Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
GoodGuyReed
Sobek
Level 141
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 46L
1,609 Elo+
Party 1
Xing Tian
Xing Tian
VIIAstras
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,540 Elo+
Party 1
Hercules
Hercules
iTzLewith
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,525 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,535 Elo+

VS

Team Averages
Level 127
1,497 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dxrrkn
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 265L
1,370 Elo+
Solo
Ares
Ares
LePatouPolaire
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Discordia
Discordia
PerilousProphet
Discordia
Level 128
God Stats
5W - 6L
1,486 SR
Queue Stats
548W - 565L
1,567 Elo+
Solo
The Morrigan
The Morrigan
SenorCuddles
The Morrigan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 257L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 4 / 15
11,247
865
9,682
21,932
34,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
 
Cernunnos
17
3 / 2 / 16
10,008
770
9,535
13,856
6,142
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 17
10,696
823
15,222
22,828
33,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
VIIAstras
Xing Tian
14
4 / 4 / 10
10,068
774
7,004
18,782
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
iTzLewith
Hercules
17
7 / 3 / 17
10,626
817
10,296
19,019
19,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 4 / 9
9,927
764
22,273
9,180
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Dxrrkn
Nemesis
16
3 / 7 / 7
9,138
703
8,252
13,206
6,479
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 4 / 11
10,813
832
14,333
14,858
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
PerilousProphet
Discordia
17
3 / 5 / 10
9,533
733
15,206
11,220
4,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
SenorCuddles
The Morrigan
14
2 / 7 / 9
8,913
686
12,544
12,633
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
27
Kills
18
18
Deaths
27
75
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
4
15
3.38
W
Cernunnos
 
Cernunnos
3
2
16
5.5
L
Janus
 
Janus
5
4
9
2.38
L
Nemesis
Dxrrkn
Nemesis
3
7
7
0.93
W
7
5
17
3.1
L
5
4
11
2.63
L
Discordia
PerilousProphet
Discordia
3
5
10
1.6
L
The Morrigan
SenorCuddles
The Morrigan
2
7
9
0.93
W
Xing Tian
VIIAstras
Xing Tian
4
4
10
2.25
W
Hercules
iTzLewith
Hercules
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,739
Damage
72,608
96,417
Taken
61,097
115,542
Mitigated
36,392
34,588
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,682
1,496
4,803
2,686
21,932
34,096
638
11,668
10,264
0
24,148
W
Cernunnos
 
Cernunnos
9,535
2,796
241
1,714
13,856
6,142
3,140
12,031
1,825
0
38,146
L
Janus
 
Janus
22,273
1,128
5,739
1,971
9,180
3,751
315
2,950
6,072
40,356
0
L
Nemesis
Dxrrkn
Nemesis
8,252
1,595
1,241
1,715
13,206
6,479
4
3,734
9,244
0
17,099
W
15,222
687
2,227
6,043
22,828
33,938
936
13,908
8,920
27,410
0
L
14,333
405
121
1,440
14,858
16,355
18
6,526
8,159
20,015
0
L
Discordia
PerilousProphet
Discordia
15,206
1,029
1,308
1,274
11,220
4,718
358
3,969
6,915
28,456
0
L
The Morrigan
SenorCuddles
The Morrigan
12,544
1,924
171
1,276
12,633
5,089
884
3,969
8,099
24,870
0
W
Xing Tian
VIIAstras
Xing Tian
7,004
513
4,556
4,016
18,782
22,055
310
12,038
6,744
16,643
0
W
Hercules
iTzLewith
Hercules
10,296
2,400
2,278
6,024
19,019
19,311
1,087
14,711
4,308
0
23,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
48,324
119
Minions Killed
113
0
Camps Cleared
0
1,145,665
Distance Traveled
1,133,636
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,247
865
21
2
0
235,358
0
W
Cernunnos
10,008
770
39
3
0
215,922
0
L
Janus
9,927
764
48
4
0
239,525
5
L
Nemesis
9,138
703
9
1
0
216,647
0
W
Sobek
10,696
823
11
1
0
223,618
1
L
Ares
10,813
832
7
1
0
235,880
0
L
Discordia
9,533
733
29
2
0
239,274
2
L
The Morrigan
8,913
686
20
2
0
202,310
1
W
Xing Tian
10,068
774
24
2
0
238,116
1
W
Hercules
10,626
817
24
2
0
232,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role