Player Matchup

Medusa
Medusa
Fate_Rider12
Medusa
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 22L
1,205 Elo+
Solo
Chang'e
Chang'e
LegendaryOri
Chang'e
Level 88
God Stats
46W - 26L
1,502 SR
Queue Stats
373W - 343L
1,364 Elo+
Solo
Khepri
Khepri
THEgregster321
Khepri
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 108L
1,469 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,346 Elo+

VS

Team Averages
Level 84
1,396 SR
1,386 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bootslatoots
Bellona
Level 79
God Stats
26W - 34L
1,377 SR
Queue Stats
111W - 138L
1,323 Elo+
Party 1
Anubis
Anubis
Loose_canon1
Anubis
Level 16
God Stats
19W - 37L
1,312 SR
Queue Stats
29W - 49L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 1 / 4
8,807
734
8,093
9,046
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LegendaryOri
Chang'e
14
3 / 0 / 5
8,626
719
4,439
5,753
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 7
8,845
737
4,466
8,285
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 4 / 1
7,722
644
5,337
7,939
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Bootslatoots
Bellona
12
0 / 2 / 1
7,097
591
7,611
8,317
7,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
1 / 2 / 0
7,455
621
3,717
5,209
2,396
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
L
Bellona
Bootslatoots
Bellona
0
2
1
0.25
W
Medusa
4
1
4
6
W
Chang'e
LegendaryOri
Chang'e
3
0
5
5.5
L
Anubis
1
2
0
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
16,665
23,084
Taken
21,465
13,292
Mitigated
15,976
10,263
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,337
0
2,026
1,931
7,939
6,140
0
3,046
4,893
38,213
0
L
Bellona
Bootslatoots
Bellona
7,611
1,440
0
400
8,317
7,440
0
3,967
4,350
0
16,690
W
Medusa
8,093
3,935
0
1,281
9,046
3,692
1,094
3,896
5,150
0
31,566
W
Chang'e
LegendaryOri
Chang'e
4,439
505
4,339
3,211
5,753
2,310
352
1,963
3,790
25,248
0
L
Anubis
3,717
112
0
0
5,209
2,396
0
2,394
2,815
17,294
0
W
4,466
25
327
1,105
8,285
7,290
28
3,436
4,849
17,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
22,274
139
Minions Killed
130
4
Camps Cleared
6
663,762
Distance Traveled
663,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,722
644
69
6
3
225,768
4
L
Bellona
7,097
591
25
2
3
245,907
1
W
Medusa
8,807
734
56
5
3
213,099
0
W
Chang'e
8,626
719
67
6
1
219,872
1
L
Anubis
7,455
621
36
3
0
192,172
0
W
Khepri
8,845
737
16
1
0
230,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role