Player Matchup

Cthulhu
Cthulhu
BoosieBooo
Cthulhu
Level 45
God Stats
3W - 1L
1,080 SR
Queue Stats
15W - 14L
1,404 Elo+
Party 2
Poseidon
Poseidon
CL0W_H00per_23
Poseidon
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,307 Elo+
Solo
Nemesis
Nemesis
HealmePapi
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,017 Elo+
Party 2
Jormungandr
Jormungandr
ItsNitsua
Jormungandr
Level 23
God Stats
11W - 10L
1,452 SR
Queue Stats
17W - 15L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
YungQüèşõ
Heimdallr
Level 105
God Stats
3W - 2L
1,483 SR
Queue Stats
22W - 22L
1,432 Elo+
Party 2
Team Averages
Level 54
1,403 SR
1,320 Elo+

VS

Team Averages
Level 54
1,482 SR
1,327 Elo+
Rama
Rama
ApeXx11Predat0r
Rama
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 184L
1,370 Elo+
Party 1
Thanatos
Thanatos
BurtleSleepz
Thanatos
Level 49
God Stats
0W - 4L
1,138 SR
Queue Stats
108W - 150L
1,329 Elo+
Solo
Jormungandr
Jormungandr
David10SSB
Jormungandr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Kali
Kali
Toasty96
Kali
Level 29
God Stats
2W - 6L
1,771 SR
Queue Stats
34W - 57L
1,016 Elo+
Party 1
Poseidon
Poseidon
lapeste2-0
Poseidon
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoosieBooo
Cthulhu
9
2 / 2 / 2
6,117
510
4,255
8,275
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
12
6 / 2 / 1
7,128
594
4,863
6,787
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
HealmePapi
Nemesis
9
0 / 2 / 2
5,584
465
954
6,597
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
ItsNitsua
Jormungandr
11
9 / 0 / 0
7,889
657
8,217
6,774
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
YungQüèşõ
Heimdallr
11
4 / 2 / 3
6,563
547
5,562
9,253
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,971
498
6,079
7,477
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
BurtleSleepz
Thanatos
10
4 / 3 / 0
6,234
520
5,224
8,381
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
David10SSB
Jormungandr
7
0 / 4 / 3
5,190
433
4,322
8,465
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
8
0 / 5 / 0
4,999
417
898
6,395
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
lapeste2-0
Poseidon
10
2 / 6 / 1
6,060
505
1,843
6,327
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
21
Kills
8
8
Deaths
21
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cthulhu
BoosieBooo
Cthulhu
2
2
2
1.5
L
Thanatos
BurtleSleepz
Thanatos
4
3
0
1.33
W
Poseidon
6
2
1
3.25
L
Jormungandr
David10SSB
Jormungandr
0
4
3
0.38
W
Nemesis
HealmePapi
Nemesis
0
2
2
0.5
W
Jormungandr
ItsNitsua
Jormungandr
9
0
0
9
L
Kali
0
5
0
0
W
Heimdallr
YungQüèşõ
Heimdallr
4
2
3
2.75
L
Poseidon
lapeste2-0
Poseidon
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
18,366
37,686
Taken
37,045
14,703
Mitigated
13,761
11,093
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,079
5,210
238
1,255
7,477
2,097
0
2,430
5,047
0
22,907
W
Cthulhu
BoosieBooo
Cthulhu
4,255
564
186
1,459
8,275
4,794
0
1,736
6,539
13,384
3,990
L
Thanatos
BurtleSleepz
Thanatos
5,224
1,873
0
6,741
8,381
2,954
0
2,822
5,559
0
34,243
W
Poseidon
4,863
973
0
2,133
6,787
1,701
639
1,354
5,313
37,778
0
L
Jormungandr
David10SSB
Jormungandr
4,322
1,548
0
718
8,465
5,002
0
3,511
4,954
17,504
0
W
Nemesis
HealmePapi
Nemesis
954
269
0
76
6,597
1,598
175
642
5,955
0
24,325
W
Jormungandr
ItsNitsua
Jormungandr
8,217
3,084
0
2,605
6,774
3,818
48
651
6,123
32,652
0
L
Kali
898
433
26
774
6,395
1,700
0
4,023
2,372
0
14,513
W
Heimdallr
YungQüèşõ
Heimdallr
5,562
3,159
129
4,505
9,253
2,792
700
1,782
7,233
0
30,672
L
Poseidon
lapeste2-0
Poseidon
1,843
95
0
825
6,327
2,008
388
4,131
2,196
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
28,454
255
Minions Killed
186
0
Camps Cleared
0
1,148,746
Distance Traveled
1,016,297
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,971
498
43
4
0
221,140
0
W
Cthulhu
6,117
510
31
3
0
239,104
0
L
Thanatos
6,234
520
65
5
0
257,848
5
W
Poseidon
7,128
594
60
5
0
213,993
5
L
Jormungandr
5,190
433
15
1
0
190,935
0
W
Nemesis
5,584
465
45
4
0
227,819
1
W
Jormungandr
7,889
657
65
5
0
246,189
2
L
Kali
4,999
417
30
3
0
152,048
2
W
Heimdallr
6,563
547
54
5
0
221,641
0
L
Poseidon
6,060
505
33
3
0
194,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role