Player Matchup

Discordia
Discordia
DarkAkuma96
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
Eldeck
Xing Tian
Level 37
God Stats
4W - 4L
1,759 SR
Queue Stats
28W - 32L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
KatyCookie
Nu Wa
Level 107
God Stats
47W - 27L
1,709 SR
Queue Stats
379W - 387L
1,508 Elo+
Party 2
Neith
Neith
crazyfrog2022
Neith
Level 24
God Stats
59W - 66L
1,552 SR
Queue Stats
187W - 211L
1,535 Elo+
Solo
Loki
Loki
xIm_Crazy_-
Loki
Level 18
God Stats
1W - 3L
1,399 SR
Queue Stats
1W - 3L
1,107 Elo+
Party 1
Team Averages
Level 51
1,584 SR
1,440 Elo+

VS

Team Averages
Level 55
1,504 SR
1,485 Elo+
Chiron
Chiron
CherryPie14
Chiron
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 67L
1,361 Elo+
Party 3
Baba Yaga
Baba Yaga
IIzDaFury1
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,508 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Icee420
Kumbhakarna
Level 157
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 3L
1,652 Elo+
Solo
Bakasura
Bakasura
Sewin
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,531 Elo+
Solo
Ra
Ra
Tuthankamons
Ra
Level 10
God Stats
1W - 3L
1,328 SR
Queue Stats
7W - 12L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkAkuma96
Discordia
20
4 / 6 / 11
13,513
751
17,089
14,123
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Eldeck
Xing Tian
20
3 / 2 / 16
13,314
740
12,989
23,660
29,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
20
7 / 2 / 10
14,704
817
24,693
11,640
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 8
15,291
850
31,479
12,294
5,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 11
12,504
695
9,849
13,608
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 7 / 4
12,852
714
13,688
23,217
7,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
IIzDaFury1
Baba Yaga
19
2 / 6 / 10
12,166
676
10,374
21,345
7,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Icee420
Kumbhakarna
20
6 / 1 / 6
12,605
700
10,012
27,461
29,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Sewin
Bakasura
19
4 / 5 / 6
12,148
675
13,508
24,146
14,210
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 6 / 6
12,183
677
9,741
16,078
4,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
25
Kills
18
18
Deaths
25
56
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
7
4
0.86
W
Discordia
DarkAkuma96
Discordia
4
6
11
1.58
W
Xing Tian
Eldeck
Xing Tian
3
2
16
5.5
L
Baba Yaga
IIzDaFury1
Baba Yaga
2
6
10
1.17
L
Kumbhakarna
Icee420
Kumbhakarna
6
1
6
9
W
Nu Wa
7
2
10
6
L
Bakasura
Sewin
Bakasura
4
5
6
1.4
L
2
6
6
0.83
W
9
0
8
13
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,099
Damage
57,323
75,325
Taken
112,247
48,354
Mitigated
62,698
19,166
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,688
3,525
1,775
7,108
23,217
7,150
0
10,448
12,181
0
63,147
W
Discordia
DarkAkuma96
Discordia
17,089
1,049
0
1,546
14,123
4,521
659
9,602
4,297
53,889
0
W
Xing Tian
Eldeck
Xing Tian
12,989
1,170
296
3,948
23,660
29,051
476
6,232
15,973
31,873
0
L
Baba Yaga
IIzDaFury1
Baba Yaga
10,374
1,141
202
4,660
21,345
7,610
108
11,225
9,417
37,782
0
L
Kumbhakarna
Icee420
Kumbhakarna
10,012
989
0
250
27,461
29,263
0
10,728
15,425
47,853
0
W
Nu Wa
24,693
4,621
2,130
4,347
11,640
4,133
1,863
4,547
6,327
70,659
0
L
Bakasura
Sewin
Bakasura
13,508
9,264
0
5,731
24,146
14,210
0
10,011
13,508
0
29,034
L
9,741
272
378
3,033
16,078
4,465
250
10,016
5,507
51,495
0
W
31,479
12,092
0
6,023
12,294
5,139
8,362
4,339
7,465
0
108,485
W
9,849
1,613
0
876
13,608
5,510
0
5,407
7,428
0
22,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,326
Gold Earned
61,954
367
Minions Killed
355
0
Camps Cleared
0
1,828,362
Distance Traveled
1,755,749
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,852
714
104
6
0
317,459
1
W
Discordia
13,513
751
71
4
0
349,724
0
W
Xing Tian
13,314
740
33
2
0
377,094
1
L
Baba Yaga
12,166
676
61
3
0
336,046
0
L
Kumbhakarna
12,605
700
55
3
0
406,962
2
W
Nu Wa
14,704
817
91
5
0
363,514
0
L
Bakasura
12,148
675
55
3
0
369,561
1
L
Ra
12,183
677
80
4
0
325,721
1
W
Neith
15,291
850
153
9
0
377,214
4
W
Loki
12,504
695
19
1
0
360,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role