Player Matchup

Eset
Eset
TravyTrebo
Eset
Level 160
God Stats
11W - 8L
1,407 SR
Queue Stats
820W - 641L
1,657 Elo+
Solo
Odin
Odin
Yukikunon
Odin
Level 147
God Stats
5W - 1L
1,895 SR
Queue Stats
128W - 121L
1,716 Elo+
Party 1
Sun Wukong
Sun Wukong
shootingstxr
Sun Wukong
Level 97
God Stats
9W - 10L
1,644 SR
Queue Stats
98W - 96L
1,654 Elo+
Party 1
Team Averages
Level 135
1,649 SR
1,676 Elo+

VS

Team Averages
Level 103
1,569 SR
1,484 Elo+
Cthulhu
Cthulhu
BR8WNIE
Cthulhu
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
482W - 214L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
CowboyHawg
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,378 Elo+
Party 2
Tiamat
Tiamat
TravelVelocity
Tiamat
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 7L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,468
847
9,349
3,498
1,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
4 / 3 / 5
7,962
796
5,654
12,256
11,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
shootingstxr
Sun Wukong
11
0 / 1 / 6
7,096
710
4,674
8,971
3,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BR8WNIE
Cthulhu
12
3 / 1 / 0
7,715
772
5,354
12,102
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
CowboyHawg
Gilgamesh
9
0 / 3 / 2
6,151
615
1,491
6,260
2,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
6,506
651
3,164
6,732
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
4
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BR8WNIE
Cthulhu
3
1
0
3
L
Gilgamesh
CowboyHawg
Gilgamesh
0
3
2
0.33
L
1
5
1
0.3
W
5
0
3
6.5
W
Odin
4
3
5
2.17
W
Sun Wukong
shootingstxr
Sun Wukong
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
10,009
24,725
Taken
25,094
17,084
Mitigated
15,743
7,720
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BR8WNIE
Cthulhu
5,354
0
154
2,431
12,102
9,119
0
4,520
7,127
17,496
0
L
Gilgamesh
CowboyHawg
Gilgamesh
1,491
186
153
810
6,260
2,975
0
2,021
4,028
0
6,672
L
3,164
525
0
808
6,732
3,649
0
2,037
4,430
16,168
0
W
9,349
967
110
1,151
3,498
1,825
873
1,357
2,141
38,615
0
W
Odin
5,654
1,436
479
2,778
12,256
11,295
84
3,635
8,621
0
19,552
W
Sun Wukong
shootingstxr
Sun Wukong
4,674
692
523
2,679
8,971
3,964
1,528
3,792
5,179
0
20,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,526
Gold Earned
20,372
135
Minions Killed
73
7
Camps Cleared
1
590,853
Distance Traveled
450,450
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,715
772
30
3
0
173,235
1
L
Gilgamesh
6,151
615
17
2
0
106,796
0
L
Tiamat
6,506
651
26
3
1
170,419
3
W
Eset
8,468
847
76
8
3
201,148
1
W
Odin
7,962
796
26
3
3
182,917
3
W
Sun Wukong
7,096
710
33
3
1
206,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role