Player Matchup

Sun Wukong
Sun Wukong
MegalodonGod228
Sun Wukong
Level 7
God Stats
2W - 2L
1,332 SR
Queue Stats
2W - 4L
1,207 Elo+
Solo
Cthulhu
Cthulhu
Nabbarson
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 87L
1,435 Elo+
Party 2
Izanami
Izanami
RTondo
Izanami
Level 27
God Stats
12W - 11L
1,167 SR
Queue Stats
229W - 328L
1,368 Elo+
Party 2
Neith
Neith
diegow234
Neith
Level 27
God Stats
3W - 1L
1,586 SR
Queue Stats
17W - 21L
1,430 Elo+
Solo
Zeus
Zeus
tondo1995
Zeus
Level 32
God Stats
37W - 45L
1,518 SR
Queue Stats
908W - 1,072L
1,459 Elo+
Party 2
Team Averages
Level 22
1,421 SR
1,380 Elo+

VS

Team Averages
Level 68
1,402 SR
1,383 Elo+
Neith
Neith
ChrisspyRice
Neith
Level 17
God Stats
9W - 9L
1,010 SR
Queue Stats
69W - 98L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
johnny2tymes2
Baron Samedi
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 110L
1,368 Elo+
Party 1
Freya
Freya
linesofchaos
Freya
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 92L
1,455 Elo+
Party 1
Geb
Geb
victor122122
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
きrいと
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MegalodonGod228
Sun Wukong
20
3 / 9 / 14
13,218
778
14,444
23,380
27,925
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Nabbarson
Cthulhu
19
4 / 5 / 3
12,480
734
15,061
25,772
28,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
RTondo
Izanami
19
1 / 4 / 6
12,330
725
9,626
17,060
6,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
diegow234
Neith
19
4 / 2 / 3
12,684
746
10,025
13,103
5,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
10 / 5 / 3
14,801
871
22,382
11,699
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
11,066
651
10,180
16,471
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
johnny2tymes2
Baron Samedi
20
9 / 2 / 11
13,048
768
20,903
19,089
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 3 / 7
15,026
884
19,368
24,779
11,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 10 / 7
11,415
671
8,229
31,171
25,137
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
きrいと
Artemis
13
0 / 4 / 1
9,386
552
1,889
3,427
1,013
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
22
Kills
24
25
Deaths
22
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Sun Wukong
MegalodonGod228
Sun Wukong
3
9
14
1.11
W
Cthulhu
Nabbarson
Cthulhu
4
5
3
1.1
W
Izanami
RTondo
Izanami
1
4
6
1
W
Neith
diegow234
Neith
4
2
3
2.75
L
Baron Samedi
johnny2tymes2
Baron Samedi
9
2
11
7.25
L
12
3
7
5.17
W
Zeus
10
5
3
2.3
L
2
10
7
0.55
L
Artemis
きrいと
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,538
Damage
60,569
91,014
Taken
94,937
73,135
Mitigated
59,644
19,758
Healing
35,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,180
6,678
0
4,776
16,471
5,493
0
7,270
8,966
0
30,577
W
Sun Wukong
MegalodonGod228
Sun Wukong
14,444
4,092
723
3,841
23,380
27,925
1,638
8,906
13,823
0
33,961
W
Cthulhu
Nabbarson
Cthulhu
15,061
2,900
1,140
4,543
25,772
28,019
568
12,581
12,676
39,697
0
W
Izanami
RTondo
Izanami
9,626
5,354
477
4,619
17,060
6,883
4,610
10,139
6,460
0
53,113
W
Neith
diegow234
Neith
10,025
5,159
0
3,878
13,103
5,402
2,684
6,775
6,071
0
53,513
L
Baron Samedi
johnny2tymes2
Baron Samedi
20,903
1,265
3,879
11,172
19,089
16,127
384
8,939
9,839
43,087
0
L
19,368
7,770
25
15,393
24,779
11,874
1,683
6,442
17,956
98,151
0
W
Zeus
22,382
4,794
0
537
11,699
4,906
1,038
8,010
3,484
58,726
0
L
8,229
1,902
0
0
31,171
25,137
13
11,427
18,533
29,273
0
L
Artemis
きrいと
Artemis
1,889
815
0
65
3,427
1,013
0
1,443
1,918
0
3,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,513
Gold Earned
59,941
291
Minions Killed
253
0
Camps Cleared
0
1,667,452
Distance Traveled
1,270,991
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,066
651
40
2
0
312,891
1
W
Sun Wukong
13,218
778
32
2
0
342,585
1
W
Cthulhu
12,480
734
63
4
0
394,670
0
W
Izanami
12,330
725
78
5
0
320,176
1
W
Neith
12,684
746
56
3
0
286,789
1
L
Baron Samedi
13,048
768
54
3
0
273,791
0
L
Freya
15,026
884
125
7
0
320,770
0
W
Zeus
14,801
871
62
4
0
323,232
0
L
Geb
11,415
671
31
2
0
296,966
2
L
Artemis
9,386
552
3
0
0
66,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role