Player Matchup

Bakasura
Bakasura
D0KI203
Bakasura
Level 7
God Stats
0W - 2L
1,171 SR
Queue Stats
16W - 24L
1,339 Elo+
Party 1
King Arthur
King Arthur
Fecoo69
King Arthur
Level 66
God Stats
26W - 33L
1,468 SR
Queue Stats
27W - 33L
1,306 Elo+
Party 1
Neith
Neith
TaksinOw
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,380 SR
1,382 Elo+

VS

Team Averages
Level 43
1,397 SR
1,391 Elo+
Hel
Hel
Ebonilius
Hel
Level 56
God Stats
4W - 5L
1,244 SR
Queue Stats
44W - 60L
1,322 Elo+
Party 2
Artio
Artio
McDehma
Artio
Level 29
God Stats
7W - 6L
1,446 SR
Queue Stats
47W - 64L
1,301 Elo+
Party 2
Serqet
Serqet
Saleshh
Serqet
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 115L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D0KI203
Bakasura
15
7 / 10 / 3
11,569
771
15,233
21,912
9,723
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Fecoo69
King Arthur
17
6 / 1 / 7
11,578
772
20,061
27,714
25,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
TaksinOw
Neith
10
0 / 13 / 6
8,582
572
1,131
13,285
4,464
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 7 / 6
11,819
788
19,945
17,533
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
McDehma
Artio
16
6 / 2 / 14
11,663
778
14,090
24,445
28,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Saleshh
Serqet
15
6 / 4 / 12
11,661
777
13,335
17,718
11,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
22
24
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D0KI203
Bakasura
7
10
3
0.85
W
10
7
6
1.86
L
King Arthur
Fecoo69
King Arthur
6
1
7
9.5
W
Artio
McDehma
Artio
6
2
14
6.5
W
Serqet
Saleshh
Serqet
6
4
12
3
L
Neith
TaksinOw
Neith
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,425
Damage
47,370
62,911
Taken
59,696
39,551
Mitigated
47,602
15,723
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D0KI203
Bakasura
15,233
11,490
22
6,243
21,912
9,723
0
14,339
6,353
361
29,733
W
19,945
1,847
6,703
6,991
17,533
7,431
1,833
204
16,741
57,909
0
L
King Arthur
Fecoo69
King Arthur
20,061
2,117
159
9,216
27,714
25,364
0
12,833
13,122
0
45,572
W
Artio
McDehma
Artio
14,090
3,352
1,826
8,151
24,445
28,841
836
900
22,607
26,841
0
W
Serqet
Saleshh
Serqet
13,335
4,941
715
1,226
17,718
11,330
444
453
16,433
0
33,343
L
Neith
TaksinOw
Neith
1,131
764
0
83
13,285
4,464
38
5,460
7,529
0
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
35,143
93
Minions Killed
134
3
Camps Cleared
7
723,814
Distance Traveled
805,044
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,569
771
53
4
3
243,577
3
W
Hel
11,819
788
85
6
6
219,583
0
L
King Arthur
11,578
772
33
2
0
308,996
0
W
Artio
11,663
778
15
1
0
315,270
2
W
Serqet
11,661
777
34
2
1
270,191
2
L
Neith
8,582
572
7
0
0
171,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role