Player Matchup

Agni
Agni
Agakü
Agni
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,437 Elo+
Solo
Achilles
Achilles
AlvaaginGras
Achilles
Level 48
God Stats
1W - 3L
1,517 SR
Queue Stats
126W - 88L
1,619 Elo+
Party 2
Mercury
Mercury
KaiserQC
Mercury
Level 118
God Stats
3W - 4L
1,517 SR
Queue Stats
210W - 164L
1,617 Elo+
Party 2
Medusa
Medusa
Rally112
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,495 Elo+
Solo
Yemoja
Yemoja
XSkull3708
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,098 Elo+
Solo
Team Averages
Level 36
1,507 SR
1,453 Elo+

VS

Team Averages
Level 57
1,505 SR
1,464 Elo+
Ymir
Ymir
Brightside089
Ymir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 49L
1,559 Elo+
Party 1
Rama
Rama
JMarion0004
Rama
Level 68
God Stats
6W - 5L
1,532 SR
Queue Stats
85W - 82L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
ReeferKnight
Nu Wa
Level 49
God Stats
3W - 3L
1,495 SR
Queue Stats
39W - 39L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
YangKazoku
Aphrodite
Level 18
God Stats
10W - 23L
1,500 SR
Queue Stats
63W - 129L
1,274 Elo+
Solo
Bastet
Bastet
isnipesurhead
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 209L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Agakü
Agni
20
8 / 4 / 4
11,969
748
21,358
18,311
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
AlvaaginGras
Achilles
20
4 / 2 / 10
12,021
751
13,837
18,695
27,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
KaiserQC
Mercury
20
8 / 4 / 7
12,870
804
18,595
20,753
10,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Rally112
Medusa
12
0 / 0 / 0
8,589
537
0
3,728
997
Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
XSkull3708
Yemoja
18
1 / 4 / 4
10,921
683
8,188
14,556
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
12,300
769
5,936
25,481
33,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 5 / 5
12,431
777
15,415
15,265
7,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 1 / 6
11,996
750
20,032
13,314
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
YangKazoku
Aphrodite
17
1 / 7 / 6
11,273
705
10,017
17,305
7,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 5 / 4
11,990
749
10,437
16,420
6,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
14
14
Deaths
21
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
Agakü
Agni
8
4
4
2.5
L
Achilles
AlvaaginGras
Achilles
4
2
10
4.5
W
3
3
6
2
W
5
5
5
1.5
L
Mercury
KaiserQC
Mercury
8
4
7
2.88
L
Medusa
Rally112
Medusa
0
0
0
0
W
3
1
6
6
L
Yemoja
XSkull3708
Yemoja
1
4
4
0.75
W
Aphrodite
YangKazoku
Aphrodite
1
7
6
0.57
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,978
Damage
61,837
76,043
Taken
87,785
61,387
Mitigated
60,859
12,249
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Agakü
Agni
21,358
3,446
392
3,867
18,311
6,637
180
9,899
8,412
64,748
0
L
Achilles
AlvaaginGras
Achilles
13,837
2,181
0
2,078
18,695
27,347
0
7,054
11,641
0
34,190
W
5,936
1,221
962
2,657
25,481
33,709
461
9,870
15,252
21,922
0
W
15,415
12,901
779
2,362
15,265
7,290
4,403
3,105
11,791
0
54,021
L
Mercury
KaiserQC
Mercury
18,595
7,753
705
2,406
20,753
10,544
0
9,256
11,497
0
48,159
L
Medusa
Rally112
Medusa
0
0
0
0
3,728
997
0
2,731
997
0
0
W
20,032
4,209
925
3,550
13,314
5,344
1,613
5,129
7,974
44,000
0
L
Yemoja
XSkull3708
Yemoja
8,188
2,276
1,477
1,324
14,556
15,862
235
7,045
7,511
38,173
0
W
Aphrodite
YangKazoku
Aphrodite
10,017
153
415
5,734
17,305
7,757
1,505
6,548
10,330
24,822
0
W
10,437
1,249
0
1,791
16,420
6,759
1,368
4,894
11,192
0
50,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,370
Gold Earned
59,990
249
Minions Killed
278
0
Camps Cleared
0
1,243,078
Distance Traveled
1,605,729
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,969
748
86
5
0
298,249
0
L
Achilles
12,021
751
35
2
0
331,065
0
W
Ymir
12,300
769
30
2
0
287,380
0
W
Rama
12,431
777
78
5
0
283,084
0
L
Mercury
12,870
804
72
5
0
387,749
0
L
Medusa
8,589
537
0
0
0
15,900
0
W
Nu Wa
11,996
750
47
3
0
335,861
0
L
Yemoja
10,921
683
56
4
0
210,115
0
W
Aphrodite
11,273
705
41
3
0
315,019
0
W
Bastet
11,990
749
82
5
0
384,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role