Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MistakenTy
Ah Muzen Cab
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 71L
1,783 Elo+
Party 1
Arachne
Arachne
Turanikan
Arachne
Level 103
God Stats
10W - 9L
1,500 SR
Queue Stats
42W - 47L
1,302 Elo+
Party 1
Cabrakan
Cabrakan
cptdapper
Cabrakan
Level 108
God Stats
7W - 3L
1,949 SR
Queue Stats
64W - 52L
1,783 Elo+
Party 1
Team Averages
Level 117
1,650 SR
1,623 Elo+

VS

Team Averages
Level 109
1,479 SR
1,613 Elo+
Susano
Susano
HeatBank
Susano
Level 49
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Osiris
Osiris
ShaKeis47
Osiris
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 21L
1,743 Elo+
Solo
Vulcan
Vulcan
кαттσ
Vulcan
Level 142
God Stats
6W - 5L
1,356 SR
Queue Stats
240W - 159L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MistakenTy
Ah Muzen Cab
20
8 / 6 / 15
16,753
882
19,846
29,611
22,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
Turanikan
Arachne
19
8 / 11 / 12
14,740
776
10,952
25,651
12,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
cptdapper
Cabrakan
20
11 / 9 / 11
15,728
828
26,319
22,746
13,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HeatBank
Susano
18
5 / 9 / 15
13,823
728
16,477
24,432
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
ShaKeis47
Osiris
20
12 / 9 / 11
15,338
807
19,887
24,985
38,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
кαттσ
Vulcan
20
9 / 9 / 12
15,364
809
27,802
15,582
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
27
Kills
26
26
Deaths
27
38
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
HeatBank
Susano
5
9
15
1.39
W
Ah Muzen Cab
MistakenTy
Ah Muzen Cab
8
6
15
2.58
L
Osiris
ShaKeis47
Osiris
12
9
11
1.94
W
Arachne
Turanikan
Arachne
8
11
12
1.27
W
Cabrakan
cptdapper
Cabrakan
11
9
11
1.83
L
Vulcan
кαттσ
Vulcan
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
64,166
78,008
Taken
64,999
48,285
Mitigated
54,948
17,834
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
HeatBank
Susano
16,477
3,414
0
1,086
24,432
7,014
1,549
11,718
12,390
0
34,455
W
Ah Muzen Cab
MistakenTy
Ah Muzen Cab
19,846
7,280
609
13,034
29,611
22,522
2,436
11,041
17,379
0
108,759
L
Osiris
ShaKeis47
Osiris
19,887
7,408
296
3,095
24,985
38,787
680
8,321
16,293
0
50,279
W
Arachne
Turanikan
Arachne
10,952
6,403
0
3,292
25,651
12,051
452
8,861
16,126
0
33,207
W
Cabrakan
cptdapper
Cabrakan
26,319
1,850
0
899
22,746
13,712
0
6,923
14,795
55,727
0
L
Vulcan
кαттσ
Vulcan
27,802
10,865
0
1,421
15,582
9,147
737
6,058
9,207
80,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
44,525
255
Minions Killed
248
11
Camps Cleared
5
972,321
Distance Traveled
899,404
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,823
728
52
3
2
285,784
1
W
Ah Muzen Cab
16,753
882
149
8
5
357,490
1
L
Osiris
15,338
807
66
3
1
299,212
2
W
Arachne
14,740
776
50
3
4
318,506
0
W
Cabrakan
15,728
828
56
3
2
296,325
1
L
Vulcan
15,364
809
130
7
2
314,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role