Player Matchup

Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChidoriKaname
Charybdis
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 197L
1,550 Elo+
Solo
Nu Wa
Nu Wa
InfiniteNumb
Nu Wa
Level 103
God Stats
4W - 5L
1,945 SR
Queue Stats
88W - 91L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Salastrin
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,520 Elo+
Party 3
Chaac
Chaac
So AmaZiN xX
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 118
1,589 SR
1,521 Elo+

VS

Team Averages
Level 141
1,463 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DividedIdeas
Scylla
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 28L
1,580 Elo+
Party 2
Medusa
Medusa
Pepsy0770
Medusa
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 51L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
TL X CALVIIN
Nu Wa
Level 130
God Stats
1W - 2L
1,313 SR
Queue Stats
41W - 36L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 6 / 1
6,727
673
6,701
8,620
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ChidoriKaname
Charybdis
13
0 / 3 / 0
7,027
703
2,553
7,779
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 0
6,753
675
8,241
7,412
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Salastrin
Ah Muzen Cab
14
1 / 5 / 0
7,499
750
7,076
10,194
2,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 1
6,434
643
3,446
8,431
3,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
4 / 0 / 7
7,624
762
3,049
9,962
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
 
Geb
13
1 / 0 / 11
7,244
724
5,074
7,264
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
17
11 / 0 / 6
9,489
949
12,693
5,478
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Pepsy0770
Medusa
14
2 / 0 / 8
7,511
751
5,741
6,968
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 6
8,551
855
10,038
7,181
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
21
21
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
1
0.08
W
Kumbhakarna
 
Kumbhakarna
4
0
7
7.5
W
Geb
 
Geb
1
0
11
6.5
L
Charybdis
ChidoriKaname
Charybdis
0
3
0
0
W
Scylla
11
0
6
14
L
0
5
0
0
W
Medusa
Pepsy0770
Medusa
2
0
8
6
L
Ah Muzen Cab
Salastrin
Ah Muzen Cab
1
5
0
0.2
L
0
2
1
0.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
36,595
42,436
Taken
36,853
12,718
Mitigated
20,730
5,411
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,701
192
0
250
8,620
2,465
490
6,428
1,910
19,061
0
W
Kumbhakarna
 
Kumbhakarna
3,049
281
359
3,102
9,962
8,003
27
4,398
5,062
6,390
0
W
Geb
 
Geb
5,074
299
0
475
7,264
6,271
203
2,487
4,441
17,033
0
L
Charybdis
ChidoriKaname
Charybdis
2,553
1,868
0
786
7,779
1,749
850
4,962
2,384
0
29,617
W
Scylla
12,693
853
0
1,902
5,478
1,959
94
2,223
3,015
35,594
0
L
8,241
1,082
0
484
7,412
1,949
0
5,590
1,433
23,482
0
W
Medusa
Pepsy0770
Medusa
5,741
1,276
0
1,865
6,968
2,241
2,067
2,455
4,253
0
28,198
L
Ah Muzen Cab
Salastrin
Ah Muzen Cab
7,076
2,240
0
1,265
10,194
2,566
0
6,876
2,905
0
33,212
L
3,446
156
178
2,448
8,431
3,989
0
5,083
2,950
0
9,085
W
10,038
3,430
516
1,908
7,181
2,256
44
1,895
5,140
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
40,419
215
Minions Killed
235
0
Camps Cleared
0
903,691
Distance Traveled
1,001,331
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,727
673
32
3
0
176,406
2
W
Kumbhakarna
7,624
762
6
1
0
200,053
0
W
Geb
7,244
724
27
3
0
204,863
2
L
Charybdis
7,027
703
58
6
0
162,158
2
W
Scylla
9,489
949
71
7
0
198,728
0
L
Nu Wa
6,753
675
48
5
0
184,183
3
W
Medusa
7,511
751
61
6
0
199,376
3
L
Ah Muzen Cab
7,499
750
61
6
0
183,985
0
L
Chaac
6,434
643
16
2
0
196,959
0
W
Nu Wa
8,551
855
70
7
0
198,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role