Player Matchup

Neith
Neith
girbalalex
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,218 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jlgm2006
Kumbhakarna
Level 47
God Stats
6W - 6L
1,607 SR
Queue Stats
135W - 163L
1,454 Elo+
Party 1
Horus
Horus
lDarthPotatol
Horus
Level 89
God Stats
7W - 7L
1,611 SR
Queue Stats
39W - 38L
1,473 Elo+
Solo
Sol
Sol
ro2017ps
Sol
Level 49
God Stats
2W - 5L
1,278 SR
Queue Stats
217W - 247L
1,367 Elo+
Party 1
Arachne
Arachne
slendsouls
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Team Averages
Level 42
1,499 SR
1,346 Elo+

VS

Team Averages
Level 82
1,476 SR
1,355 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DivineVenix
Horus
Level 60
God Stats
10W - 10L
1,595 SR
Queue Stats
153W - 184L
1,417 Elo+
Party 2
Nike
Nike
JOKERGG2030
Nike
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
61W - 78L
1,236 Elo+
Party 2
Kali
Kali
SpanishBuster
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 117L
1,206 Elo+
Solo
Freya
Freya
Zombie-Dreadful
Freya
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 210L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 0
4,413
441
317
2,056
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
jlgm2006
Kumbhakarna
8
0 / 0 / 2
4,879
488
3,430
7,047
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,054
605
2,606
6,809
3,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
4,898
490
3,648
6,135
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
slendsouls
Arachne
8
2 / 3 / 0
5,195
520
1,914
7,365
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
3 / 0 / 1
5,946
595
4,234
4,353
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,599
560
5,117
5,950
2,981
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 1
4,999
500
149
2,527
1,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 2
6,448
645
4,119
7,190
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 5
6,533
653
6,340
7,199
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
W
1
1
0
1
W
0
0
1
0.5
W
4
1
2
5
W
1
2
5
1.75
L
Neith
0
2
0
0
L
Kumbhakarna
jlgm2006
Kumbhakarna
0
0
2
1
L
1
0
0
1
L
0
4
1
0.13
L
Arachne
slendsouls
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
19,959
29,412
Taken
27,219
11,264
Mitigated
12,202
8,302
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,234
513
999
1,661
4,353
2,691
103
1,428
2,925
19,576
0
W
5,117
2,118
0
2,463
5,950
2,981
24
240
5,710
0
23,295
W
149
67
298
368
2,527
1,047
0
833
1,694
0
14,147
W
4,119
1,555
0
3,436
7,190
2,887
29
2,136
5,054
0
31,642
W
6,340
2,664
89
3,159
7,199
2,596
816
2,352
4,847
34,608
0
L
Neith
317
317
0
78
2,056
542
0
1,425
631
0
8,840
L
Kumbhakarna
jlgm2006
Kumbhakarna
3,430
155
0
992
7,047
3,190
154
3,707
3,340
12,019
0
L
2,606
1,575
0
3,183
6,809
3,638
196
157
6,652
0
29,588
L
3,648
314
0
1,723
6,135
2,004
0
3,084
3,051
20,826
2,010
L
Arachne
slendsouls
Arachne
1,914
1,541
0
2,326
7,365
1,890
682
2,201
5,164
0
17,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
29,525
185
Minions Killed
231
0
Camps Cleared
0
879,404
Distance Traveled
966,704
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,946
595
26
3
0
178,185
2
W
Horus
5,599
560
43
4
0
206,392
3
W
Nike
4,999
500
32
3
0
168,367
3
W
Kali
6,448
645
68
7
0
222,471
3
W
Freya
6,533
653
62
6
0
191,289
2
L
Neith
4,413
441
27
3
0
105,213
0
L
Kumbhakarna
4,879
488
10
1
0
203,489
2
L
Horus
6,054
605
66
7
0
188,811
2
L
Sol
4,898
490
41
4
0
180,780
1
L
Arachne
5,195
520
41
4
0
201,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role