Player Matchup

Geb
Geb
Bronze III
CaLLMeMrPony
Geb
Bronze III
Level 156
God Stats
2W - 0L
1,509 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
alphagod707
Vulcan
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,443 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
jayeCAPlucid
Danzaburou
Bronze III
Level 125
God Stats
6W - 6L
1,566 SR
Queue Stats
8W - 10L
1,443 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,525 SR
1,462 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,445 SR
1,434 MMR
Gilgamesh
Gilgamesh
Silver II
JuliusCsHer
Gilgamesh
Silver II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 42L
1,572 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
WKzzDANJAH
Baron Samedi
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,447 MMR
Party 2
Terra
Terra
Silver III
YN TOASTY
Terra
Silver III
Level 125
God Stats
2W - 5L
1,336 SR
Queue Stats
90W - 85L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
11,878
660
12,838
17,891
18,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
18
7 / 4 / 10
13,216
734
39,596
10,732
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
jayeCAPlucid
Danzaburou
17
7 / 4 / 8
13,187
733
14,766
13,567
6,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BacchusBastetAh PuchAtlasNox

VS

Bans
Ah Muzen CabCliodhnaMedusaArtemisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuliusCsHer
Gilgamesh
17
6 / 5 / 3
12,405
689
17,698
29,263
30,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WKzzDANJAH
Baron Samedi
17
2 / 7 / 6
11,422
635
7,914
21,231
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
YN TOASTY
Terra
16
1 / 5 / 8
11,495
639
8,271
29,312
28,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
17
Kills
9
9
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Gilgamesh
JuliusCsHer
Gilgamesh
6
5
3
1.5
L
Baron Samedi
WKzzDANJAH
Baron Samedi
2
7
6
0.71
L
Terra
YN TOASTY
Terra
1
5
8
1
W
Vulcan
7
4
10
3
W
Danzaburou
jayeCAPlucid
Danzaburou
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,200
Damage
33,883
42,190
Taken
79,806
29,501
Mitigated
67,037
8,483
Healing
31,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,838
1,409
1,337
2,648
17,891
18,563
208
6,438
10,825
27,386
0
L
Gilgamesh
JuliusCsHer
Gilgamesh
17,698
3,270
773
8,702
29,263
30,262
538
16,157
12,529
2,753
52,396
L
Baron Samedi
WKzzDANJAH
Baron Samedi
7,914
541
2,909
4,975
21,231
8,230
626
16,254
4,671
58,898
0
L
Terra
YN TOASTY
Terra
8,271
1,439
4,632
9,916
29,312
28,545
611
19,435
9,114
25,675
0
W
Vulcan
39,596
17,669
0
1,011
10,732
4,812
549
3,767
6,550
81,178
0
W
Danzaburou
jayeCAPlucid
Danzaburou
14,766
4,904
0
3,487
13,567
6,126
1,607
6,513
6,648
0
42,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
35,322
176
Minions Killed
180
6
Camps Cleared
7
989,446
Distance Traveled
987,386
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,878
660
37
2
2
321,547
5
L
Gilgamesh
12,405
689
50
3
5
347,476
5
L
Baron Samedi
11,422
635
96
5
2
279,561
0
L
Terra
11,495
639
34
2
0
360,349
1
W
Vulcan
13,216
734
72
4
2
355,831
2
W
Danzaburou
13,187
733
67
4
2
312,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role