Player Matchup

Medusa
Medusa
BigBadRabbit
Medusa
Level 99
God Stats
5W - 8L
1,701 SR
Queue Stats
106W - 100L
1,484 Elo+
Solo
Bakasura
Bakasura
Wiewich
Bakasura
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 208L
1,478 Elo+
Solo
Anubis
Anubis
james10219
Anubis
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,514 Elo+
Party 1
Mulan
Mulan
marcomarco18
Mulan
Level 62
God Stats
13W - 24L
1,494 SR
Queue Stats
27W - 37L
1,521 Elo+
Party 1
Chaac
Chaac
xEinfachderHuso
Chaac
Level 102
God Stats
6W - 7L
1,500 SR
Queue Stats
368W - 368L
1,428 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,485 Elo+

VS

Team Averages
Level 79
1,578 SR
1,410 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JellyTots
Anhur
Level 57
God Stats
3W - 2L
1,891 SR
Queue Stats
24W - 28L
1,653 Elo+
Party 3
Bastet
Bastet
KurtMisali
Bastet
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,159 Elo+
Party 2
Athena
Athena
Nish000
Athena
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 0
8,279
517
8,902
9,612
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Wiewich
Bakasura
13
2 / 9 / 5
8,150
509
6,177
14,512
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
james10219
Anubis
13
3 / 6 / 2
8,202
513
6,739
11,553
4,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 2
8,146
509
4,713
12,685
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 0 / 2
8,949
559
8,091
13,035
8,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 2
9,075
567
8,522
7,404
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
 
Vulcan
14
5 / 2 / 4
8,836
552
11,079
4,839
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JellyTots
Anhur
15
6 / 3 / 1
9,640
603
13,276
13,705
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
KurtMisali
Bastet
15
4 / 2 / 6
9,225
577
9,202
13,088
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Nish000
Athena
13
2 / 2 / 7
8,394
525
4,129
14,035
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
21
22
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
2
2.5
W
Vulcan
 
Vulcan
5
2
4
3.5
L
Medusa
3
5
0
0.6
W
Anhur
JellyTots
Anhur
6
3
1
2.17
W
Bastet
KurtMisali
Bastet
4
2
6
3.5
W
Athena
Nish000
Athena
2
2
7
2.75
L
Bakasura
Wiewich
Bakasura
2
9
5
0.5
L
Anubis
james10219
Anubis
3
6
2
0.67
L
1
2
2
1
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
46,208
61,397
Taken
53,071
24,895
Mitigated
22,333
18,764
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,522
536
0
3,867
7,404
3,330
607
154
7,104
57,756
0
W
Vulcan
 
Vulcan
11,079
3,546
0
1,073
4,839
1,126
0
1,111
3,614
46,859
0
L
Medusa
8,902
3,559
0
2,611
9,612
2,262
335
1,749
7,851
0
55,946
W
Anhur
JellyTots
Anhur
13,276
7,157
0
6,790
13,705
3,915
2,027
1,178
12,233
0
73,133
W
Bastet
KurtMisali
Bastet
9,202
3,511
112
6,324
13,088
3,948
0
1,385
11,647
0
64,627
W
Athena
Nish000
Athena
4,129
1,655
282
3,298
14,035
10,014
13
3,173
10,733
15,438
0
L
Bakasura
Wiewich
Bakasura
6,177
5,082
0
1,857
14,512
3,555
164
5,833
8,507
0
33,412
L
Anubis
james10219
Anubis
6,739
219
0
3,227
11,553
4,511
0
5,090
6,129
57,124
0
L
4,713
559
0
3,573
12,685
5,725
0
3,614
8,987
2,917
30,085
L
8,091
1,570
101
7,395
13,035
8,842
0
6,836
6,193
197
61,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
45,170
501
Minions Killed
461
0
Camps Cleared
0
1,508,442
Distance Traveled
1,536,953
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,075
567
112
7
0
268,781
2
W
Vulcan
8,836
552
93
6
0
327,945
7
L
Medusa
8,279
517
93
6
0
308,101
2
W
Anhur
9,640
603
131
8
0
270,287
7
W
Bastet
9,225
577
102
6
0
336,617
0
W
Athena
8,394
525
23
1
0
333,323
3
L
Bakasura
8,150
509
70
4
0
325,944
2
L
Anubis
8,202
513
108
7
0
271,322
8
L
Mulan
8,146
509
71
4
0
294,780
9
L
Chaac
8,949
559
159
10
0
308,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role