
God Stats
13W - 11L
1,322 SR
Queue Stats
207W - 197L
1,334 MMR
Solo
Artio
Artio
Silver III
TheGothPriest
Artio
Silver III
Level 68
God Stats
11W - 4L
1,865 SR
Queue Stats
85W - 111L
1,323 MMR
Solo
Poseidon
Poseidon
Silver V
drzruben
Poseidon
Silver V
Level 120
God Stats
9W - 8L
1,701 SR
Queue Stats
220W - 194L
1,340 MMR
Solo
Heimdallr
Heimdallr
Bronze III
killgamer-exodus
Heimdallr
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,308 MMR
Solo
Mulan
Mulan
Silver III
shagggy993
Mulan
Silver III
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 163L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Laughedpeach4
King Arthur
16
1 / 3 / 2
9,557
503
14,605
27,036
23,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Agni
15
2 / 1 / 3
9,360
493
4,983
5,588
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
4 / 3 / 3
10,345
544
7,507
12,943
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cerberus
tenpants3
Cerberus
11
0 / 5 / 9
7,893
415
6,391
17,012
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Nemesis
x Gurpy
Nemesis
13
5 / 3 / 4
9,233
486
6,670
11,101
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
SolAchillesDanzaburouNeith

VS

Bans
GebCliodhnaCabrakanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
10,642
560
7,970
12,861
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 7
9,115
480
2,403
16,090
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
drzruben
Poseidon
19
5 / 1 / 4
11,740
618
11,553
9,320
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
14
4 / 3 / 7
9,504
500
11,327
10,242
3,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
19
2 / 2 / 2
11,616
611
17,851
21,237
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
12
Kills
14
15
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
King Arthur
Laughedpeach4
King Arthur
1
3
2
0.67
W
0
5
7
0.7
L
Agni
2
1
3
3.5
L
4
3
3
1.83
W
Poseidon
drzruben
Poseidon
5
1
4
7
W
Heimdallr
4
3
7
2.5
W
Mulan
2
2
2
1.5
L
Cerberus
tenpants3
Cerberus
0
5
9
0.9
L
Nemesis
x Gurpy
Nemesis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
51,104
73,680
Taken
69,750
45,961
Mitigated
45,482
25,168
Healing
27,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,970
1,546
0
7,176
12,861
4,886
4,017
1,600
11,261
0
75,875
L
King Arthur
Laughedpeach4
King Arthur
14,605
3,131
0
11,365
27,036
23,014
58
4,737
20,534
46
65,347
W
2,403
534
119
4,079
16,090
15,103
584
2,636
13,454
26,499
0
L
Agni
4,983
87
84
1,524
5,588
2,185
0
701
4,887
62,737
0
L
7,507
4,724
898
5,801
12,943
4,153
4,071
1,520
11,423
0
66,557
W
Poseidon
drzruben
Poseidon
11,553
1,457
265
4,571
9,320
3,092
2,090
3,135
6,025
100,620
0
W
Heimdallr
11,327
4,879
0
2,893
10,242
3,195
2,971
1,676
8,566
0
50,396
W
Mulan
17,851
3,237
0
8,262
21,237
19,206
1,617
1,681
19,556
8,936
78,553
L
Cerberus
tenpants3
Cerberus
6,391
573
601
4,225
17,012
12,136
0
6,372
10,458
25,267
4,019
L
Nemesis
x Gurpy
Nemesis
6,670
2,241
0
670
11,101
4,473
0
3,427
7,674
0
50,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
52,617
561
Minions Killed
621
0
Camps Cleared
0
1,841,622
Distance Traveled
1,910,489
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,642
560
128
7
0
408,767
3
L
King Arthur
9,557
503
125
7
0
391,841
5
W
Artio
9,115
480
44
2
0
409,303
5
L
Agni
9,360
493
138
7
0
299,203
6
L
Cupid
10,345
544
143
8
0
331,773
5
W
Poseidon
11,740
618
176
9
0
418,473
8
W
Heimdallr
9,504
500
81
4
0
317,415
3
W
Mulan
11,616
611
192
10
0
356,531
2
L
Cerberus
7,893
415
67
4
0
446,063
2
L
Nemesis
9,233
486
88
5
0
372,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role