Player Matchup

Tyr
Tyr
CheifMantra
Tyr
Level 7
God Stats
4W - 4L
1,837 SR
Queue Stats
51W - 38L
1,829 Elo+
Party 1
Artio
Artio
Lowkey Gunmann
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 8L
1,597 Elo+
Party 1
Izanami
Izanami
MrsRight
Izanami
Level 106
God Stats
33W - 26L
1,646 SR
Queue Stats
77W - 73L
1,589 Elo+
Solo
Chaac
Chaac
Starwind11
Chaac
Level 138
God Stats
2W - 1L
1,756 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 2
Scylla
Scylla
Stonix11
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 2
Team Averages
Level 73
1,648 SR
1,644 Elo+

VS

Team Averages
Level 97
1,540 SR
1,587 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Rzn Ghstgunr
Mulan
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 175L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoupKitchenBobby
Morgan Le Fay
Level 159
God Stats
9W - 0L
1,968 SR
Queue Stats
16W - 9L
1,888 Elo+
Party 3
Raijin
Raijin
l1l1l1l1l1l1l
Raijin
Level 45
God Stats
4W - 0L
1,233 SR
Queue Stats
16W - 12L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
4,706
941
3,117
7,113
3,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 0 / 0
2,471
494
0
0
0
Izanami
MrsRight
Izanami
11
2 / 3 / 2
5,370
1,074
3,685
4,483
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
1 / 2 / 1
4,737
947
3,445
7,355
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Stonix11
Scylla
10
2 / 2 / 2
4,954
991
2,414
4,076
1,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 1 / 2
5,581
1,116
5,750
5,183
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
10
2 / 1 / 4
5,006
1,001
858
4,203
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
5,071
1,014
2,991
1,761
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
SoupKitchenBobby
Morgan Le Fay
10
3 / 2 / 4
5,229
1,046
6,814
4,404
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 5
5,000
1,000
4,054
3,260
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
2
6
W
Ymir
 
Ymir
2
1
4
4
L
1
3
3
0.83
L
0
0
0
0
L
Izanami
MrsRight
Izanami
2
3
2
1
W
0
0
1
0.5
W
Morgan Le Fay
SoupKitchenBobby
Morgan Le Fay
3
2
4
2.5
L
Chaac
1
2
1
0.75
L
Scylla
Stonix11
Scylla
2
2
2
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,661
Damage
20,467
23,027
Taken
18,811
9,719
Mitigated
7,220
4,492
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,750
1,332
0
908
5,183
1,689
0
481
4,638
0
9,732
W
Ymir
 
Ymir
858
41
0
250
4,203
1,623
0
1,361
2,842
7,723
0
L
3,117
965
0
935
7,113
3,920
0
3,961
2,980
0
5,627
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
MrsRight
Izanami
3,685
1,693
0
547
4,483
1,447
0
1,217
3,215
0
19,782
W
2,991
470
0
630
1,761
1,632
0
203
1,558
0
18,019
W
Morgan Le Fay
SoupKitchenBobby
Morgan Le Fay
6,814
686
0
666
4,404
1,418
0
369
3,936
10,024
0
L
Chaac
3,445
312
0
2,304
7,355
3,275
0
4,429
2,610
0
8,819
L
Scylla
Stonix11
Scylla
2,414
113
0
706
4,076
1,077
0
1,758
2,234
7,317
0
W
4,054
651
0
0
3,260
858
164
0
3,054
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
25,887
76
Minions Killed
95
0
Camps Cleared
0
465,677
Distance Traveled
567,470
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,581
1,116
10
2
0
127,153
2
W
Ymir
5,006
1,001
17
3
0
110,206
0
L
Tyr
4,706
941
7
1
0
113,310
2
L
Artio
2,471
494
0
0
0
0
0
L
Izanami
5,370
1,074
46
9
0
106,471
0
W
Mulan
5,071
1,014
34
7
0
109,569
1
W
Morgan Le Fay
5,229
1,046
5
1
0
119,014
2
L
Chaac
4,737
947
15
3
0
129,633
1
L
Scylla
4,954
991
8
2
0
116,263
1
W
Raijin
5,000
1,000
29
6
0
101,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role