Player Matchup

Thor
Thor
Dzes
Thor
Level 160
God Stats
3W - 0L
1,841 SR
Queue Stats
43W - 30L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
Phoeniixii
Gilgamesh
Level 123
God Stats
16W - 7L
1,500 SR
Queue Stats
721W - 434L
1,528 Elo+
Solo
Rama
Rama
Towb
Rama
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 75L
1,662 Elo+
Party 1
Atlas
Atlas
WOiiler
Atlas
Level 145
God Stats
5W - 2L
1,839 SR
Queue Stats
12W - 8L
1,848 Elo+
Party 1
Tiamat
Tiamat
uselessmate
Tiamat
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 58L
1,500 Elo+
Solo
Team Averages
Level 142
1,636 SR
1,645 Elo+

VS

Team Averages
Level 150
1,544 SR
1,522 Elo+
Medusa
Medusa
Casform
Medusa
Level 160
God Stats
3W - 2L
1,701 SR
Queue Stats
265W - 240L
1,385 Elo+
Party 3
Ymir
Ymir
Dreuze
Ymir
Level 125
God Stats
4W - 4L
1,698 SR
Queue Stats
240W - 229L
1,647 Elo+
Party 2
Sol
Sol
JomShcColl
Sol
Level 156
God Stats
2W - 4L
1,320 SR
Queue Stats
166W - 112L
1,554 Elo+
Party 3
Bakasura
Bakasura
JorgOswine
Bakasura
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 141L
1,535 Elo+
Party 2
Tyr
Tyr
TypicalGoldie
Tyr
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 75L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dzes
Thor
20
8 / 1 / 7
12,721
606
11,517
14,114
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Phoeniixii
Gilgamesh
19
4 / 2 / 9
12,322
587
13,818
23,170
15,715
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Rama
Towb
Rama
20
5 / 1 / 9
12,646
602
14,388
15,470
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
WOiiler
Atlas
14
0 / 1 / 9
9,613
458
7,859
12,929
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
3 / 2 / 11
11,584
552
14,354
13,297
10,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Casform
Medusa
18
4 / 5 / 0
11,327
539
12,085
15,006
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Dreuze
Ymir
14
2 / 5 / 3
9,181
437
3,972
18,250
16,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 3
9,509
453
8,978
15,440
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
JorgOswine
Bakasura
17
0 / 3 / 3
9,984
475
6,029
16,933
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 2 / 5
11,785
561
16,947
15,662
19,187
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
20
Kills
7
7
Deaths
20
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Casform
Medusa
4
5
0
0.8
L
Ymir
Dreuze
Ymir
2
5
3
0.7
W
Thor
Dzes
Thor
8
1
7
11.5
L
0
5
3
0.3
L
Bakasura
JorgOswine
Bakasura
0
3
3
0.5
W
Gilgamesh
Phoeniixii
Gilgamesh
4
2
9
4.25
W
Rama
Towb
Rama
5
1
9
9.5
L
1
2
5
1.75
W
Atlas
WOiiler
Atlas
0
1
9
4.5
W
Tiamat
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,936
Damage
48,011
78,980
Taken
81,291
49,532
Mitigated
51,730
27,179
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Casform
Medusa
12,085
6,672
0
4,077
15,006
5,053
0
3,363
11,615
0
90,567
L
Ymir
Dreuze
Ymir
3,972
959
376
2,771
18,250
16,209
0
4,589
13,483
13,774
0
W
Thor
Dzes
Thor
11,517
2,850
0
814
14,114
5,411
352
1,133
12,321
0
103,274
L
8,978
3,321
0
6,268
15,440
4,565
0
6,184
8,924
78,191
0
L
Bakasura
JorgOswine
Bakasura
6,029
3,897
0
4,748
16,933
6,716
0
2,496
14,347
0
83,276
W
Gilgamesh
Phoeniixii
Gilgamesh
13,818
4,312
0
6,209
23,170
15,715
0
3,738
19,222
0
92,356
W
Rama
Towb
Rama
14,388
9,714
0
11,752
15,470
5,549
558
1,380
13,630
0
106,562
L
16,947
1,549
0
5,821
15,662
19,187
0
3,685
11,891
0
99,428
W
Atlas
WOiiler
Atlas
7,859
2,091
1,465
2,617
12,929
12,324
0
2,889
9,070
28,684
7,230
W
Tiamat
14,354
1,744
179
4,143
13,297
10,533
144
4,459
8,692
90,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
51,786
732
Minions Killed
682
0
Camps Cleared
0
2,140,735
Distance Traveled
2,172,237
48
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,327
539
158
8
0
383,278
6
L
Ymir
9,181
437
21
1
0
425,156
11
W
Thor
12,721
606
155
7
0
435,823
6
L
Sol
9,509
453
148
7
0
394,582
5
L
Bakasura
9,984
475
152
7
0
497,283
6
W
Gilgamesh
12,322
587
159
8
0
462,371
8
W
Rama
12,646
602
192
9
0
403,870
11
L
Tyr
11,785
561
203
10
0
471,938
2
W
Atlas
9,613
458
46
2
0
416,855
14
W
Tiamat
11,584
552
180
9
0
421,816
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role