Player Matchup

Hercules
Hercules
 
Hercules
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
GoldenBerserk
Anubis
Level 45
God Stats
2W - 3L
1,553 SR
Queue Stats
19W - 19L
1,524 Elo+
Party 3
Jormungandr
Jormungandr
MichealFord
Jormungandr
Level 89
God Stats
3W - 0L
1,674 SR
Queue Stats
63W - 47L
1,184 Elo+
Party 3
Ullr
Ullr
NEROONs
Ullr
Level 160
God Stats
1W - 1L
1,323 SR
Queue Stats
9W - 8L
1,601 Elo+
Party 3
Fenrir
Fenrir
XaoOS
Fenrir
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 3
Team Averages
Level 117
1,467 SR
1,439 Elo+

VS

Team Averages
Level 67
1,540 SR
1,545 Elo+
Thor
Thor
Giblish
Thor
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 271L
1,571 Elo+
Party 2
Ymir
Ymir
HopInTheNoose
Ymir
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 286L
1,516 Elo+
Party 1
Olorun
Olorun
Kyrobi
Olorun
Level 26
God Stats
0W - 5L
1,094 SR
Queue Stats
128W - 126L
1,559 Elo+
Party 2
Achilles
Achilles
Predx123
Achilles
Level 51
God Stats
4W - 8L
1,843 SR
Queue Stats
129W - 99L
1,532 Elo+
Party 1
Anhur
Anhur
Sn0wy2001
Anhur
Level 115
God Stats
2W - 4L
1,764 SR
Queue Stats
258W - 258L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 3 / 1
6,420
584
4,915
9,856
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 3
4,792
436
2,607
4,690
1,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MichealFord
Jormungandr
9
0 / 1 / 5
5,536
503
2,327
6,186
3,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
NEROONs
Ullr
11
9 / 0 / 0
6,956
632
4,665
4,366
1,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
XaoOS
Fenrir
12
8 / 1 / 4
7,553
687
7,343
7,583
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Giblish
Thor
8
1 / 6 / 2
5,278
480
2,184
7,994
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,599
509
2,973
6,502
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Kyrobi
Olorun
8
0 / 6 / 1
5,247
477
2,868
6,462
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Predx123
Achilles
11
2 / 3 / 1
5,982
544
7,057
9,646
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Sn0wy2001
Anhur
10
3 / 2 / 1
6,133
558
5,134
4,438
1,159
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
7
7
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
1
0.5
L
Thor
Giblish
Thor
1
6
2
0.33
W
0
2
3
0.75
L
1
1
1
1.5
L
Olorun
Kyrobi
Olorun
0
6
1
0.08
W
Jormungandr
MichealFord
Jormungandr
0
1
5
2.5
W
Ullr
NEROONs
Ullr
9
0
0
9
L
Achilles
Predx123
Achilles
2
3
1
0.83
L
Anhur
Sn0wy2001
Anhur
3
2
1
1.75
W
Fenrir
XaoOS
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
20,216
32,681
Taken
35,042
19,034
Mitigated
15,016
11,996
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,915
1,738
0
3,980
9,856
9,119
68
0
9,143
0
31,971
L
Thor
Giblish
Thor
2,184
372
0
1,323
7,994
2,170
50
341
7,585
0
20,797
W
2,607
237
0
1,622
4,690
1,559
116
1,213
3,477
15,169
1,140
L
2,973
443
0
1,581
6,502
3,314
0
2,649
3,853
18,527
0
L
Olorun
Kyrobi
Olorun
2,868
2,218
0
520
6,462
1,973
200
30
6,432
23,092
0
W
Jormungandr
MichealFord
Jormungandr
2,327
537
0
2,790
6,186
3,638
0
1,714
4,472
19,229
0
W
Ullr
NEROONs
Ullr
4,665
2,326
0
625
4,366
1,431
0
1,554
2,812
0
30,006
L
Achilles
Predx123
Achilles
7,057
1,934
0
2,998
9,646
6,400
0
0
9,125
0
28,500
L
Anhur
Sn0wy2001
Anhur
5,134
2,343
0
883
4,438
1,159
0
1,486
2,952
0
31,979
W
Fenrir
XaoOS
Fenrir
7,343
1,078
0
2,979
7,583
3,287
0
1,360
6,187
0
38,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
28,239
272
Minions Killed
249
0
Camps Cleared
0
989,963
Distance Traveled
984,465
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,420
584
83
8
0
190,687
3
L
Thor
5,278
480
49
4
0
193,261
1
W
Anubis
4,792
436
35
3
0
187,681
1
L
Ymir
5,599
509
22
2
0
204,084
1
L
Olorun
5,247
477
39
4
0
185,290
1
W
Jormungandr
5,536
503
32
3
0
216,633
1
W
Ullr
6,956
632
52
5
0
150,280
2
L
Achilles
5,982
544
63
6
0
211,635
0
L
Anhur
6,133
558
76
7
0
190,195
3
W
Fenrir
7,553
687
70
6
0
244,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role