Player Matchup

Cthulhu
Cthulhu
IlsurFox
Cthulhu
Level 43
God Stats
5W - 2L
1,520 SR
Queue Stats
27W - 33L
1,452 Elo+
Solo
Izanami
Izanami
ImDoctorWho
Izanami
Level 48
God Stats
6W - 4L
1,596 SR
Queue Stats
8W - 7L
1,471 Elo+
Solo
Sol
Sol
ItsJarco
Sol
Level 46
God Stats
24W - 12L
1,717 SR
Queue Stats
184W - 184L
1,497 Elo+
Solo
Tyr
Tyr
OoLawdy
Tyr
Level 41
God Stats
23W - 5L
1,907 SR
Queue Stats
199W - 89L
2,141 Elo+
Solo
Bacchus
Bacchus
luciandastreet
Bacchus
Level 39
God Stats
5W - 6L
1,291 SR
Queue Stats
297W - 283L
1,483 Elo+
Solo
Team Averages
Level 43
1,606 SR
1,609 Elo+

VS

Team Averages
Level 63
1,592 SR
1,599 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
EnderHoft
Chiron
Level 12
God Stats
2W - 1L
1,793 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 2
Poseidon
Poseidon
FRENIYO
Poseidon
Level 43
God Stats
5W - 5L
1,669 SR
Queue Stats
81W - 92L
1,697 Elo+
Solo
Bacchus
Bacchus
MadFool00
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Medusa
Medusa
RoL_butcher9
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlsurFox
Cthulhu
8
0 / 2 / 1
5,134
513
3,768
7,661
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ImDoctorWho
Izanami
9
1 / 2 / 1
5,647
565
2,953
5,087
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 2
7,419
742
5,468
4,560
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
2 / 0 / 2
6,582
658
3,684
3,960
2,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 1 / 1
6,010
601
2,057
5,688
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 1 / 2
5,131
513
3,418
6,491
4,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
EnderHoft
Chiron
9
1 / 1 / 2
5,043
504
5,015
4,440
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
FRENIYO
Poseidon
11
1 / 3 / 0
5,343
534
3,517
5,492
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MadFool00
Bacchus
7
1 / 1 / 0
4,633
463
1,757
5,332
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
5
0 / 5 / 0
3,554
355
835
4,433
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
5
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
1
2
3
L
Chiron
EnderHoft
Chiron
1
1
2
2
L
Poseidon
FRENIYO
Poseidon
1
3
0
0.33
W
Cthulhu
IlsurFox
Cthulhu
0
2
1
0.25
W
Izanami
ImDoctorWho
Izanami
1
2
1
0.75
W
4
0
2
5
L
Bacchus
MadFool00
Bacchus
1
1
0
1
W
Tyr
2
0
2
3
L
Medusa
0
5
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
14,542
26,956
Taken
26,188
10,253
Mitigated
11,557
10,658
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,418
829
80
2,216
6,491
4,859
0
2,574
3,917
13,877
0
L
Chiron
EnderHoft
Chiron
5,015
2,960
331
2,518
4,440
1,104
0
2,077
2,363
0
27,375
L
Poseidon
FRENIYO
Poseidon
3,517
225
0
815
5,492
1,740
0
3,157
2,335
35,601
0
W
Cthulhu
IlsurFox
Cthulhu
3,768
451
119
2,149
7,661
3,107
0
2,384
5,277
15,751
0
W
Izanami
ImDoctorWho
Izanami
2,953
2,258
0
1,991
5,087
1,284
445
2,028
3,059
0
26,708
W
5,468
3,100
0
2,536
4,560
1,325
1,203
1,854
2,706
49,730
0
L
Bacchus
MadFool00
Bacchus
1,757
70
0
1,475
5,332
2,630
0
1,841
3,491
6,234
0
W
Tyr
3,684
447
0
1,629
3,960
2,052
340
1,452
2,508
3,981
32,358
L
Medusa
835
431
0
0
4,433
1,224
0
2,037
2,396
0
2,986
W
2,057
300
0
2,234
5,688
2,485
0
974
4,714
24,157
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
23,704
327
Minions Killed
173
0
Camps Cleared
0
999,873
Distance Traveled
831,306
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,131
513
22
2
0
187,668
6
L
Chiron
5,043
504
59
6
0
188,492
0
L
Poseidon
5,343
534
65
7
0
174,187
1
W
Cthulhu
5,134
513
15
2
0
186,252
3
W
Izanami
5,647
565
65
7
0
182,189
2
W
Sol
7,419
742
103
10
0
203,970
2
L
Bacchus
4,633
463
24
2
0
189,898
0
W
Tyr
6,582
658
83
8
0
214,893
4
L
Medusa
3,554
355
3
0
0
91,061
0
W
Bacchus
6,010
601
61
6
0
212,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role