Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
 
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
MateoBC
Sobek
Silver II
Level 122
God Stats
17W - 20L
1,500 SR
Queue Stats
373W - 366L
1,431 MMR
Solo
Camazotz
Camazotz
Gold V
N0kouT
Camazotz
Gold V
Level 160
God Stats
25W - 17L
1,996 SR
Queue Stats
478W - 488L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,599 SR
1,504 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,446 SR
1,453 MMR
Erlang Shen
Erlang Shen
Bronze III
 
Erlang Shen
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
DrDelirium13
Apollo
Bronze III
Level 106
God Stats
3W - 3L
1,385 SR
Queue Stats
49W - 53L
1,454 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Nemmox
Aphrodite
Bronze III
Level 53
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 6L
1,454 MMR
Solo
Mulan
Mulan
Silver II
OccAsioNeeL
Mulan
Silver II
Level 118
God Stats
10W - 8L
1,562 SR
Queue Stats
103W - 116L
1,447 MMR
Solo
Ra
Ra
Bronze III
Psychodia
Ra
Bronze III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 70L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
10 / 0 / 1
8,438
703
10,511
10,139
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Neith
 
Neith
13
2 / 3 / 6
7,847
654
5,729
7,124
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
 
Sol
12
1 / 1 / 3
6,856
571
4,573
5,636
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
MateoBC
Sobek
9
1 / 3 / 5
6,347
529
2,460
9,831
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
N0kouT
Camazotz
13
4 / 0 / 2
7,389
616
4,271
9,086
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
Hou YiBastetAchilles

VS

Bans
GebCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 5 / 3
6,272
523
6,199
10,566
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
10
2 / 3 / 2
6,167
514
5,043
8,094
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nemmox
Aphrodite
8
1 / 2 / 2
5,394
450
1,551
5,315
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 7 / 2
5,016
418
3,126
9,115
6,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,718
560
4,746
3,643
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
7
7
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
1
10.5
W
Neith
 
Neith
2
3
6
1.67
W
Sol
 
Sol
1
1
3
2.5
L
Erlang Shen
 
Erlang Shen
3
5
3
0.9
L
Apollo
2
3
2
1
W
Sobek
MateoBC
Sobek
1
3
5
1.17
W
Camazotz
N0kouT
Camazotz
4
0
2
5
L
Aphrodite
Nemmox
Aphrodite
1
2
2
1
L
0
7
2
0.14
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,544
Damage
20,665
41,816
Taken
36,733
18,138
Mitigated
16,300
22,329
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,511
3,758
0
5,955
10,139
5,299
0
603
9,536
0
54,609
W
Neith
 
Neith
5,729
2,814
0
3,055
7,124
2,004
1,869
1,133
5,991
0
48,182
W
Sol
 
Sol
4,573
1,573
0
2,755
5,636
1,859
959
1,979
3,657
45,009
9,428
L
Erlang Shen
 
Erlang Shen
6,199
3,479
0
1,134
10,566
4,031
0
2,006
8,560
0
33,528
L
Apollo
5,043
3,112
0
2,244
8,094
2,050
2,755
459
7,635
0
36,967
W
Sobek
MateoBC
Sobek
2,460
401
141
3,153
9,831
6,161
0
1,318
8,513
11,320
0
W
Camazotz
N0kouT
Camazotz
4,271
1,015
0
7,270
9,086
2,815
0
1,264
7,822
0
44,700
L
Aphrodite
Nemmox
Aphrodite
1,551
454
892
1,725
5,315
2,149
0
2,209
3,106
7,587
0
L
3,126
935
0
1,844
9,115
6,858
0
409
8,706
0
16,537
L
4,746
458
468
908
3,643
1,212
0
1,310
2,333
44,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
29,567
394
Minions Killed
262
0
Camps Cleared
0
1,264,901
Distance Traveled
1,135,067
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,438
703
101
8
0
269,097
1
W
Neith
7,847
654
100
8
0
211,267
3
W
Sol
6,856
571
96
8
0
247,000
4
L
Erlang Shen
6,272
523
54
5
0
244,179
1
L
Apollo
6,167
514
68
6
0
232,541
4
W
Sobek
6,347
529
13
1
0
245,899
2
W
Camazotz
7,389
616
84
7
0
291,638
4
L
Aphrodite
5,394
450
20
2
0
227,261
10
L
Mulan
5,016
418
28
2
0
174,403
2
L
Ra
6,718
560
92
8
0
256,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role