Player Matchup

Erlang Shen
Erlang Shen
Deadasskickher
Erlang Shen
Level 117
God Stats
22W - 23L
1,437 SR
Queue Stats
260W - 270L
1,572 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
Level 84
God Stats
12W - 7L
1,483 SR
Queue Stats
63W - 50L
1,502 Elo+
Party 1
Loki
Loki
PairyHenisJr
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,440 Elo+
Party 1
Tiamat
Tiamat
blazedsisi
Tiamat
Level 29
God Stats
12W - 7L
1,626 SR
Queue Stats
26W - 21L
1,505 Elo+
Party 1
Ymir
Ymir
xDarkXGurdian04x
Ymir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 115L
1,389 Elo+
Party 4
Team Averages
Level 57
1,509 SR
1,482 Elo+

VS

Team Averages
Level 72
1,587 SR
1,396 Elo+
Sylvanus
Sylvanus
BTheWitch
Sylvanus
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 159L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
DarkkN1nja
Nu Wa
Level 113
God Stats
11W - 6L
1,893 SR
Queue Stats
257W - 246L
1,566 Elo+
Party 3
Loki
Loki
Doit4Coach
Loki
Level 44
God Stats
1W - 2L
1,339 SR
Queue Stats
101W - 105L
1,113 Elo+
Solo
Bastet
Bastet
Eqlipsi
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,227 Elo+
Party 3
Medusa
Medusa
Mob Tomato
Medusa
Level 37
God Stats
4W - 9L
1,705 SR
Queue Stats
21W - 32L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deadasskickher
Erlang Shen
20
6 / 2 / 1
14,570
662
13,531
22,463
21,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
20
9 / 2 / 4
15,115
687
24,535
21,545
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 1 / 4
13,538
615
6,752
15,254
5,661
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
blazedsisi
Tiamat
18
1 / 1 / 2
11,958
544
4,944
10,054
4,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 5
11,901
541
6,357
14,863
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BTheWitch
Sylvanus
14
1 / 6 / 3
9,325
424
8,222
23,021
30,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
19
2 / 4 / 2
11,810
537
17,277
11,909
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 1
8,597
391
3,868
9,481
5,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Eqlipsi
Bastet
20
4 / 4 / 0
11,968
544
7,558
16,359
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Mob Tomato
Medusa
15
0 / 4 / 2
9,220
419
5,090
14,599
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
7
7
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BTheWitch
Sylvanus
1
6
3
0.42
L
Nu Wa
2
4
2
0.75
W
Erlang Shen
Deadasskickher
Erlang Shen
6
2
1
3.25
L
0
5
1
0.1
L
Bastet
Eqlipsi
Bastet
4
4
0
1
W
Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
9
2
4
5.5
L
Medusa
Mob Tomato
Medusa
0
4
2
0.25
W
5
1
4
7
W
Tiamat
blazedsisi
Tiamat
1
1
2
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,119
Damage
42,015
84,179
Taken
75,369
51,892
Mitigated
51,229
39,623
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BTheWitch
Sylvanus
8,222
1,894
1,770
5,966
23,021
30,932
0
3,798
19,223
29,634
0
L
Nu Wa
17,277
1,927
0
636
11,909
4,060
32
5,639
6,270
101,157
0
W
Erlang Shen
Deadasskickher
Erlang Shen
13,531
7,596
0
10,804
22,463
21,165
3,057
4,024
17,714
0
121,785
L
3,868
921
0
1,309
9,481
5,398
0
0
9,481
0
43,261
L
Bastet
Eqlipsi
Bastet
7,558
2,110
0
7,288
16,359
6,289
0
511
15,848
0
93,909
W
Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
24,535
13,075
0
14,612
21,545
6,552
5,221
10,379
10,424
0
142,578
L
Medusa
Mob Tomato
Medusa
5,090
1,939
0
3,059
14,599
4,550
0
1,353
13,246
0
61,850
W
6,752
2,113
0
7,642
15,254
5,661
1,053
3,116
11,717
0
112,233
W
Tiamat
blazedsisi
Tiamat
4,944
389
0
4,206
10,054
4,844
0
3,548
6,137
71,243
0
W
6,357
1,582
37
2,322
14,863
13,670
196
4,224
10,311
50,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
50,920
785
Minions Killed
630
0
Camps Cleared
0
2,290,164
Distance Traveled
1,980,041
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,325
424
59
3
0
405,919
2
L
Nu Wa
11,810
537
192
9
0
389,483
5
W
Erlang Shen
14,570
662
199
9
0
482,192
6
L
Loki
8,597
391
77
4
0
313,728
3
L
Bastet
11,968
544
160
7
0
482,429
1
W
Ah Muzen Cab
15,115
687
207
9
0
445,729
2
L
Medusa
9,220
419
142
6
0
388,482
1
W
Loki
13,538
615
147
7
0
492,517
5
W
Tiamat
11,958
544
151
7
0
443,792
4
W
Ymir
11,901
541
81
4
0
425,934
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role