Player Matchup

Loki
Loki
Gold IV
Arrona_
Loki
Gold IV
Level 107
God Stats
49W - 28L
1,763 SR
Queue Stats
464W - 436L
1,645 MMR
Party 1
Cerberus
Cerberus
Silver I
Jordan8114
Cerberus
Silver I
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 9L
1,638 MMR
Solo
Achilles
Achilles
Gold V
MANDO-_7
Achilles
Gold V
Level 128
God Stats
5W - 3L
1,712 SR
Queue Stats
90W - 89L
1,638 MMR
Solo
Charybdis
Charybdis
Gold IV
Rage Al Ghoul
Charybdis
Gold IV
Level 145
God Stats
10W - 7L
1,826 SR
Queue Stats
167W - 159L
1,642 MMR
Party 1
Merlin
Merlin
Gold III
Tuca Mote6153
Merlin
Gold III
Level 149
God Stats
54W - 51L
1,554 SR
Queue Stats
222W - 254L
1,642 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,671 SR
1,641 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,548 SR
1,654 MMR
Ymir
Ymir
Gold V
CptxCurtains
Ymir
Gold V
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 64L
1,657 MMR
Party 2
Chang'e
Chang'e
Gold V
Errza
Chang'e
Gold V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 104L
1,705 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
Kingcharro6139
Sun Wukong
Silver I
Level 155
God Stats
1W - 2L
1,702 SR
Queue Stats
57W - 58L
1,638 MMR
Solo
Cernunnos
Cernunnos
Gold V
Priapos x
Cernunnos
Gold V
Level 141
God Stats
9W - 8L
1,304 SR
Queue Stats
51W - 49L
1,614 MMR
Party 2
Arachne
Arachne
Gold V
WukongLover
Arachne
Gold V
Level 154
God Stats
1W - 2L
1,734 SR
Queue Stats
170W - 160L
1,659 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Arrona_
Loki
20
9 / 3 / 4
14,023
610
15,918
19,198
8,984
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Jordan8114
Cerberus
17
1 / 1 / 10
11,944
519
12,553
21,967
27,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
MANDO-_7
Achilles
20
4 / 2 / 4
13,176
573
16,232
24,282
22,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Rage Al Ghoul
Charybdis
20
3 / 3 / 9
13,092
569
11,116
17,521
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 5
12,395
539
17,687
14,487
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioKaliBastetGeb

VS

Bans
The MorriganGilgameshCliodhnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
11,416
496
11,047
19,179
18,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Errza
Chang'e
18
5 / 2 / 3
11,808
513
12,681
16,238
7,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Kingcharro6139
Sun Wukong
18
0 / 3 / 2
11,576
503
9,088
20,899
20,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Priapos x
Cernunnos
20
2 / 6 / 1
12,051
524
10,551
17,738
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
WukongLover
Arachne
18
2 / 7 / 6
11,602
504
19,173
26,989
12,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
12
12
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
Arrona_
Loki
9
3
4
3.67
L
3
3
5
1.83
L
Chang'e
Errza
Chang'e
5
2
3
3.25
W
Cerberus
Jordan8114
Cerberus
1
1
10
6
L
Sun Wukong
Kingcharro6139
Sun Wukong
0
3
2
0.33
W
Achilles
MANDO-_7
Achilles
4
2
4
3
L
Cernunnos
Priapos x
Cernunnos
2
6
1
0.42
W
Charybdis
Rage Al Ghoul
Charybdis
3
3
9
2.5
W
4
3
5
2.17
L
Arachne
WukongLover
Arachne
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,506
Damage
62,540
97,455
Taken
101,043
70,597
Mitigated
64,313
48,066
Healing
35,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Arrona_
Loki
15,918
5,430
0
8,490
19,198
8,984
81
5,727
13,471
0
107,133
L
11,047
1,803
320
4,438
19,179
18,578
0
9,942
8,588
46,943
0
L
Chang'e
Errza
Chang'e
12,681
673
2,959
7,781
16,238
7,654
0
6,546
9,280
85,668
0
W
Cerberus
Jordan8114
Cerberus
12,553
810
3,731
10,418
21,967
27,316
149
7,639
14,328
37,633
0
L
Sun Wukong
Kingcharro6139
Sun Wukong
9,088
1,266
215
3,290
20,899
20,138
0
4,835
14,900
9,740
77,019
W
Achilles
MANDO-_7
Achilles
16,232
3,899
420
11,082
24,282
22,093
994
7,170
17,112
12,758
80,269
L
Cernunnos
Priapos x
Cernunnos
10,551
4,454
0
5,326
17,738
5,100
0
1,912
15,592
0
102,402
W
Charybdis
Rage Al Ghoul
Charybdis
11,116
4,886
0
9,436
17,521
5,849
3,402
2,358
15,163
0
100,016
W
17,687
381
725
3,764
14,487
6,355
2,104
4,887
9,600
108,690
0
L
Arachne
WukongLover
Arachne
19,173
9,875
0
10,968
26,989
12,843
38
8,702
17,682
0
112,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,630
Gold Earned
58,453
717
Minions Killed
721
0
Camps Cleared
0
2,258,809
Distance Traveled
2,242,668
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,023
610
154
7
0
503,698
4
L
Ymir
11,416
496
81
4
0
437,235
3
L
Chang'e
11,808
513
139
6
0
429,667
7
W
Cerberus
11,944
519
60
3
0
464,737
6
L
Sun Wukong
11,576
503
170
7
0
478,725
10
W
Achilles
13,176
573
167
7
0
423,106
4
L
Cernunnos
12,051
524
167
7
0
414,478
6
W
Charybdis
13,092
569
154
7
0
418,218
5
W
Merlin
12,395
539
182
8
0
449,050
4
L
Arachne
11,602
504
164
7
0
482,563
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role