Player Matchup

Terra
Terra
 
Terra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GhostOfSlippery
King Arthur
Level 128
God Stats
20W - 25L
1,456 SR
Queue Stats
157W - 171L
1,566 Elo+
Solo
Nu Wa
Nu Wa
INiTRA
Nu Wa
Level 43
God Stats
101W - 102L
1,589 SR
Queue Stats
171W - 188L
1,573 Elo+
Solo
Izanami
Izanami
ImTiiibou
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 210L
1,487 Elo+
Solo
Bastet
Bastet
jorgenhoem
Bastet
Level 65
God Stats
81W - 57L
1,574 SR
Queue Stats
185W - 133L
1,498 Elo+
Solo
Team Averages
Level 68
1,524 SR
1,525 Elo+

VS

Team Averages
Level 98
1,457 SR
1,562 Elo+
Olorun
Olorun
atom836speciel
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,751 Elo+
Solo
King Arthur
King Arthur
bio-diesel-3
King Arthur
Level 109
God Stats
23W - 29L
1,362 SR
Queue Stats
312W - 322L
1,696 Elo+
Solo
Horus
Horus
lDarthPotatol
Horus
Level 89
God Stats
7W - 7L
1,533 SR
Queue Stats
39W - 38L
1,452 Elo+
Solo
Ah Puch
Ah Puch
mpafalonica
Ah Puch
Level 126
God Stats
16W - 19L
1,388 SR
Queue Stats
90W - 88L
1,501 Elo+
Solo
Kali
Kali
paweleczek2009
Kali
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 5 / 3
7,939
397
7,348
19,993
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GhostOfSlippery
King Arthur
17
5 / 5 / 5
10,337
517
10,998
25,021
20,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
INiTRA
Nu Wa
14
0 / 4 / 6
8,539
427
8,624
8,621
2,461
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ImTiiibou
Izanami
14
2 / 7 / 1
8,964
448
9,416
15,242
5,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
jorgenhoem
Bastet
17
7 / 0 / 4
10,507
525
16,816
14,948
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
10,417
521
14,181
20,029
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
bio-diesel-3
King Arthur
16
5 / 5 / 6
10,674
534
14,445
21,361
13,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 1 / 10
10,766
538
4,457
15,801
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
mpafalonica
Ah Puch
18
4 / 0 / 9
10,983
549
16,814
11,779
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 5
10,170
509
11,300
17,310
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
14
Kills
21
21
Deaths
14
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
3
0.3
L
King Arthur
GhostOfSlippery
King Arthur
5
5
5
1.5
L
Nu Wa
INiTRA
Nu Wa
0
4
6
0.75
L
Izanami
ImTiiibou
Izanami
2
7
1
0.36
W
4
3
6
2.33
W
King Arthur
bio-diesel-3
King Arthur
5
5
6
1.6
L
Bastet
jorgenhoem
Bastet
7
0
4
9
W
3
1
10
8
W
Ah Puch
mpafalonica
Ah Puch
4
0
9
8.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,202
Damage
61,197
83,825
Taken
86,280
50,090
Mitigated
48,561
27,426
Healing
40,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,348
1,552
1,131
5,177
19,993
15,931
75
9,855
9,888
24,497
0
L
King Arthur
GhostOfSlippery
King Arthur
10,998
1,451
0
7,364
25,021
20,670
106
8,431
16,385
0
60,917
L
Nu Wa
INiTRA
Nu Wa
8,624
3,345
248
2,116
8,621
2,461
0
2,772
5,719
47,562
0
L
Izanami
ImTiiibou
Izanami
9,416
4,916
0
2,786
15,242
5,271
1,007
5,904
9,282
0
74,338
W
14,181
7,015
891
10,271
20,029
8,755
3,776
3,720
16,309
70,512
18,237
W
King Arthur
bio-diesel-3
King Arthur
14,445
1,831
0
3,221
21,361
13,509
349
2,572
18,789
3,450
56,328
L
Bastet
jorgenhoem
Bastet
16,816
3,698
0
8,604
14,948
5,757
0
3,232
11,640
0
70,835
W
4,457
2,705
5,362
8,235
15,801
13,344
492
3,926
11,875
3,588
30,689
W
Ah Puch
mpafalonica
Ah Puch
16,814
952
0
6,193
11,779
4,527
703
2,667
9,112
79,862
0
W
11,300
5,299
0
6,385
17,310
8,426
0
3,459
13,851
0
63,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
53,010
524
Minions Killed
548
0
Camps Cleared
0
1,826,381
Distance Traveled
1,923,222
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,939
397
44
2
0
405,793
2
L
King Arthur
10,337
517
133
7
0
306,313
5
L
Nu Wa
8,539
427
108
5
0
346,088
6
L
Izanami
8,964
448
129
6
0
323,624
3
W
Olorun
10,417
521
140
7
0
334,039
2
W
King Arthur
10,674
534
120
6
0
382,926
0
L
Bastet
10,507
525
110
6
0
444,563
3
W
Horus
10,766
538
59
3
0
396,283
3
W
Ah Puch
10,983
549
137
7
0
390,094
11
W
Kali
10,170
509
92
5
0
419,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role