Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DORON_wityormom
Ganesha
Level 118
God Stats
32W - 17L
1,742 SR
Queue Stats
348W - 316L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
Halfg8r69
Cernunnos
Level 61
God Stats
4W - 5L
1,402 SR
Queue Stats
14W - 12L
1,410 Elo+
Solo
Set
Set
XERXES_CURSE
Set
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,471 Elo+
Party 2
Hercules
Hercules
damata92
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,217 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,392 Elo+

VS

Team Averages
Level 113
1,444 SR
1,432 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
InTacT Dead
Jormungandr
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
680W - 741L
1,158 Elo+
Solo
Apollo
Apollo
ThePeaceMaker316
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,428 Elo+
Solo
Cliodhna
Cliodhna
anwabuk
Cliodhna
Level 105
God Stats
0W - 7L
1,500 SR
Queue Stats
566W - 595L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
the_GOD_035
Ao Kuang
Level 118
God Stats
9W - 7L
1,221 SR
Queue Stats
374W - 361L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 2 / 1
8,820
588
7,946
9,439
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 10
8,109
541
6,767
12,028
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Halfg8r69
Cernunnos
14
6 / 1 / 7
8,311
554
11,720
7,549
2,313
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 1
7,520
501
2,871
11,626
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
damata92
Hercules
10
0 / 6 / 1
6,175
412
4,759
11,404
7,824
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 1
8,811
587
8,704
10,243
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
InTacT Dead
Jormungandr
11
1 / 4 / 2
7,313
488
8,534
16,012
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 0
7,360
491
4,354
5,667
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
anwabuk
Cliodhna
13
5 / 6 / 0
8,579
572
5,284
11,247
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
the_GOD_035
Ao Kuang
12
3 / 3 / 1
8,060
537
6,827
13,017
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
12
12
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
1
3.75
L
Sol
 
Sol
3
1
1
3.5
W
2
0
10
7
W
Cernunnos
Halfg8r69
Cernunnos
6
1
7
9.5
L
Jormungandr
InTacT Dead
Jormungandr
1
4
2
0.5
L
0
4
0
0
W
3
3
1
1.17
L
Cliodhna
anwabuk
Cliodhna
5
6
0
0.83
W
Hercules
damata92
Hercules
0
6
1
0.08
L
Ao Kuang
the_GOD_035
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
33,703
52,046
Taken
56,186
26,909
Mitigated
21,954
12,475
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,946
979
148
3,347
9,439
3,468
142
4,903
4,536
56,475
0
L
Sol
 
Sol
8,704
2,895
578
5,819
10,243
3,148
3,194
2,980
7,263
59,119
0
W
6,767
736
971
4,567
12,028
9,084
0
5,387
6,641
24,418
0
W
Cernunnos
Halfg8r69
Cernunnos
11,720
5,860
0
1,907
7,549
2,313
1,054
2,983
4,566
0
48,056
L
Jormungandr
InTacT Dead
Jormungandr
8,534
2,181
567
4,308
16,012
10,686
0
4,480
11,375
29,764
0
L
4,354
4,119
0
179
5,667
1,434
540
1,102
4,565
0
40,019
W
2,871
1,492
0
21
11,626
4,220
0
3,565
8,061
0
45,833
L
Cliodhna
anwabuk
Cliodhna
5,284
785
0
1,902
11,247
2,624
0
4,490
6,333
0
34,583
W
Hercules
damata92
Hercules
4,759
1,222
0
1,514
11,404
7,824
117
7,227
4,177
2,307
23,240
L
Ao Kuang
the_GOD_035
Ao Kuang
6,827
2,374
0
7,125
13,017
4,062
610
2,084
10,933
39,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
40,123
347
Minions Killed
383
0
Camps Cleared
0
1,415,226
Distance Traveled
1,253,574
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,820
588
105
7
0
299,755
4
L
Sol
8,811
587
119
8
0
258,978
2
W
Ganesha
8,109
541
5
0
0
294,852
4
W
Cernunnos
8,311
554
99
7
0
283,205
2
L
Jormungandr
7,313
488
36
2
0
271,292
2
L
Apollo
7,360
491
94
6
0
185,006
4
W
Set
7,520
501
97
6
0
295,841
0
L
Cliodhna
8,579
572
64
4
0
284,009
2
W
Hercules
6,175
412
41
3
0
241,573
5
L
Ao Kuang
8,060
537
70
5
0
254,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role