Player Matchup

Merlin
Merlin
Kilgharra00_
Merlin
Level 60
God Stats
100W - 104L
1,533 SR
Queue Stats
237W - 238L
1,548 Elo+
Solo
Medusa
Medusa
SaucyPandalf
Medusa
Level 84
God Stats
4W - 4L
1,636 SR
Queue Stats
40W - 26L
1,489 Elo+
Solo
Anubis
Anubis
jonathanjrsadj
Anubis
Level 69
God Stats
42W - 40L
1,329 SR
Queue Stats
55W - 58L
1,055 Elo+
Solo
Loki
Loki
meap2031
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,774 Elo+
Solo
Cthulhu
Cthulhu
mente_asombroso
Cthulhu
Level 62
God Stats
54W - 72L
1,538 SR
Queue Stats
290W - 301L
1,406 Elo+
Solo
Team Averages
Level 68
1,507 SR
1,454 Elo+

VS

Team Averages
Level 58
1,490 SR
1,415 Elo+
Atlas
Atlas
 
Atlas
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cruzgel
Tsukuyomi
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 194L
1,494 Elo+
Solo
Heimdallr
Heimdallr
E_Kenda11
Heimdallr
Level 49
God Stats
7W - 6L
1,500 SR
Queue Stats
159W - 172L
1,396 Elo+
Solo
Poseidon
Poseidon
Reptiliouse
Poseidon
Level 64
God Stats
22W - 8L
1,450 SR
Queue Stats
166W - 147L
1,539 Elo+
Party 1
Loki
Loki
immortal207glass
Loki
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 84L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 3 / 0
4,552
455
1,823
4,545
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 2 / 0
5,247
525
3,726
4,370
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,241
524
3,377
5,810
2,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
0 / 1 / 0
4,960
496
260
3,299
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
5,031
503
1,566
6,432
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 2
4,862
486
1,622
4,672
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Cruzgel
Tsukuyomi
10
3 / 1 / 1
6,279
628
3,599
6,641
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
E_Kenda11
Heimdallr
8
0 / 1 / 4
5,229
523
2,885
4,262
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Reptiliouse
Poseidon
10
3 / 0 / 2
6,288
629
3,430
5,162
983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 1
6,448
645
4,613
4,795
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
2
2
W
Tsukuyomi
Cruzgel
Tsukuyomi
3
1
1
3.5
W
Heimdallr
E_Kenda11
Heimdallr
0
1
4
2
L
Merlin
0
3
0
0
W
Poseidon
Reptiliouse
Poseidon
3
0
2
4
L
Medusa
2
2
0
1
W
5
0
1
5.5
L
0
4
0
0
L
Loki
0
1
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,752
Damage
16,149
24,456
Taken
25,532
8,950
Mitigated
7,707
4,828
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,622
437
0
0
4,672
1,937
0
773
3,899
13,010
3,174
W
Tsukuyomi
Cruzgel
Tsukuyomi
3,599
743
0
3,010
6,641
2,133
0
363
6,278
0
29,959
W
Heimdallr
E_Kenda11
Heimdallr
2,885
1,570
0
1,394
4,262
1,226
72
740
3,522
0
20,028
L
Merlin
1,823
52
0
590
4,545
945
26
128
4,417
16,109
0
W
Poseidon
Reptiliouse
Poseidon
3,430
754
0
1,394
5,162
983
632
3,339
1,823
25,801
0
L
Medusa
3,726
1,543
166
1,034
4,370
1,284
0
392
3,978
0
19,339
W
4,613
1,323
0
1,026
4,795
1,428
0
1,551
3,244
0
29,605
L
3,377
257
0
1,581
5,810
2,788
0
3,211
2,599
27,986
0
L
Loki
260
86
0
674
3,299
822
520
219
3,080
0
20,869
L
1,566
250
0
783
6,432
3,111
0
604
5,828
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,031
Gold Earned
29,106
210
Minions Killed
252
0
Camps Cleared
0
909,835
Distance Traveled
936,322
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,862
486
30
3
0
167,829
0
W
Tsukuyomi
6,279
628
66
7
0
194,844
0
W
Heimdallr
5,229
523
42
4
0
174,524
0
L
Merlin
4,552
455
36
4
0
179,701
2
W
Poseidon
6,288
629
58
6
0
177,957
0
L
Medusa
5,247
525
35
4
0
209,594
2
W
Loki
6,448
645
56
6
0
221,168
1
L
Anubis
5,241
524
65
7
0
150,535
0
L
Loki
4,960
496
52
5
0
207,468
0
L
Cthulhu
5,031
503
22
2
0
162,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role