Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
hellcome69
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
slipknotax7_core
Vulcan
Level 144
God Stats
5W - 8L
1,494 SR
Queue Stats
71W - 86L
1,379 Elo+
Party 2
Team Averages
Level 132
1,498 SR
1,460 Elo+

VS

Team Averages
Level 122
1,539 SR
1,535 Elo+
Odin
Odin
Chakushidadi
Odin
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 157L
1,554 Elo+
Party 1
Poseidon
Poseidon
FireClouds
Poseidon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 152L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
aksspo
Sun Wukong
Level 127
God Stats
21W - 4L
1,617 SR
Queue Stats
141W - 113L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 6 / 1
6,641
604
5,520
13,514
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
hellcome69
Fenrir
10
2 / 6 / 1
6,974
634
3,532
9,692
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 0
6,951
632
3,350
7,068
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
8,269
752
6,609
5,275
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
FireClouds
Poseidon
12
1 / 2 / 11
7,650
695
7,211
5,441
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
aksspo
Sun Wukong
14
13 / 0 / 4
9,656
878
12,458
10,736
7,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
17
17
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
6
1
0.08
W
3
1
14
10
W
Poseidon
FireClouds
Poseidon
1
2
11
3.25
W
Sun Wukong
aksspo
Sun Wukong
13
0
4
15
L
Fenrir
hellcome69
Fenrir
2
6
1
0.42
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
26,278
30,274
Taken
21,452
17,891
Mitigated
13,724
2,494
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,520
1,406
0
1,390
13,514
7,689
0
3,322
9,806
0
18,824
W
6,609
1,521
0
905
5,275
4,913
0
1,163
3,672
0
13,606
W
Poseidon
FireClouds
Poseidon
7,211
1,467
0
1,510
5,441
1,803
385
265
4,958
25,759
1,575
W
Sun Wukong
aksspo
Sun Wukong
12,458
2,562
0
1,030
10,736
7,008
30
1,792
8,482
0
30,149
L
Fenrir
hellcome69
Fenrir
3,532
550
0
592
9,692
7,749
0
3,140
6,269
0
12,297
L
3,350
326
0
512
7,068
2,453
0
644
6,276
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
25,575
102
Minions Killed
120
5
Camps Cleared
3
558,617
Distance Traveled
646,540
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,641
604
27
2
3
196,070
4
W
Odin
8,269
752
25
2
1
223,608
2
W
Poseidon
7,650
695
55
5
2
187,239
0
W
Sun Wukong
9,656
878
40
4
0
235,693
2
L
Fenrir
6,974
634
19
2
1
176,105
0
L
Vulcan
6,951
632
56
5
1
186,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role