Player Matchup

Anubis
Anubis
Alois_king
Anubis
Level 65
God Stats
8W - 7L
1,679 SR
Queue Stats
68W - 103L
1,399 Elo+
Party 1
Mulan
Mulan
KeDerVin
Mulan
Level 36
God Stats
4W - 7L
1,463 SR
Queue Stats
29W - 60L
1,395 Elo+
Party 1
Da Ji
Da Ji
M1_2Madara
Da Ji
Level 83
God Stats
8W - 4L
1,821 SR
Queue Stats
620W - 559L
1,576 Elo+
Party 4
Hachiman
Hachiman
No_Bills1
Hachiman
Level 28
God Stats
9W - 8L
1,682 SR
Queue Stats
370W - 347L
1,644 Elo+
Party 4
Ymir
Ymir
blue-metal
Ymir
Level 140
God Stats
3W - 7L
1,499 SR
Queue Stats
187W - 167L
1,534 Elo+
Solo
Team Averages
Level 70
1,629 SR
1,510 Elo+

VS

Team Averages
Level 65
1,500 SR
1,384 Elo+
Hades
Hades
HenKsTeRiz
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 2
Heimdallr
Heimdallr
JoHnNy_FO_2014
Heimdallr
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 100L
1,342 Elo+
Party 3
Pele
Pele
PereMoney
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,342 Elo+
Party 3
King Arthur
King Arthur
jameskhh
King Arthur
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 253L
1,538 Elo+
Party 2
Ares
Ares
xavitoxd
Ares
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alois_king
Anubis
15
6 / 3 / 4
8,787
549
11,847
8,012
3,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
KeDerVin
Mulan
13
0 / 4 / 0
7,389
462
6,462
14,898
9,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
15
6 / 5 / 5
8,973
561
12,270
15,203
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
No_Bills1
Hachiman
14
3 / 4 / 9
8,707
544
9,209
10,983
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 4 / 5
8,438
527
6,524
14,500
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 5 / 2
9,122
570
6,336
16,416
4,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
JoHnNy_FO_2014
Heimdallr
14
4 / 5 / 5
8,377
524
7,455
10,836
3,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
15
2 / 8 / 7
8,638
540
6,899
17,440
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
jameskhh
King Arthur
17
6 / 0 / 1
10,066
629
15,621
13,664
11,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
13
4 / 3 / 1
8,426
527
4,122
10,337
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
20
Kills
20
20
Deaths
21
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alois_king
Anubis
6
3
4
2.67
W
Hades
4
5
2
1
W
Heimdallr
JoHnNy_FO_2014
Heimdallr
4
5
5
1.3
L
Mulan
KeDerVin
Mulan
0
4
0
0
L
Da Ji
6
5
5
1.7
L
Hachiman
No_Bills1
Hachiman
3
4
9
1.88
W
Pele
2
8
7
0.69
L
5
4
5
1.88
W
King Arthur
jameskhh
King Arthur
6
0
1
6.5
W
Ares
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
40,433
63,596
Taken
68,693
29,591
Mitigated
32,279
21,398
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alois_king
Anubis
11,847
598
0
1,715
8,012
3,461
1,198
1,334
6,678
51,868
0
W
Hades
6,336
214
390
6,391
16,416
4,919
0
7,241
9,175
48,263
0
W
Heimdallr
JoHnNy_FO_2014
Heimdallr
7,455
2,158
0
1,685
10,836
3,066
122
2,308
8,528
0
30,129
L
Mulan
KeDerVin
Mulan
6,462
965
0
6,868
14,898
9,052
88
529
14,327
0
42,815
L
Da Ji
12,270
3,051
13
4,964
15,203
5,311
0
2,894
12,309
0
58,603
L
Hachiman
No_Bills1
Hachiman
9,209
5,938
0
3,349
10,983
2,947
2,758
2,398
8,585
0
52,782
W
Pele
6,899
1,324
0
2,163
17,440
4,329
0
3,704
13,702
0
58,594
L
6,524
1,498
0
4,489
14,500
8,820
250
4,042
10,458
24,872
0
W
King Arthur
jameskhh
King Arthur
15,621
1,104
0
1,911
13,664
11,449
92
2,835
10,062
3,157
67,423
W
Ares
4,122
311
0
1,053
10,337
8,516
102
2,283
8,054
24,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,294
Gold Earned
44,629
421
Minions Killed
391
0
Camps Cleared
0
1,447,859
Distance Traveled
1,546,617
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,787
549
94
6
0
326,488
3
W
Hades
9,122
570
98
6
0
276,531
0
W
Heimdallr
8,377
524
39
2
0
317,005
2
L
Mulan
7,389
462
93
6
0
300,865
0
L
Da Ji
8,973
561
104
7
0
304,634
0
L
Hachiman
8,707
544
85
5
0
284,216
1
W
Pele
8,638
540
87
5
0
308,726
2
L
Ymir
8,438
527
45
3
0
231,656
5
W
King Arthur
10,066
629
136
9
0
344,250
6
W
Ares
8,426
527
31
2
0
300,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role