Player Matchup

Da Ji
Da Ji
BanksGoated
Da Ji
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 116L
1,554 Elo+
Party 1
Ganesha
Ganesha
CoZyizToXiC
Ganesha
Level 62
God Stats
4W - 3L
1,884 SR
Queue Stats
28W - 17L
1,545 Elo+
Party 1
Bellona
Bellona
Oldhead_Pooh
Bellona
Level 9
God Stats
8W - 12L
1,734 SR
Queue Stats
13W - 14L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
XscapeArtist707
Kukulkan
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 23L
1,413 Elo+
Party 1
Chiron
Chiron
darnell2daWhite
Chiron
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 104L
1,523 Elo+
Party 1
Team Averages
Level 80
1,624 SR
1,512 Elo+

VS

Team Averages
Level 51
1,537 SR
1,429 Elo+
King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
AudibIy
Hera
Level 48
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
Stinkyhole4498
Ymir
Level 53
God Stats
2W - 5L
1,686 SR
Queue Stats
74W - 89L
1,644 Elo+
Party 2
Artemis
Artemis
leakydikcheese
Artemis
Level 21
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 5L
1,250 Elo+
Party 2
Arachne
Arachne
leakypoopwater
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,338
576
5,702
8,494
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
CoZyizToXiC
Ganesha
9
0 / 1 / 10
6,334
576
1,039
4,831
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Oldhead_Pooh
Bellona
10
1 / 3 / 0
5,913
538
2,979
7,619
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
1 / 2 / 3
6,091
554
1,987
4,958
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
10 / 1 / 3
7,380
671
9,360
6,250
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 2
6,697
609
7,269
9,036
5,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
AudibIy
Hera
11
1 / 1 / 2
6,307
573
2,592
4,516
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
5,220
475
2,155
6,910
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 0
7,096
645
2,657
5,176
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 5 / 1
6,953
632
3,636
10,017
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
10
10
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
2
3
L
Hera
AudibIy
Hera
1
1
2
2
W
3
3
5
1.83
W
Ganesha
CoZyizToXiC
Ganesha
0
1
10
5
W
Bellona
Oldhead_Pooh
Bellona
1
3
0
0.33
L
0
4
0
0
W
Kukulkan
1
2
3
1.25
W
10
1
3
11.5
L
2
4
0
0.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
18,309
32,152
Taken
35,655
14,828
Mitigated
12,728
7,001
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,269
1,329
0
2,737
9,036
5,999
23
1,514
7,522
0
38,120
L
Hera
AudibIy
Hera
2,592
560
0
1,102
4,516
1,020
224
246
4,270
34,684
0
W
5,702
1,287
0
1,040
8,494
2,872
0
1,686
6,808
0
30,985
W
Ganesha
CoZyizToXiC
Ganesha
1,039
274
323
880
4,831
2,263
244
710
4,121
12,474
0
W
Bellona
Oldhead_Pooh
Bellona
2,979
641
0
511
7,619
6,113
0
0
7,619
3,214
19,628
L
2,155
431
225
895
6,910
2,120
106
1,283
5,627
20,651
0
W
Kukulkan
1,987
244
0
670
4,958
1,469
0
1,397
3,561
27,065
0
W
9,360
4,965
579
2,998
6,250
2,111
0
1,309
4,941
0
46,695
L
2,657
1,428
0
1,202
5,176
909
1,212
122
5,054
0
32,873
L
3,636
2,362
0
2,003
10,017
2,680
0
618
9,399
0
41,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
32,273
285
Minions Killed
338
0
Camps Cleared
0
1,072,118
Distance Traveled
1,021,505
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,697
609
78
7
0
223,595
4
L
Hera
6,307
573
66
6
0
200,712
4
W
Da Ji
6,338
576
61
6
0
234,879
1
W
Ganesha
6,334
576
3
0
0
216,653
5
W
Bellona
5,913
538
61
6
0
219,274
0
L
Ymir
5,220
475
40
4
0
191,581
4
W
Kukulkan
6,091
554
62
6
0
199,973
2
W
Chiron
7,380
671
98
9
0
201,339
2
L
Artemis
7,096
645
74
7
0
188,973
2
L
Arachne
6,953
632
80
7
0
216,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role